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[client] egl: rework egl to accomodate post-processing filtering
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@@ -80,7 +80,7 @@ bool egl_splashInit(EGL_Splash ** splash)
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return false;
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}
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egl_modelSetDefault((*splash)->bg);
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egl_modelSetDefault((*splash)->bg, false);
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if (!egl_shaderInit(&(*splash)->logoShader))
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{
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