[host] initial NvFBC implementation

This commit is contained in:
Geoffrey McRae 2017-11-01 00:51:53 +11:00
parent b03254b7c2
commit 85f39b7070
11 changed files with 265 additions and 25 deletions

135
host/Capture/NvFBC.cpp Normal file
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@ -0,0 +1,135 @@
#include "NvFBC.h"
#include <string>
#include "common\debug.h"
#include "Util.h"
#ifdef _WIN64
#define NVFBC_LIBRARY_NAME "NvFBC64.dll"
#else
#define NVFBC_LIBRARY_NAME "NvFBC.dll"
#endif
namespace Capture
{
NvFBC::NvFBC() :
m_hDLL(NULL)
{
}
NvFBC::~NvFBC()
{
}
bool NvFBC::Initialize()
{
if (m_initialized)
DeInitialize();
std::string nvfbc = Util::GetSystemRoot() + "\\" + NVFBC_LIBRARY_NAME;
m_hDLL = LoadLibraryA(nvfbc.c_str());
if (!m_hDLL)
{
DEBUG_ERROR("Failed to load the NvFBC library: %d - %s", GetLastError(), nvfbc.c_str());
return false;
}
m_fnCreateEx = (NvFBC_CreateFunctionExType )GetProcAddress(m_hDLL, "NvFBC_CreateEx" );
m_fnSetGlobalFlags = (NvFBC_SetGlobalFlagsType )GetProcAddress(m_hDLL, "NvFBC_SetGlobalFlags");
m_fnGetStatusEx = (NvFBC_GetStatusExFunctionType)GetProcAddress(m_hDLL, "NvFBC_GetStatusEx" );
m_fnEnable = (NvFBC_EnableFunctionType )GetProcAddress(m_hDLL, "NvFBC_Enable" );
if (!m_fnCreateEx || !m_fnSetGlobalFlags || !m_fnGetStatusEx || !m_fnEnable)
{
DEBUG_ERROR("Unable to locate required entry points in %s", nvfbc.c_str());
DeInitialize();
return false;
}
NvFBCStatusEx status;
ZeroMemory(&status, sizeof(NvFBCStatusEx));
status.dwVersion = NVFBC_STATUS_VER;
status.dwAdapterIdx = 0;
if (m_fnGetStatusEx(&status) != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to get NvFBC status");
DeInitialize();
return false;
}
if (!status.bIsCapturePossible)
{
DEBUG_ERROR("Capture is not possible, unsupported device or driver");
DeInitialize();
return false;
}
if (!status.bCanCreateNow)
{
DEBUG_ERROR("Can not create an instance of NvFBC at this time");
DeInitialize();
return false;
}
NvFBCCreateParams params;
ZeroMemory(&params, sizeof(NvFBCCreateParams));
params.dwVersion = NVFBC_CREATE_PARAMS_VER;
params.dwInterfaceType = NVFBC_TO_SYS;
params.pDevice = NULL;
params.dwAdapterIdx = 0;
// do not remove this
#include "NvFBCSpecial.h"
if (m_fnCreateEx(&params) != NVFBC_SUCCESS)
{
DEBUG_ERROR("Failed to create an instance of NvFBC");
DeInitialize();
return false;
}
m_maxCaptureWidth = params.dwMaxDisplayWidth;
m_maxCaptureHeight = params.dwMaxDisplayHeight;
m_initialized = true;
return true;
}
void NvFBC::DeInitialize()
{
m_fnCreateEx = NULL;
m_fnSetGlobalFlags = NULL;
m_fnGetStatusEx = NULL;
m_fnEnable = NULL;
FreeLibrary(m_hDLL);
m_hDLL = NULL;
m_initialized = false;
}
FrameType NvFBC::GetFrameType()
{
return FRAME_TYPE_RGB;
}
FrameComp NvFBC::GetFrameCompression()
{
return FRAME_COMP_NONE;
}
size_t NvFBC::GetMaxFrameSize()
{
return 0;
}
bool NvFBC::GrabFrame(void * buffer, size_t bufferSize, size_t * outLen)
{
return false;
}
};

36
host/Capture/NvFBC.h Normal file
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@ -0,0 +1,36 @@
#pragma once
#include "ICapture.h"
#define W32_LEAN_AND_MEAN
#include <Windows.h>
#include <NvFBC\nvFBC.h>
#include <NvFBC\nvFBCToSys.h>
namespace Capture
{
class NvFBC : public ICapture
{
public:
NvFBC();
~NvFBC();
bool Initialize();
void DeInitialize();
enum FrameType GetFrameType();
enum FrameComp GetFrameCompression();
size_t GetMaxFrameSize();
bool GrabFrame(void * buffer, size_t bufferSize, size_t * outLen);
private:
bool m_initialized;
HMODULE m_hDLL;
NvFBC_CreateFunctionExType m_fnCreateEx;
NvFBC_SetGlobalFlagsType m_fnSetGlobalFlags;
NvFBC_GetStatusExFunctionType m_fnGetStatusEx;
NvFBC_EnableFunctionType m_fnEnable;
DWORD m_maxCaptureWidth, m_maxCaptureHeight;
};
};

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@ -4,12 +4,13 @@
#include <Windows.h> #include <Windows.h>
#include "ICapture.h" #include "ICapture.h"
#include "Capture\NvFBC.h"
static class CaptureFactory static class CaptureFactory
{ {
public: public:
static ICapture * GetCaptureDevice() static ICapture * GetCaptureDevice()
{ {
return NULL; return new Capture::NvFBC();
} }
}; };

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@ -1,12 +1,12 @@
#pragma once #pragma once
#include <common/KVMGFXHeader.h> #include "common/KVMGFXHeader.h"
__interface ICapture __interface ICapture
{ {
public: public:
bool Initialize(); bool Initialize();
bool DeInitialize(); void DeInitialize();
enum FrameType GetFrameType(); enum FrameType GetFrameType();
enum FrameComp GetFrameCompression(); enum FrameComp GetFrameCompression();
size_t GetMaxFrameSize(); size_t GetMaxFrameSize();

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@ -2,8 +2,8 @@
#include <Windows.h> #include <Windows.h>
#include <SetupAPI.h> #include <SetupAPI.h>
#include <vendor\kvm-guest-drivers-windows\ivshmem\Public.h> #include "vendor\kvm-guest-drivers-windows\ivshmem\Public.h"
#include <common\debug.h> #include "common\debug.h"
IVSHMEM * IVSHMEM::m_instance = NULL; IVSHMEM * IVSHMEM::m_instance = NULL;

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@ -1,8 +1,8 @@
#include "Service.h" #include "Service.h"
#include "IVSHMEM.h" #include "IVSHMEM.h"
#include <common\debug.h> #include "common\debug.h"
#include <common\KVMGFXHeader.h> #include "common\KVMGFXHeader.h"
#include "CaptureFactory.h" #include "CaptureFactory.h"
@ -26,6 +26,14 @@ bool Service::Initialize()
if (m_initialized) if (m_initialized)
DeInitialize(); DeInitialize();
m_capture = CaptureFactory::GetCaptureDevice();
if (!m_capture || !m_capture->Initialize())
{
DEBUG_ERROR("Failed to initialize capture interface");
DeInitialize();
return false;
}
if (!m_ivshmem->Initialize()) if (!m_ivshmem->Initialize())
{ {
DEBUG_ERROR("IVSHMEM failed to initalize"); DEBUG_ERROR("IVSHMEM failed to initalize");
@ -56,14 +64,6 @@ bool Service::Initialize()
return false; return false;
} }
m_capture = CaptureFactory::GetCaptureDevice();
if (!m_capture || !m_capture->Initialize())
{
DEBUG_ERROR("Failed to initialize capture interface");
DeInitialize();
return false;
}
KVMGFXHeader * header = static_cast<KVMGFXHeader*>(m_memory); KVMGFXHeader * header = static_cast<KVMGFXHeader*>(m_memory);
ZeroMemory(header, sizeof(KVMGFXHeader)); ZeroMemory(header, sizeof(KVMGFXHeader));
memcpy(header->magic, KVMGFX_HEADER_MAGIC, sizeof(KVMGFX_HEADER_MAGIC)); memcpy(header->magic, KVMGFX_HEADER_MAGIC, sizeof(KVMGFX_HEADER_MAGIC));
@ -77,17 +77,18 @@ bool Service::Initialize()
void Service::DeInitialize() void Service::DeInitialize()
{ {
if (m_readyEvent != INVALID_HANDLE_VALUE)
CloseHandle(m_readyEvent);
m_memory = NULL;
m_ivshmem->DeInitialize();
if (m_capture) if (m_capture)
{ {
m_capture->DeInitialize(); m_capture->DeInitialize();
m_capture = NULL; m_capture = NULL;
} }
if (m_readyEvent != INVALID_HANDLE_VALUE)
CloseHandle(m_readyEvent);
m_memory = NULL;
m_ivshmem->DeInitialize();
m_initialized = false; m_initialized = false;
} }

41
host/Util.h Normal file
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@ -0,0 +1,41 @@
#pragma once
#include <string>
#include "common\debug.h"
static class Util
{
public:
static std::string GetSystemRoot()
{
std::string defaultPath;
size_t pathSize;
char *libPath;
if (_dupenv_s(&libPath, &pathSize, "SystemRoot") != 0)
{
DEBUG_ERROR("Unable to get the SystemRoot environment variable");
return defaultPath;
}
if (!pathSize)
{
DEBUG_ERROR("The SystemRoot environment variable is not set");
return defaultPath;
}
#ifdef _WIN64
defaultPath = std::string(libPath) + "\\System32";
#else
if (IsWow64())
{
defaultPath = std::string(libPath) + "\\Syswow64";
}
else
{
defaultPath = std::string(libPath) + "\\System32";
}
#endif
return defaultPath;
}
};

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@ -69,19 +69,19 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\</IncludePath> <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\</IncludePath> <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\</IncludePath> <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\</IncludePath> <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);;C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\inc</IncludePath>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
@ -91,11 +91,13 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);DEBUG</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);DEBUG</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\lib\NvAPI\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -106,11 +108,13 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions);DEBUG</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions);DEBUG</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\lib\NvAPI\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -123,6 +127,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@ -130,6 +135,7 @@
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\lib\NvAPI\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@ -142,6 +148,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@ -149,18 +156,22 @@
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files %28x86%29\NVIDIA Corporation\NVIDIA Capture SDK\lib\NvAPI\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="Capture\NvFBC.cpp" />
<ClCompile Include="ivshmem.cpp" /> <ClCompile Include="ivshmem.cpp" />
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
<ClCompile Include="Service.cpp" /> <ClCompile Include="Service.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="CaptureFactory.h" /> <ClInclude Include="CaptureFactory.h" />
<ClInclude Include="Capture\NvFBC.h" />
<ClInclude Include="ICapture.h" /> <ClInclude Include="ICapture.h" />
<ClInclude Include="ivshmem.h" /> <ClInclude Include="ivshmem.h" />
<ClInclude Include="Service.h" /> <ClInclude Include="Service.h" />
<ClInclude Include="Util.h" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">

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@ -13,6 +13,12 @@
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter> </Filter>
<Filter Include="Header Files\Capture">
<UniqueIdentifier>{3a65593b-37a9-448d-acf0-6339dea46ed1}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Capture">
<UniqueIdentifier>{0a865d22-907e-44ea-a230-ad7ede7edeb0}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="ivshmem.cpp"> <ClCompile Include="ivshmem.cpp">
@ -24,6 +30,9 @@
<ClCompile Include="Service.cpp"> <ClCompile Include="Service.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Capture\NvFBC.cpp">
<Filter>Source Files\Capture</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="ivshmem.h"> <ClInclude Include="ivshmem.h">
@ -38,5 +47,11 @@
<ClInclude Include="CaptureFactory.h"> <ClInclude Include="CaptureFactory.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Capture\NvFBC.h">
<Filter>Header Files\Capture</Filter>
</ClInclude>
<ClInclude Include="Util.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,6 +1,6 @@
#include <Windows.h> #include <Windows.h>
#include <tchar.h> #include <tchar.h>
#include <common\debug.h> #include "common\debug.h"
#include "Service.h" #include "Service.h"