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[common] adjust framebuffer read/write strategy for better cache usage
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@ -118,10 +118,15 @@ bool framebuffer_write(FrameBuffer * frame, const void * src, size_t size)
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/* copy in chunks */
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while(size > 63)
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{
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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const __m128i v1 = _mm_stream_load_si128(s++);
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const __m128i v2 = _mm_stream_load_si128(s++);
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const __m128i v3 = _mm_stream_load_si128(s++);
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const __m128i v4 = _mm_stream_load_si128(s++);
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_mm_stream_si128(d++, v1);
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_mm_stream_si128(d++, v2);
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_mm_stream_si128(d++, v3);
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_mm_stream_si128(d++, v4);
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size -= 64;
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wp += 64;
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@ -131,24 +136,30 @@ bool framebuffer_write(FrameBuffer * frame, const void * src, size_t size)
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if (size > 47)
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{
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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const __m128i v1 = _mm_stream_load_si128(s++);
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const __m128i v2 = _mm_stream_load_si128(s++);
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const __m128i v3 = _mm_stream_load_si128(s++);
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_mm_stream_si128(d++, v1);
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_mm_stream_si128(d++, v2);
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_mm_stream_si128(d++, v3);
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size -= 48;
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wp += 48;
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}
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if (size > 31)
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{
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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const __m128i v1 = _mm_stream_load_si128(s++);
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const __m128i v2 = _mm_stream_load_si128(s++);
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_mm_stream_si128(d++, v1);
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_mm_stream_si128(d++, v2);
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size -= 32;
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wp += 32;
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}
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if (size > 15)
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{
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_mm_stream_si128(d++, _mm_stream_load_si128(s++));
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const __m128i v1 = _mm_stream_load_si128(s++);
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_mm_stream_si128(d++, v1);
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size -= 16;
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wp += 16;
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}
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