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[client] all: use DEBUG_UNREACHABLE instead of assert
Due to the way assert is defined in standard C, compilers in release mode will not treat it as unreachable. This explains a lot about those pesky uninitialized variable bugs, actually.
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@ -330,7 +330,7 @@ struct CursorState egl_cursorRender(EGL_Cursor * cursor,
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break;
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default:
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assert(!"unreachable");
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DEBUG_UNREACHABLE();
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}
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state.rect.x = max(0, state.rect.x);
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@ -36,7 +36,6 @@
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#include "cimgui.h"
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#include "generator/output/cimgui_impl.h"
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#include <assert.h>
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#include <math.h>
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#include <string.h>
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@ -325,7 +324,7 @@ static void egl_calc_mouse_size(struct Inst * this)
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break;
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default:
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assert(!"unreachable");
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DEBUG_UNREACHABLE();
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}
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switch((this->format.rotate + this->rotate) % LG_ROTATE_MAX)
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@ -27,7 +27,6 @@
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#include "common/debug.h"
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#include "common/array.h"
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#include <assert.h>
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#include <math.h>
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#define RESIZE_TIMEOUT (10 * 1000) // 10ms
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@ -185,7 +184,7 @@ void core_updatePositionInfo(void)
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break;
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default:
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assert(!"unreachable");
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DEBUG_UNREACHABLE();
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}
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if (g_params.keepAspect)
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@ -27,7 +27,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <math.h>
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#include <fontconfig/fontconfig.h>
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@ -182,7 +181,7 @@ void util_localCurToGuest(struct DoublePoint *guest)
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break;
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default:
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assert(!"unreachable");
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DEBUG_UNREACHABLE();
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}
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}
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