[idd] postprocess: centralize color transform state

This commit is contained in:
Geoffrey McRae
2026-08-13 20:44:31 +10:00
parent 3d7df86a01
commit 84bda112ac
6 changed files with 63 additions and 58 deletions

View File

@@ -22,6 +22,55 @@
#include <cstring>
namespace
{
bool NearlyEqual(float a, float b, float tolerance)
{
const float delta = a - b;
return delta >= -tolerance && delta <= tolerance;
}
bool Identity(const D12ColorTransform& transform)
{
static const float matrixTolerance = 1.0f / 1048576.0f;
static const float lutTolerance = 1.0f / 65535.0f;
if (transform.matrixEnabled)
{
for (unsigned row = 0; row < 3; ++row)
for (unsigned column = 0; column < 4; ++column)
{
const float expected = row == column ? 1.0f : 0.0f;
const float effective =
transform.matrix[row][column] * transform.scalar;
if (!NearlyEqual(effective, expected, matrixTolerance))
return false;
}
}
if (transform.lutEnabled)
for (unsigned i = 0; i < 4096; ++i)
{
const float expected = static_cast<float>(i) / 4095.0f;
if (!NearlyEqual(transform.lut[i][0], expected, lutTolerance) ||
!NearlyEqual(transform.lut[i][1], expected, lutTolerance) ||
!NearlyEqual(transform.lut[i][2], expected, lutTolerance))
return false;
}
return true;
}
}
std::shared_ptr<const D12ColorTransform> D12::Transform(
const std::shared_ptr<const D12ColorTransform>& transform)
{
if (!transform || (!transform->matrixEnabled && !transform->lutEnabled) ||
Identity(*transform))
return nullptr;
return transform;
}
FrameType D12::Type(DXGI_FORMAT format)
{
switch (format)