[client] dont mipmap when enlarging smaller screens

This commit is contained in:
Geoffrey McRae 2017-12-08 19:01:17 +11:00
parent 0ccb38940e
commit 79dffa047f

View File

@ -206,8 +206,8 @@ bool lgr_opengl_render(void * opaque, const LG_RendererRect destRect, const uint
); );
const bool mipmap = resample && ( const bool mipmap = resample && (
(this->format.width != destRect.w) || (this->format.width > destRect.w) ||
(this->format.height != destRect.h)); (this->format.height > destRect.h));
// unbind the buffer // unbind the buffer
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);