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[idd] adapter: defer render selection until initialization
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@@ -64,14 +64,16 @@ class CIndirectDeviceContext
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{
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private:
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WDFDEVICE m_wdfDevice;
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IDDCX_ADAPTER m_adapter = nullptr;
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IDDCX_MONITOR m_monitor = nullptr;
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bool m_replugMonitor = false;
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bool m_replugPending = false;
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bool m_monitorDeparted = false;
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bool m_swapChainAssigned = false;
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bool m_swapChainReady = false;
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bool m_waitForSwapChainRelease = false;
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IDDCX_ADAPTER m_adapter = nullptr;
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IDDCX_MONITOR m_monitor = nullptr;
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LUID m_preferredRenderAdapter = {};
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bool m_havePreferredRenderAdapter = false;
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bool m_replugMonitor = false;
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bool m_replugPending = false;
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bool m_monitorDeparted = false;
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bool m_swapChainAssigned = false;
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bool m_swapChainReady = false;
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bool m_waitForSwapChainRelease = false;
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// Guards the adapter/monitor init handshake and the replug state machine
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// (monitor/replug/swap-chain state, m_doSetMode, m_setMode). These are
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@@ -227,6 +229,7 @@ public:
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bool PopulateDefaultModes();
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void InitAdapter();
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void FinishAdapterInit(UINT connectorIndex);
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void FinishInit(UINT connectorIndex);
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void ReplugMonitor();
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