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[client] mouse: do not send mouse updates to the guest if not focused
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@ -958,6 +958,10 @@ void app_handleMouseGrabbed(double ex, double ey)
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{
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{
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int x, y;
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int x, y;
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/* do not pass mouse events to the guest if we do not have focus */
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if (!g_state.focused)
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return;
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if (params.rawMouse && !g_cursor.useScale)
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if (params.rawMouse && !g_cursor.useScale)
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{
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{
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/* raw unscaled input are always round numbers */
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/* raw unscaled input are always round numbers */
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@ -987,6 +991,10 @@ static void guestCurToLocal(struct DoublePoint *local)
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void app_handleMouseNormal(double ex, double ey)
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void app_handleMouseNormal(double ex, double ey)
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{
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{
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/* do not pass mouse events to the guest if we do not have focus */
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if (!g_state.focused)
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return;
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// prevent cursor handling outside of capture if the position is not known
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// prevent cursor handling outside of capture if the position is not known
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if (!g_cursor.guest.valid)
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if (!g_cursor.guest.valid)
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return;
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return;
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@ -1115,6 +1123,10 @@ void app_handleMouseNormal(double ex, double ey)
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// capture mode.
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// capture mode.
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void app_handleMouseBasic()
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void app_handleMouseBasic()
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{
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{
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/* do not pass mouse events to the guest if we do not have focus */
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if (!g_state.focused)
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return;
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const bool inView =
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const bool inView =
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g_cursor.pos.x >= g_state.dstRect.x &&
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g_cursor.pos.x >= g_state.dstRect.x &&
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g_cursor.pos.x < g_state.dstRect.x + g_state.dstRect.w &&
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g_cursor.pos.x < g_state.dstRect.x + g_state.dstRect.w &&
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