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https://github.com/gnif/LookingGlass.git
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[client] evdev: split teardown into stop and free phases
evdev_stop was never called, and calling it revealed unsafe teardown: the device list was freed before the thread was joined, a zero epoll descriptor was mistaken for a valid one, and the device loops walked past the end of the array through a sentinel that does not exist. Join the thread in evdev_stop and defer the rest to the new evdev_free. The display server grab hooks route into evdev until its event thread is joined, so the device state must stay valid until the display server has been freed; evdev_free then restores the hooks and releases the state.
This commit is contained in:
committed by
Geoffrey McRae
parent
c66a974f1d
commit
75f7d614a7
@@ -31,10 +31,16 @@ void evdev_earlyInit(void);
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bool evdev_start(void);
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/**
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* stop the evdev layer
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* join the evdev thread; device state stays valid for callbacks
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*/
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void evdev_stop(void);
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/**
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* restore the display server hooks and free the device state; only
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* call once display server callbacks have stopped
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*/
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void evdev_free(void);
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/**
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* grab the keyboard for exclusive access
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*/
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@@ -68,7 +68,7 @@ struct EvdevState
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pending;
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};
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static struct EvdevState state = {};
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static struct EvdevState state = { .epoll = -1 };
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static struct Option options[] =
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{
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@@ -351,31 +351,51 @@ bool evdev_start(void)
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void evdev_stop(void)
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{
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if (state.thread)
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{
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lgJoinThread(state.thread, NULL);
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state.thread = NULL;
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}
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}
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void evdev_free(void)
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{
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evdev_stop();
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// restore the display server grab methods
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if (state.dsGrabKeyboard)
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{
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g_state.ds->grabKeyboard = state.dsGrabKeyboard;
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g_state.ds->ungrabKeyboard = state.dsUngrabKeyboard;
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state.dsGrabKeyboard = NULL;
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state.dsUngrabKeyboard = NULL;
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}
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state.grabbed = false;
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// the thread and grab callbacks reference the device state
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if (state.deviceList)
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{
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free(state.deviceList);
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state.deviceList = NULL;
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}
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if (state.thread)
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{
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lgJoinThread(state.thread, NULL);
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state.thread = NULL;
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}
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if (state.epoll >= 0)
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{
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close(state.epoll);
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state.epoll = 0;
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state.epoll = -1;
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}
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for(EvdevDevice * device = state.devices; device->path; ++device)
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if (state.devices)
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{
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if (device->fd <= 0)
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continue;
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close(device->fd);
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device->fd = 0;
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for(int i = 0; i < state.deviceCount; ++i)
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{
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EvdevDevice * device = &state.devices[i];
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if (device->fd > 0)
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close(device->fd);
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}
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free(state.devices);
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state.devices = NULL;
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state.deviceCount = 0;
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}
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}
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@@ -395,8 +415,9 @@ void evdev_grabKeyboard(void)
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// state.dsGrabKeyboard();
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for(EvdevDevice * device = state.devices; device->path; ++device)
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for(int i = 0; i < state.deviceCount; ++i)
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{
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EvdevDevice * device = &state.devices[i];
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if (device->fd > 0)
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evdev_grabDevice(device);
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}
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@@ -418,8 +439,9 @@ void evdev_ungrabKeyboard(void)
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return;
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}
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for(EvdevDevice * device = state.devices; device->path; ++device)
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for(int i = 0; i < state.deviceCount; ++i)
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{
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EvdevDevice * device = &state.devices[i];
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if (device->fd <= 0 || !device->grabbed)
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continue;
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