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[client] all: add screen rotation support win:rotate
Currently only supports EGL, if there is enough demand for OpenGL support this can be added later. Closes #231
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@@ -28,7 +28,15 @@ typedef struct EGL_Cursor EGL_Cursor;
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bool egl_cursor_init(EGL_Cursor ** cursor);
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void egl_cursor_free(EGL_Cursor ** cursor);
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bool egl_cursor_set_shape(EGL_Cursor * cursor, const LG_RendererCursor type, const int width, const int height, const int stride, const uint8_t * data);
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bool egl_cursor_set_shape(
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EGL_Cursor * cursor,
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const LG_RendererCursor type,
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const int width,
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const int height,
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const LG_RendererRotate rotate,
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const int stride,
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const uint8_t * data);
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void egl_cursor_set_size (EGL_Cursor * cursor, const float x, const float y);
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void egl_cursor_set_state(EGL_Cursor * cursor, const bool visible, const float x, const float y);
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void egl_cursor_render (EGL_Cursor * cursor);
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void egl_cursor_render (EGL_Cursor * cursor);
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