[idd] capture: execute texture frame graphs

This commit is contained in:
Geoffrey McRae
2026-08-13 21:56:41 +10:00
parent deb963774e
commit 70bc66b3f1
25 changed files with 1484 additions and 111 deletions

View File

@@ -25,6 +25,7 @@
#include "d3d/CD3D12Device.h"
#include "display/IddCxCompat.h"
#include "d3d/CInteropResourcePool.h"
#include "capture/CFrameExec.h"
#include "capture/CFrameGraph.h"
#include "capture/CFrameProcessor.h"
#include "postprocess/D12FrameFormat.h"
@@ -57,6 +58,7 @@ private:
HANDLE m_newFrameEvent;
CInteropResourcePool m_resPool;
CFrameExec m_exec;
CFrameGraph m_graph;
GraphCfg m_graphCfg;
bool m_haveGraphCfg = false;