[idd] capture: execute texture frame graphs

This commit is contained in:
Geoffrey McRae
2026-08-13 21:56:41 +10:00
parent deb963774e
commit 70bc66b3f1
25 changed files with 1484 additions and 111 deletions

View File

@@ -43,6 +43,7 @@
<ClCompile Include="display\CMonitorContext.cpp" />
<ClCompile Include="capture\CFrameBufferPool.cpp" />
<ClCompile Include="capture\CFrameBufferResource.cpp" />
<ClCompile Include="capture\CFrameExec.cpp" />
<ClCompile Include="capture\CFrameGraph.cpp" />
<ClCompile Include="capture\CFrameTex.cpp" />
<ClCompile Include="capture\CFrameProcessor.cpp" />
@@ -62,6 +63,7 @@
<ClCompile Include="postprocess\effect\CColorTransformEffect.cpp" />
<ClCompile Include="postprocess\effect\CComputeEffect.cpp" />
<ClCompile Include="postprocess\effect\CDownsampleEffect.cpp" />
<ClCompile Include="postprocess\effect\CFormatEffect.cpp" />
<ClCompile Include="postprocess\effect\CHDR16to10Effect.cpp" />
<ClCompile Include="postprocess\effect\CRGB24Effect.cpp" />
<ClCompile Include="transport\CControlHub.cpp" />
@@ -99,6 +101,7 @@
<ClInclude Include="display\CMonitorContext.h" />
<ClInclude Include="capture\CFrameBufferPool.h" />
<ClInclude Include="capture\CFrameBufferResource.h" />
<ClInclude Include="capture\CFrameExec.h" />
<ClInclude Include="capture\CFrameGraph.h" />
<ClInclude Include="capture\CFrameTex.h" />
<ClInclude Include="capture\CFrameProcessor.h" />
@@ -119,6 +122,7 @@
<ClInclude Include="postprocess\effect\CColorTransformEffect.h" />
<ClInclude Include="postprocess\effect\CComputeEffect.h" />
<ClInclude Include="postprocess\effect\CDownsampleEffect.h" />
<ClInclude Include="postprocess\effect\CFormatEffect.h" />
<ClInclude Include="postprocess\effect\CHDR16to10Effect.h" />
<ClInclude Include="postprocess\effect\CRGB24Effect.h" />
<ClInclude Include="transport\CControlHub.h" />