[client] egl: exempt shaders from copyright refresh script

This commit is contained in:
Quantum 2021-08-10 03:44:05 -04:00 committed by Geoffrey McRae
parent 4a06f7cfd5
commit 6e28d7a4a5

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@ -12,7 +12,7 @@ EXTENSIONS = ('.c', '.cpp', '.h', '.nsi', '.rc')
START_YEAR = 2017 START_YEAR = 2017
CURRENT_YEAR = datetime.date.today().year CURRENT_YEAR = datetime.date.today().year
reignore = re.compile('^vendor/') reignore = re.compile('^vendor/|.*/shader/')
recopyright = re.compile(r'\A/\*.*?\*/\s+', re.DOTALL) recopyright = re.compile(r'\A/\*.*?\*/\s+', re.DOTALL)
project_name = 'Looking Glass' project_name = 'Looking Glass'