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[client] imgui: use struct for graph metrics instead of array
This allows the members to be named, making the code much easier to read.
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@ -642,26 +642,35 @@ void app_unregisterGraph(GraphHandle handle)
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handle->enabled = false;
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}
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struct BufferMetrics
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{
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float min;
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float max;
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float sum;
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float avg;
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float freq;
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};
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static bool rbCalcMetrics(int index, void * value_, void * udata_)
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{
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float * value = value_;
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float * udata = udata_;
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struct BufferMetrics * udata = udata_;
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if (index == 0)
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{
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udata[0] = *value;
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udata[1] = *value;
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udata[2] = *value;
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udata->min = *value;
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udata->max = *value;
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udata->sum = *value;
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return true;
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}
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if (udata[0] > *value)
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udata[0] = *value;
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if (udata->min > *value)
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udata->min = *value;
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if (udata[1] < *value)
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udata[1] = *value;
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if (udata->max < *value)
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udata->max = *value;
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udata[2] += *value;
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udata->sum += *value;
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return true;
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}
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@ -693,13 +702,13 @@ bool app_renderImGui(void)
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if (!graph->enabled)
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continue;
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float metrics[4] = {};
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ringbuffer_forEach(graph->buffer, rbCalcMetrics, metrics);
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struct BufferMetrics metrics = {};
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ringbuffer_forEach(graph->buffer, rbCalcMetrics, &metrics);
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if (metrics[2] > 0.0f)
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if (metrics.sum > 0.0f)
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{
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metrics[2] /= ringbuffer_getCount(graph->buffer);
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metrics[3] = 1000.0f / metrics[2];
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metrics.avg = metrics.sum / ringbuffer_getCount(graph->buffer);
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metrics.freq = 1000.0f / metrics.avg;
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}
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char title[64];
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@ -707,7 +716,7 @@ bool app_renderImGui(void)
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snprintf(title, sizeof(title),
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"%s: min:%4.2f max:%4.2f avg:%4.2f/%4.2fHz",
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graph->name, metrics[0], metrics[1], metrics[2], metrics[3]);
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graph->name, metrics.min, metrics.max, metrics.avg, metrics.freq);
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igPlotLinesFloatPtr(
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"",
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