mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 13:37:22 +00:00
[client] spice: rewrite cursor handling code to take advantage of xinput
This commit is contained in:
parent
4b13e590e1
commit
6c8eba5f54
@ -78,14 +78,8 @@ struct CursorState g_cursor;
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// this structure is initialized in config.c
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struct AppParams params = { 0 };
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struct WarpInfo
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{
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SDL_Point from, to;
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unsigned long serial;
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};
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static void handleMouseMoveEvent(int ex, int ey);
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static void handleMouseRawEvent(double ex, double ey);
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static void handleMouseGrabbed(double ex, double ey);
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static void handleMouseNormal(double ex, double ey);
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static void lgInit()
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{
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@ -815,30 +809,21 @@ static void warpMouse(int x, int y, bool disable)
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if (disable)
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g_cursor.warpState = WARP_STATE_OFF;
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struct WarpInfo * warp = malloc(sizeof(struct WarpInfo));
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warp->from.x = g_cursor.pos.x;
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warp->from.y = g_cursor.pos.y;
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warp->to.x = x;
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warp->to.y = y;
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if (g_cursor.pos.x == x && g_cursor.pos.y == y)
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return;
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if (g_state.wminfo.subsystem == SDL_SYSWM_X11)
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{
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warp->serial = NextRequest(g_state.wminfo.info.x11.display);
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ll_push(g_cursor.warpList, warp);
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XWarpPointer(
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g_state.wminfo.info.x11.display,
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None,
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g_state.wminfo.info.x11.window,
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0, 0, 0, 0,
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x, y);
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XFlush(g_state.wminfo.info.x11.display);
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XSync(g_state.wminfo.info.x11.display, False);
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}
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else
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{
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warp->serial = 0;
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ll_push(g_cursor.warpList, warp);
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SDL_WarpMouseInWindow(g_state.window, x, y);
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}
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}
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static bool isValidCursorLocation(int x, int y)
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@ -855,25 +840,28 @@ static bool isValidCursorLocation(int x, int y)
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return false;
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}
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static void handleMouseRawEvent(double ex, double ey)
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static void cursorToInt(double ex, double ey, int *x, int *y)
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{
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if (g_cursor.sens != 0)
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{
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g_cursor.sensX += (ex / 10.0) * (g_cursor.sens + 10);
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g_cursor.sensY += (ey / 10.0) * (g_cursor.sens + 10);
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ex = floor(g_cursor.sensX);
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ey = floor(g_cursor.sensY);
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g_cursor.sensX -= ex;
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g_cursor.sensY -= ey;
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}
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/* convert to int accumulating the fractional error */
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g_cursor.accX += ex;
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g_cursor.accY += ey;
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int x = floor(g_cursor.accX);
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int y = floor(g_cursor.accY);
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g_cursor.accX -= x;
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g_cursor.accY -= y;
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*x = floor(g_cursor.accX);
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*y = floor(g_cursor.accY);
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g_cursor.accX -= *x;
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g_cursor.accY -= *y;
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}
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static void handleMouseGrabbed(double ex, double ey)
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{
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/* apply sensitivity */
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if (g_cursor.sens != 0)
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{
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ex = (ex / 10.0) * (g_cursor.sens + 10);
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ey = (ey / 10.0) * (g_cursor.sens + 10);
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}
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int x, y;
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cursorToInt(ex, ey, &x, &y);
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if (x == 0 && y == 0)
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return;
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@ -881,162 +869,123 @@ static void handleMouseRawEvent(double ex, double ey)
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DEBUG_ERROR("failed to send mouse motion message");
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}
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static void handleMouseMoveEvent(int ex, int ey)
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static void handleMouseNormal(double ex, double ey)
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{
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if (!params.useSpiceInput || !g_cursor.inWindow)
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return;
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/* calculate the relative movement */
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SDL_Point delta = {
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.x = ex - g_cursor.pos.x,
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.y = ey - g_cursor.pos.y
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};
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if (delta.x == 0 && delta.y == 0)
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return;
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g_cursor.delta.x += delta.x;
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g_cursor.delta.y += delta.y;
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g_cursor.pos.x = ex;
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g_cursor.pos.y = ey;
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/* if we don't have the current cursor pos just send cursor movements */
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if (!g_cursor.guest.valid)
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{
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if (g_cursor.grab)
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{
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g_cursor.inView = true;
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spice_mouse_motion(delta.x, delta.y);
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if (abs(g_cursor.delta.x) >= 50 || abs(g_cursor.delta.y) >= 50)
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{
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warpMouse(g_state.windowCX, g_state.windowCY, false);
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g_cursor.delta.x = 0;
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g_cursor.delta.y = 0;
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}
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}
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handleMouseGrabbed(ex, ey);
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return;
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}
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/* check if the cursor is in the guests viewport */
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const bool inView =
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g_cursor.grab || (
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ex >= g_state.dstRect.x &&
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ex < g_state.dstRect.x + g_state.dstRect.w &&
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ey >= g_state.dstRect.y &&
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ey < g_state.dstRect.y + g_state.dstRect.h);
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/* if the cursor has moved in/outside the display area */
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if (g_cursor.inView != inView)
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/* scale the movement to the guest */
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if (g_cursor.scale && params.scaleMouseInput)
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{
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g_cursor.inView = inView;
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ex *= g_cursor.scaleX / g_cursor.dpiScale;
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ey *= g_cursor.scaleY / g_cursor.dpiScale;
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}
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bool enter = false;
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/* if the cursor was outside the viewport, check if it moved in */
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if (!g_cursor.inView)
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{
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const bool inView =
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g_cursor.pos.x >= g_state.dstRect.x &&
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g_cursor.pos.x < g_state.dstRect.x + g_state.dstRect.w &&
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g_cursor.pos.y >= g_state.dstRect.y &&
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g_cursor.pos.y < g_state.dstRect.y + g_state.dstRect.h;
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if (inView)
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{
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/* cursor moved in */
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if (params.hideMouse)
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SDL_ShowCursor(SDL_DISABLE);
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/* the cursor moved in, enable grab mode */
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g_cursor.inView = true;
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g_cursor.warpState = WARP_STATE_ON;
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g_cursor.redraw = true;
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g_cursor.draw = true;
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XGrabPointer(
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g_state.wminfo.info.x11.display,
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g_state.wminfo.info.x11.window,
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true,
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None,
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GrabModeAsync,
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GrabModeAsync,
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g_state.wminfo.info.x11.window,
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None,
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CurrentTime);
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/* convert guest to local and calculate the delta */
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const int lx = (int)round(((g_cursor.guest.x + g_cursor.guest.hx) /
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g_cursor.scaleX)) + g_state.dstRect.x;
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const int ly = (int)round(((g_cursor.guest.y + g_cursor.guest.hy) /
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g_cursor.scaleY)) + g_state.dstRect.y;
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delta.x = ex - lx;
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delta.y = ey - ly;
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struct DoublePoint guest =
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{
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.x = (g_cursor.pos.x - g_state.dstRect.x) * g_cursor.scaleX * g_cursor.dpiScale,
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.y = (g_cursor.pos.y - g_state.dstRect.y) * g_cursor.scaleY * g_cursor.dpiScale
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};
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/* add the difference to the offset */
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ex += guest.x - (g_cursor.guest.x + g_cursor.guest.hx);
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ey += guest.y - (g_cursor.guest.y + g_cursor.guest.hy);
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/* stop the below code from looking for an exit */
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enter = true;
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}
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else
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{
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/* cursor moved out */
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SDL_ShowCursor(SDL_ENABLE);
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g_cursor.redraw = true;
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if (params.useSpiceInput && !params.alwaysShowCursor)
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g_cursor.draw = false;
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/* nothing to do if the cursor is not in the guest window */
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return;
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}
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}
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if (inView)
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/* translate the guests position to our coordinate space */
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struct DoublePoint local =
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{
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/* stop the mouse from runing into the edges of the window */
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if (abs(g_cursor.delta.x) >= 50 || abs(g_cursor.delta.y) >= 50)
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.x = (g_cursor.guest.x + g_cursor.guest.hx) / g_cursor.scaleX,
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.y = (g_cursor.guest.y + g_cursor.guest.hy) / g_cursor.scaleY
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};
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/* check if the move would push the cursor outside the guest's viewport */
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if (!enter && (
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local.x + ex < 0.0 ||
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local.y + ey < 0.0 ||
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local.x + ex >= g_state.dstRect.w ||
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local.y + ey >= g_state.dstRect.h))
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{
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local.x += ex;
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local.y += ey;
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const int tx = ((local.x <= 0.0) ? floor(local.x) : ceil(local.x)) +
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g_state.dstRect.x;
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const int ty = ((local.y <= 0.0) ? floor(local.y) : ceil(local.y)) +
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g_state.dstRect.y;
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if (isValidCursorLocation(
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g_state.windowPos.x + g_state.border.x + tx,
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g_state.windowPos.y + g_state.border.y + ty))
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{
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warpMouse(g_state.windowCX, g_state.windowCY, false);
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g_cursor.delta.x = 0;
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g_cursor.delta.y = 0;
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g_cursor.inView = false;
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/* pre-empt the window leave flag if the warp will leave our window */
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if (tx < 0 || ty < 0 || tx > g_state.windowW || ty > g_state.windowH)
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{
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g_cursor.inWindow = false;
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}
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/* ungrab the pointer and move the local cursor to the exit point */
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XUngrabPointer(g_state.wminfo.info.x11.display, CurrentTime);
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warpMouse(tx, ty, true);
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}
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}
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else
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{
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/* cursor outside of the bounds, don't do anything */
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return;
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}
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if (g_cursor.scale && params.scaleMouseInput && !g_cursor.grab)
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{
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g_cursor.accX += (float)delta.x * g_cursor.scaleX / g_cursor.dpiScale;
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g_cursor.accY += (float)delta.y * g_cursor.scaleY / g_cursor.dpiScale;
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delta.x = floor(g_cursor.accX);
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delta.y = floor(g_cursor.accY);
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g_cursor.accX -= delta.x;
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g_cursor.accY -= delta.y;
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}
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int x, y;
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cursorToInt(ex, ey, &x, &y);
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if (x == 0 && y == 0)
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return;
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if (g_cursor.grab && g_cursor.sens != 0)
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{
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g_cursor.sensX += ((float)delta.x / 10.0f) * (g_cursor.sens + 10);
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g_cursor.sensY += ((float)delta.y / 10.0f) * (g_cursor.sens + 10);
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delta.x = floor(g_cursor.sensX);
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delta.y = floor(g_cursor.sensY);
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g_cursor.sensX -= delta.x;
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g_cursor.sensY -= delta.y;
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}
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/* assume the mouse will move to the location we attempt to move it to so we
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* avoid warp out of window issues. The cursorThread will correct this if
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* wrong after the movement has ocurred on the guest */
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g_cursor.guest.x += x;
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g_cursor.guest.y += y;
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/* if the cursor is not grabbed and warp is possible, and the cursor is
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* visible check if the translated guest cursor movement would live the window,
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* and if so move the host cursor to the exit location and enable it, but only
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* if the target is valid */
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if (!g_cursor.grab && g_cursor.warpState == WARP_STATE_ON &&
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g_cursor.guest.visible) // invisible cursors don't get position updates
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{
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const float fx = (float)(g_cursor.guest.x + g_cursor.guest.hx + delta.x) /
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g_cursor.scaleX;
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const float fy = (float)(g_cursor.guest.y + g_cursor.guest.hy + delta.y) /
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g_cursor.scaleY;
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const SDL_Point newPos =
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{
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.x = fx < 0.0f ? floor(fx) : (fx >= g_state.dstRect.w ? ceil(fx) : round(fx)),
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.y = fy < 0.0f ? floor(fy) : (fy >= g_state.dstRect.h ? ceil(fy) : round(fy))
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};
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/* check if the movement would exit the window */
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if (newPos.x < 0 || newPos.x >= g_state.dstRect.w ||
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newPos.y < 0 || newPos.y >= g_state.dstRect.h)
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{
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const int nx = g_state.windowPos.x + g_state.border.x +
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g_state.dstRect.x + newPos.x;
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const int ny = g_state.windowPos.y + g_state.border.y +
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g_state.dstRect.y + newPos.y;
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if (isValidCursorLocation(nx, ny))
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{
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/* put the mouse where it should be and disable warp */
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warpMouse(
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g_state.dstRect.x + newPos.x,
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g_state.dstRect.y + newPos.y,
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true
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);
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SDL_ShowCursor(SDL_ENABLE);
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return;
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}
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}
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}
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/* send the movement to the guest */
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if (!spice_mouse_motion(delta.x, delta.y))
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if (!spice_mouse_motion(x, y))
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DEBUG_ERROR("failed to send mouse motion message");
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}
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@ -1059,6 +1008,7 @@ static void handleResizeEvent(unsigned int w, unsigned int h)
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static void handleWindowLeave()
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{
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g_cursor.inWindow = false;
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g_cursor.inView = false;
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if (!params.useSpiceInput)
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return;
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@ -1066,7 +1016,6 @@ static void handleWindowLeave()
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if (!params.alwaysShowCursor)
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g_cursor.draw = false;
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g_cursor.inView = false;
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g_cursor.redraw = true;
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}
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@ -1076,10 +1025,6 @@ static void handleWindowEnter()
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if (!params.useSpiceInput)
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return;
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/* set large values to force a warp to center */
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g_cursor.delta.x = 0xFFFF;
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g_cursor.delta.y = 0xFFFF;
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if (!g_cursor.guest.valid)
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return;
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@ -1117,23 +1062,6 @@ static void keyboardUngrab()
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);
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}
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static void processWarp(int serial, int x, int y)
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{
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struct WarpInfo * warp;
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if (!ll_peek_head(g_cursor.warpList, (void **)&warp) ||
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serial < warp->serial || warp->to.x != x || warp->to.y != y)
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return;
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ll_shift(g_cursor.warpList, NULL);
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g_cursor.pos.x = x + (warp->from.x - g_cursor.pos.x);
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g_cursor.pos.y = y + (warp->from.y - g_cursor.pos.y);
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free(warp);
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if (ll_count(g_cursor.warpList) == 0 && g_cursor.inWindow)
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g_cursor.warpState = WARP_STATE_ON;
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}
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static void setGrab(bool enable)
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{
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if (g_cursor.grab == enable)
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@ -1176,14 +1104,6 @@ static void setGrab(bool enable)
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if (g_cursor.grab)
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g_cursor.inView = true;
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/* if exiting grab move the pointer back to the center of the window */
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if (!g_cursor.grab && g_cursor.inWindow)
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{
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warpMouse(g_state.windowCX, g_state.windowCY, false);
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g_cursor.delta.x = 0;
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g_cursor.delta.y = 0;
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}
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app_alert(
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g_cursor.grab ? LG_ALERT_SUCCESS : LG_ALERT_WARNING,
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g_cursor.grab ? "Capture Enabled" : "Capture Disabled"
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@ -1270,114 +1190,104 @@ int eventFilter(void * userdata, SDL_Event * event)
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/* support movements via XInput2 */
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case GenericEvent:
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{
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if (!params.useSpiceInput || g_state.ignoreInput)
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break;
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XGenericEventCookie *cookie = (XGenericEventCookie*)&xe.xcookie;
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if (cookie->extension != g_XInputOp)
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break;
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if (g_cursor.grab)
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switch(cookie->evtype)
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{
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if (cookie->evtype != XI_RawMotion)
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break;
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if (g_state.ignoreInput)
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break;
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XIRawEvent *raw = cookie->data;
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double axis[2];
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/* select the active validators for the X & Y axis */
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double *valuator = raw->valuators.values;
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double *value = raw->raw_values;
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int count = 0;
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for(int i = 0; i < raw->valuators.mask_len * 8; ++i)
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case XI_Motion:
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{
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if (XIMaskIsSet(raw->valuators.mask, i))
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{
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if (params.rawMouse)
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axis[count++] = *value;
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else
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axis[count++] = *valuator;
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if (!g_cursor.inWindow)
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break;
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|
||||
if (count == 2)
|
||||
break;
|
||||
++valuator;
|
||||
++value;
|
||||
}
|
||||
XIDeviceEvent *device = cookie->data;
|
||||
g_cursor.pos.x = device->event_x;
|
||||
g_cursor.pos.y = device->event_y;
|
||||
break;
|
||||
}
|
||||
|
||||
/* filter out scroll wheel and other events */
|
||||
if (count < 2)
|
||||
case XI_RawMotion:
|
||||
{
|
||||
if (!g_cursor.inWindow)
|
||||
break;
|
||||
|
||||
XIRawEvent *raw = cookie->data;
|
||||
double raw_axis[2];
|
||||
double axis[2];
|
||||
|
||||
/* select the active validators for the X & Y axis */
|
||||
double *valuator = raw->valuators.values;
|
||||
double *r_value = raw->raw_values;
|
||||
int count = 0;
|
||||
for(int i = 0; i < raw->valuators.mask_len * 8; ++i)
|
||||
{
|
||||
if (XIMaskIsSet(raw->valuators.mask, i))
|
||||
{
|
||||
raw_axis[count] = *r_value;
|
||||
axis [count] = *valuator;
|
||||
++count;
|
||||
|
||||
if (count == 2)
|
||||
break;
|
||||
|
||||
++valuator;
|
||||
++r_value;
|
||||
}
|
||||
}
|
||||
|
||||
/* filter out scroll wheel and other events */
|
||||
if (count < 2)
|
||||
break;
|
||||
|
||||
/* filter out duplicate events */
|
||||
static Time prev_time = 0;
|
||||
static double prev_axis[2] = {0};
|
||||
if (raw->time == prev_time &&
|
||||
axis[0] == prev_axis[0] &&
|
||||
axis[1] == prev_axis[1])
|
||||
break;
|
||||
|
||||
prev_time = raw->time;
|
||||
prev_axis[0] = axis[0];
|
||||
prev_axis[1] = axis[1];
|
||||
|
||||
if (g_cursor.grab)
|
||||
{
|
||||
if (params.rawMouse)
|
||||
handleMouseGrabbed(raw_axis[0], raw_axis[1]);
|
||||
else
|
||||
handleMouseGrabbed(axis[0], axis[1]);
|
||||
}
|
||||
else
|
||||
if (g_cursor.inWindow)
|
||||
handleMouseNormal(axis[0], axis[1]);
|
||||
break;
|
||||
|
||||
/* filter out duplicate events */
|
||||
static Time prev_time = 0;
|
||||
static double prev_axis[2] = {0};
|
||||
if (raw->time == prev_time &&
|
||||
axis[0] == prev_axis[0] &&
|
||||
axis[1] == prev_axis[1])
|
||||
break;
|
||||
|
||||
prev_time = raw->time;
|
||||
prev_axis[0] = axis[0];
|
||||
prev_axis[1] = axis[1];
|
||||
|
||||
handleMouseRawEvent(axis[0], axis[1]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cookie->evtype != XI_Motion)
|
||||
break;
|
||||
|
||||
XIDeviceEvent *device = cookie->data;
|
||||
const int x = round(device->event_x);
|
||||
const int y = round(device->event_y);
|
||||
|
||||
processWarp(xe.xany.serial, x, y);
|
||||
if (!g_state.ignoreInput)
|
||||
handleMouseMoveEvent(device->event_x, device->event_y);
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* even if using XInput2 we still need this otherwise we dont get
|
||||
* motion events when a button is held */
|
||||
case MotionNotify:
|
||||
{
|
||||
if (!g_cursor.grab)
|
||||
{
|
||||
processWarp(xe.xany.serial, xe.xmotion.x, xe.xmotion.y);
|
||||
if (!g_state.ignoreInput)
|
||||
handleMouseMoveEvent(xe.xmotion.x, xe.xmotion.y);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/* key press/release events can be the end of a warp also */
|
||||
case KeyPress:
|
||||
case KeyRelease:
|
||||
processWarp(xe.xany.serial, xe.xkey.x, xe.xkey.y);
|
||||
break;
|
||||
|
||||
/* button press/release events can be the end of a warp also */
|
||||
case ButtonPress:
|
||||
case ButtonRelease:
|
||||
processWarp(xe.xany.serial, xe.xbutton.x, xe.xbutton.y);
|
||||
break;
|
||||
|
||||
case EnterNotify:
|
||||
{
|
||||
g_cursor.pos.x = xe.xcrossing.x;
|
||||
g_cursor.pos.y = xe.xcrossing.y;
|
||||
handleWindowEnter();
|
||||
processWarp(xe.xany.serial, xe.xcrossing.x, xe.xcrossing.y);
|
||||
break;
|
||||
}
|
||||
|
||||
case LeaveNotify:
|
||||
{
|
||||
processWarp(xe.xany.serial, xe.xcrossing.x, xe.xcrossing.y);
|
||||
if (xe.xcrossing.mode != NotifyNormal)
|
||||
break;
|
||||
|
||||
g_cursor.pos.x = xe.xcrossing.x;
|
||||
g_cursor.pos.y = xe.xcrossing.y;
|
||||
handleWindowLeave();
|
||||
break;
|
||||
}
|
||||
@ -1404,19 +1314,6 @@ int eventFilter(void * userdata, SDL_Event * event)
|
||||
keyboardUngrab();
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
{
|
||||
struct WarpInfo * warp;
|
||||
if (ll_peek_head(g_cursor.warpList, (void **)&warp) &&
|
||||
xe.xany.serial == warp->serial)
|
||||
{
|
||||
DEBUG_INFO("bug: %d", xe.type);
|
||||
ll_shift(g_cursor.warpList, NULL);
|
||||
free(warp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1430,8 +1327,10 @@ int eventFilter(void * userdata, SDL_Event * event)
|
||||
if (g_state.wminfo.subsystem == SDL_SYSWM_X11)
|
||||
break;
|
||||
|
||||
processWarp(0, event->motion.x, event->motion.y);
|
||||
handleMouseMoveEvent(event->motion.x, event->motion.y);
|
||||
if (g_cursor.grab)
|
||||
handleMouseGrabbed(event->motion.xrel, event->motion.yrel);
|
||||
else
|
||||
handleMouseNormal(event->motion.xrel, event->motion.yrel);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1759,7 +1658,6 @@ static void initSDLCursor()
|
||||
static int lg_run()
|
||||
{
|
||||
memset(&g_state, 0, sizeof(g_state));
|
||||
g_cursor.warpList = ll_new();
|
||||
|
||||
lgInit();
|
||||
|
||||
@ -2211,14 +2109,6 @@ static void lg_shutdown()
|
||||
|
||||
release_key_binds();
|
||||
|
||||
if (g_cursor.warpList)
|
||||
{
|
||||
struct WarpInfo * warp;
|
||||
while(ll_shift(g_cursor.warpList, (void **)&warp))
|
||||
free(warp);
|
||||
ll_free(g_cursor.warpList);
|
||||
}
|
||||
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
|
@ -25,7 +25,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "dynamic/renderers.h"
|
||||
#include "dynamic/clipboards.h"
|
||||
#include "common/ivshmem.h"
|
||||
#include "ll.h"
|
||||
|
||||
#include "spice/spice.h"
|
||||
#include <lgmp/client.h>
|
||||
@ -179,6 +178,11 @@ struct CursorInfo
|
||||
uint32_t dpiScale;
|
||||
};
|
||||
|
||||
struct DoublePoint
|
||||
{
|
||||
double x, y;
|
||||
};
|
||||
|
||||
struct CursorState
|
||||
{
|
||||
/* cursor is in grab mode */
|
||||
@ -200,27 +204,22 @@ struct CursorState
|
||||
bool scale;
|
||||
|
||||
/* the amount to scale the X & Y movements by */
|
||||
float scaleX, scaleY;
|
||||
double scaleX, scaleY;
|
||||
|
||||
/* the dpi scale factor from the guest as a fraction */
|
||||
float dpiScale;
|
||||
double dpiScale;
|
||||
|
||||
/* the error accumulators */
|
||||
float accX, accY;
|
||||
double accX, accY;
|
||||
|
||||
/* the local X & Y position */
|
||||
SDL_Point pos;
|
||||
struct DoublePoint pos;
|
||||
|
||||
/* the delta since the last warp to CX/CY */
|
||||
SDL_Point delta;
|
||||
/* the scale factor for the mouse sensitiviy */
|
||||
int sens;
|
||||
|
||||
/* the scale factors for the mouse sensitiviy */
|
||||
int sens;
|
||||
float sensX, sensY;
|
||||
|
||||
/* the mouse warp state and queue */
|
||||
/* the mouse warp state */
|
||||
enum WarpState warpState;
|
||||
struct ll * warpList;
|
||||
|
||||
/* the guest's cursor position */
|
||||
struct CursorInfo guest;
|
||||
|
Loading…
Reference in New Issue
Block a user