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[client] add a MPV glsl style effect loader
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@@ -340,7 +340,7 @@ EGL_TexStatus egl_texBufferStreamGet(EGL_Texture * texture, GLuint * tex,
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return EGL_TEX_STATUS_OK;
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}
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EGL_TexStatus egl_texBufferBind(EGL_Texture * texture)
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EGL_TexStatus egl_texBufferBind(EGL_Texture * texture, GLuint unit)
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{
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GLuint tex;
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EGL_TexStatus status;
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@@ -348,7 +348,7 @@ EGL_TexStatus egl_texBufferBind(EGL_Texture * texture)
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if ((status = texture->ops.get(texture, &tex, NULL)) != EGL_TEX_STATUS_OK)
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return status;
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egl_stateBindTexture(0, GL_TEXTURE_2D, tex);
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egl_stateBindTexture(unit, GL_TEXTURE_2D, tex);
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return EGL_TEX_STATUS_OK;
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}
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