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https://github.com/gnif/LookingGlass.git
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[doc]: a bunch of consistency fixes
This commit is contained in:

committed by
Geoffrey McRae

parent
0c63a901be
commit
6a9075b412
310
doc/usage.rst
310
doc/usage.rst
@@ -3,7 +3,7 @@
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Client usage
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------------
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**looking-glass-client** [\-\-help] [\-f] [\-F] [\-s] [\-S] [options...]
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**``looking-glass-client``** ``[--help] [-f] [-F] [-s] [-S] [options...]``
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.. _client_cli_options:
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@@ -97,9 +97,9 @@ Configuration files
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By default, Looking Glass will load config files from
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the following locations:
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- /etc/looking-glass-client.ini
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- ~/.looking-glass-client.ini
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- $XDG_CONFIG_HOME/looking-glass/client.ini (usually ~/.config/looking-glass/client.ini)
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- ``/etc/looking-glass-client.ini``
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- ``~/.looking-glass-client.ini``
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- ``$XDG_CONFIG_HOME/looking-glass/client.ini`` (usually ``~/.config/looking-glass/client.ini``)
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All config files are loaded in order. Duplicate entries override earlier ones.
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This means you can set a system-wide configuration in
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@@ -108,7 +108,7 @@ your user in ``~/.looking-glass-client.ini``, which is overlayed on top of
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the system-wide configuration.
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When first launched, the Looking-Glass client will create the folder
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$XDG_CONFIG_HOME/looking-glass/ if it does not yet exist.
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``$XDG_CONFIG_HOME/looking-glass/`` if it does not yet exist.
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The format of config files is the commonly known INI format, for example::
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@@ -135,13 +135,13 @@ These include:
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(see :ref:`client_config_widget`)
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You can also reposition and resize enabled widgets, like the FPS/UPS Display,
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and Performance Metrics.
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You can also reposition and resize enabled widgets, like the FPS/UPS display,
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and performance metrics.
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Enter and exit Overlay Mode with :kbd:`ScrLk` + :kbd:`O`.
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:kbd:`ESC` can also be used to exit. (see :ref:`client_key_bindings`)
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Modifications done to widgets in Overlay Mode are stored in
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Modifications done to widgets in overlay mode are stored in
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``$XDG_CONFIG_HOME/looking-glass/imgui.ini``.
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Please do not manually edit this file while Looking Glass is running,
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as your changes may be discarded.
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@@ -151,52 +151,52 @@ as your changes may be discarded.
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Configuration widget
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~~~~~~~~~~~~~~~~~~~~
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The Configuration Widget is accessible through the Overlay Mode. The
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The configuration widget is accessible through the overlay mode. The
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widget has multiple tabs that allow setting a variety of modes and
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parameters for Looking Glass at runtime.
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Settings tab
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^^^^^^^^^^^^
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- Performance Metrics: A toggle for the Performance Metrics Widget.
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- *Performance Metrics*: A toggle for the performance metrics widget.
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Multiple graphs are available, and they will stack vertically.
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- EGL: Modify EGL features, such as the algorithm used for scaling, and
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- *EGL*: Modify EGL settings, such as the algorithm used for scaling, and
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night vision mode.
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Changes in the Settings tab are not persistent, and will change back to
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Changes in the settings tab are not persistent, and will be reset back to
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their default values when the client is restarted.
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EGL filters tab
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^^^^^^^^^^^^^^^
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The EGL Filters tab contains options for toggling, configuring, and ordering
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The EGL filters tab contains options for toggling, configuring, and ordering
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post-processing filters. Each filter can be expanded to open its settings.
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Filters can also be re-ordered by dragging them up or down. Filters are applied
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from top to bottom, keep this in mind when ordering them, e.g applying CAS
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before FSR might have different results than the reverse. Users are encouraged
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to experiment with the order and parameters to achieve optimal results. The
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currently available filters include:
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from top to bottom. Keep this in mind when ordering them -- for example,
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applying CAS before FSR might have different results than the reverse. Users
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are encouraged to experiment with the order and parameters to achieve optimal
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results. The currently available filters include:
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- Downscaler: Filter for downscaling the host resolution. Can be used to undo
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- *Downscaler*: Filter for downscaling the host resolution. Can be used to undo
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poor upscaling on the VM to better utilize AMD FSR (see below). The filter
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has a pixel-size setting that is used to set the effective downscaling ratio,
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and a configurable interpolation algorithm.
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- AMD FidelityFX Super Resolution (FSR): Spatial upscaling filter that works
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- *AMD FidelityFX Super Resolution (FSR)*: Spatial upscaling filter that works
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on low resolution frames from the guest VM and intelligently upscales to a
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higher resolution. The filter sharpness is tunable, and displays the
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equivalent AMD quality mode based on the resolution difference.
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- AMD FidelityFX Contrast Adaptive Sharpening (CAS): Filter that
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- *AMD FidelityFX Contrast Adaptive Sharpening (CAS)*: Filter that
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increases visual quality by applying a sharpening algorithm to the
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video. CAS can sometimes restore detail lost in a typical upscaling
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application. Has adjustable sharpness setting.
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The filter settings and order can be saved to presets so that it can be restored
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at a later time. As filter settings are usually application specific, multiple
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presets can be defined for each case scenario. To save a preset, click on "Save
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preset as..." and enter a preset name. Presets are loaded by selecting them in
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the "Preset name" pull down. Presets are persistent and are stored on disk at
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presets can be defined for each case scenario. To save a preset, click on *"Save
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preset as..."* and enter a preset name. Presets are loaded by selecting them in
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the *Preset name* pull down. Presets are persistent and are stored on disk at
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``$XDG_CONFIG_HOME/looking-glass/presets``.
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.. warning::
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@@ -213,127 +213,127 @@ the "Preset name" pull down. Presets are persistent and are stored on disk at
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All command line options
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~~~~~~~~~~~~~~~~~~~~~~~~
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The following is a complete list of options accepted by this application
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.. code-block::
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| app:configFile | -C | NULL | A file to read additional configuration from |
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| app:renderer | -g | auto | Specify the renderer to use |
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| app:license | -l | no | Show the license for this application and then terminate |
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| app:cursorPollInterval | | 1000 | How often to check for a cursor update in microseconds |
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| app:framePollInterval | | 1000 | How often to check for a frame update in microseconds |
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| app:allowDMA | | yes | Allow direct DMA transfers if supported (see `README.md` in the `module` dir) |
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| app:shmFile | -f | /dev/shm/looking-glass | The path to the shared memory file, or the name of the kvmfr device to use, e.g. kvmfr0 |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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| app:configFile | -C | NULL | A file to read additional configuration from |
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| app:renderer | -g | auto | Specify the renderer to use |
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| app:license | -l | no | Show the license for this application and then terminate |
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| app:cursorPollInterval | | 1000 | How often to check for a cursor update in microseconds |
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| app:framePollInterval | | 1000 | How often to check for a frame update in microseconds |
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| app:allowDMA | | yes | Allow direct DMA transfers if supported (see `README.md` in the `module` dir) |
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| app:shmFile | -f | /dev/shm/looking-glass | The path to the shared memory file, or the name of the kvmfr device to use, e.g. kvmfr0 |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:title | | Looking Glass (client) | The window title |
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| win:position | | center | Initial window position at startup |
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| win:size | | 1024x768 | Initial window size at startup |
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| win:autoResize | -a | no | Auto resize the window to the guest |
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| win:allowResize | -n | yes | Allow the window to be manually resized |
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| win:keepAspect | -r | yes | Maintain the correct aspect ratio |
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| win:forceAspect | | yes | Force the window to maintain the aspect ratio |
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| win:dontUpscale | | no | Never try to upscale the window |
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| win:intUpscale | | no | Allow only integer upscaling |
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| win:shrinkOnUpscale | | no | Limit the window dimensions when dontUpscale is enabled |
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| win:borderless | -d | no | Borderless mode |
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| win:fullScreen | -F | no | Launch in fullscreen borderless mode |
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| win:maximize | -T | no | Launch window maximized |
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| win:minimizeOnFocusLoss | | no | Minimize window on focus loss |
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| win:fpsMin | -K | -1 | Frame rate minimum (0 = disable - not recommended, -1 = auto detect) |
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| win:ignoreQuit | -Q | no | Ignore requests to quit (i.e. Alt+F4) |
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| win:noScreensaver | -S | no | Prevent the screensaver from starting |
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| win:autoScreensaver | | no | Prevent the screensaver from starting when guest requests it |
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| win:alerts | -q | yes | Show on screen alert messages |
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| win:quickSplash | | no | Skip fading out the splash screen when a connection is established |
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| win:overlayDimsDesktop | | yes | Dim the desktop when in interactive overlay mode |
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| win:rotate | | 0 | Rotate the displayed image (0, 90, 180, 270) |
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| win:uiFont | | DejaVu Sans Mono | The font to use when rendering on-screen UI |
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| win:uiSize | | 14 | The font size to use when rendering on-screen UI |
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| win:jitRender | | no | Enable just-in-time rendering |
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| win:showFPS | -k | no | Enable the FPS & UPS display |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:title | | Looking Glass (client) | The window title |
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| win:position | | center | Initial window position at startup |
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| win:size | | 1024x768 | Initial window size at startup |
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| win:autoResize | -a | no | Auto resize the window to the guest |
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| win:allowResize | -n | yes | Allow the window to be manually resized |
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| win:keepAspect | -r | yes | Maintain the correct aspect ratio |
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| win:forceAspect | | yes | Force the window to maintain the aspect ratio |
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| win:dontUpscale | | no | Never try to upscale the window |
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| win:intUpscale | | no | Allow only integer upscaling |
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| win:shrinkOnUpscale | | no | Limit the window dimensions when dontUpscale is enabled |
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| win:borderless | -d | no | Borderless mode |
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| win:fullScreen | -F | no | Launch in fullscreen borderless mode |
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| win:maximize | -T | no | Launch window maximized |
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| win:minimizeOnFocusLoss | | no | Minimize window on focus loss |
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| win:fpsMin | -K | -1 | Frame rate minimum (0 = disable - not recommended, -1 = auto detect) |
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| win:ignoreQuit | -Q | no | Ignore requests to quit (i.e. Alt+F4) |
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| win:noScreensaver | -S | no | Prevent the screensaver from starting |
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| win:autoScreensaver | | no | Prevent the screensaver from starting when guest requests it |
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| win:alerts | -q | yes | Show on screen alert messages |
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| win:quickSplash | | no | Skip fading out the splash screen when a connection is established |
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| win:overlayDimsDesktop | | yes | Dim the desktop when in interactive overlay mode |
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| win:rotate | | 0 | Rotate the displayed image (0, 90, 180, 270) |
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| win:uiFont | | DejaVu Sans Mono | The font to use when rendering on-screen UI |
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| win:uiSize | | 14 | The font size to use when rendering on-screen UI |
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| win:jitRender | | no | Enable just-in-time rendering |
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| win:showFPS | -k | no | Enable the FPS & UPS display |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:grabKeyboard | -G | yes | Grab the keyboard in capture mode |
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| input:grabKeyboardOnFocus | | no | Grab the keyboard when focused |
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| input:releaseKeysOnFocusLoss | | yes | On focus loss, send key up events to guest for all held keys |
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| input:escapeKey | -m | 70 = KEY_SCROLLLOCK | Specify the escape/menu key to use (use "help" to see valid values) |
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| input:ignoreWindowsKeys | | no | Do not pass events for the windows keys to the guest |
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| input:hideCursor | -M | yes | Hide the local mouse cursor |
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| input:mouseSens | | 0 | Initial mouse sensitivity when in capture mode (-9 to 9) |
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| input:mouseSmoothing | | yes | Apply simple mouse smoothing when rawMouse is not in use (helps reduce aliasing) |
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| input:rawMouse | | no | Use RAW mouse input when in capture mode (good for gaming) |
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| input:mouseRedraw | | yes | Mouse movements trigger redraws (ignores FPS minimum) |
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| input:autoCapture | | no | Try to keep the mouse captured when needed |
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| input:captureOnly | | no | Only enable input via SPICE if in capture mode |
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| input:helpMenuDelay | | 200 | Show help menu after holding down the escape key for this many milliseconds |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:grabKeyboard | -G | yes | Grab the keyboard in capture mode |
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| input:grabKeyboardOnFocus | | no | Grab the keyboard when focused |
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| input:releaseKeysOnFocusLoss | | yes | On focus loss, send key up events to guest for all held keys |
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| input:escapeKey | -m | 70 = KEY_SCROLLLOCK | Specify the escape/menu key to use (use "help" to see valid values) |
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| input:ignoreWindowsKeys | | no | Do not pass events for the windows keys to the guest |
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| input:hideCursor | -M | yes | Hide the local mouse cursor |
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| input:mouseSens | | 0 | Initial mouse sensitivity when in capture mode (-9 to 9) |
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| input:mouseSmoothing | | yes | Apply simple mouse smoothing when rawMouse is not in use (helps reduce aliasing) |
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| input:rawMouse | | no | Use RAW mouse input when in capture mode (good for gaming) |
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| input:mouseRedraw | | yes | Mouse movements trigger redraws (ignores FPS minimum) |
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| input:autoCapture | | no | Try to keep the mouse captured when needed |
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| input:captureOnly | | no | Only enable input via SPICE if in capture mode |
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| input:helpMenuDelay | | 200 | Show help menu after holding down the escape key for this many milliseconds |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| spice:enable | -s | yes | Enable the built in SPICE client for input and/or clipboard support |
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| spice:host | -c | 127.0.0.1 | The SPICE server host or UNIX socket |
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| spice:port | -p | 5900 | The SPICE server port (0 = unix socket) |
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| spice:input | | yes | Use SPICE to send keyboard and mouse input events to the guest |
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| spice:clipboard | | yes | Use SPICE to synchronize the clipboard contents with the guest |
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| spice:clipboardToVM | | yes | Allow the clipboard to be synchronized TO the VM |
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| spice:clipboardToLocal | | yes | Allow the clipboard to be synchronized FROM the VM |
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| spice:audio | | yes | Enable SPICE audio support |
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| spice:scaleCursor | -j | yes | Scale cursor input position to screen size when up/down scaled |
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| spice:captureOnStart | | no | Capture mouse and keyboard on start |
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| spice:alwaysShowCursor | | no | Always show host cursor |
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| spice:showCursorDot | | yes | Use a "dot" cursor when the window does not have focus |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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| spice:enable | -s | yes | Enable the built in SPICE client for input and/or clipboard support |
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| spice:host | -c | 127.0.0.1 | The SPICE server host or UNIX socket |
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| spice:port | -p | 5900 | The SPICE server port (0 = unix socket) |
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| spice:input | | yes | Use SPICE to send keyboard and mouse input events to the guest |
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| spice:clipboard | | yes | Use SPICE to synchronize the clipboard contents with the guest |
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| spice:clipboardToVM | | yes | Allow the clipboard to be synchronized TO the VM |
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| spice:clipboardToLocal | | yes | Allow the clipboard to be synchronized FROM the VM |
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| spice:audio | | yes | Enable SPICE audio support |
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| spice:scaleCursor | -j | yes | Scale cursor input position to screen size when up/down scaled |
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| spice:captureOnStart | | no | Capture mouse and keyboard on start |
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| spice:alwaysShowCursor | | no | Always show host cursor |
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| spice:showCursorDot | | yes | Use a "dot" cursor when the window does not have focus |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
|
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| audio:periodSize | | 2048 | Requested audio device period size in samples |
|
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| audio:bufferLatency | | 13 | Additional buffer latency in milliseconds |
|
||||
| audio:micDefault | | prompt | Default action when an application opens the microphone (prompt, allow, deny) |
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| audio:micShowIndicator | | yes | Display microphone usage indicator |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
|
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| Long | Short | Value | Description |
|
||||
+------------------------+-------+--------+-------------------------------------------------------------------------------+
|
||||
| audio:periodSize | | 2048 | Requested audio device period size in samples |
|
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| audio:bufferLatency | | 13 | Additional buffer latency in milliseconds |
|
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| audio:micDefault | | prompt | Default action when an application opens the microphone (prompt, allow, deny) |
|
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| audio:micShowIndicator | | yes | Display microphone usage indicator |
|
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
|
||||
|
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+------------------+-------+-------+---------------------------------------------------------------------------+
|
||||
| Long | Short | Value | Description |
|
||||
+------------------+-------+-------+---------------------------------------------------------------------------+
|
||||
| egl:vsync | | no | Enable vsync |
|
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| egl:doubleBuffer | | no | Enable double buffering |
|
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| egl:multisample | | yes | Enable Multisampling |
|
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| egl:nvGainMax | | 1 | The maximum night vision gain |
|
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| egl:nvGain | | 0 | The initial night vision gain at startup |
|
||||
| egl:cbMode | | 0 | Color Blind Mode (0 = Off, 1 = Protanope, 2 = Deuteranope, 3 = Tritanope) |
|
||||
| egl:scale | | 0 | Set the scale algorithm (0 = auto, 1 = nearest, 2 = linear) |
|
||||
| egl:debug | | no | Enable debug output |
|
||||
| egl:noBufferAge | | no | Disable partial rendering based on buffer age |
|
||||
| egl:noSwapDamage | | no | Disable swapping with damage |
|
||||
| egl:scalePointer | | yes | Keep the pointer size 1:1 when downscaling |
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| egl:preset | | NULL | The initial filter preset to load |
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+------------------+-------+-------+---------------------------------------------------------------------------+
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||||
+------------------+-------+-------+---------------------------------------------------------------------------+
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||||
| Long | Short | Value | Description |
|
||||
+------------------+-------+-------+---------------------------------------------------------------------------+
|
||||
| egl:vsync | | no | Enable vsync |
|
||||
| egl:doubleBuffer | | no | Enable double buffering |
|
||||
| egl:multisample | | yes | Enable Multisampling |
|
||||
| egl:nvGainMax | | 1 | The maximum night vision gain |
|
||||
| egl:nvGain | | 0 | The initial night vision gain at startup |
|
||||
| egl:cbMode | | 0 | Color Blind Mode (0 = Off, 1 = Protanope, 2 = Deuteranope, 3 = Tritanope) |
|
||||
| egl:scale | | 0 | Set the scale algorithm (0 = auto, 1 = nearest, 2 = linear) |
|
||||
| egl:debug | | no | Enable debug output |
|
||||
| egl:noBufferAge | | no | Disable partial rendering based on buffer age |
|
||||
| egl:noSwapDamage | | no | Disable swapping with damage |
|
||||
| egl:scalePointer | | yes | Keep the pointer size 1:1 when downscaling |
|
||||
| egl:preset | | NULL | The initial filter preset to load |
|
||||
+------------------+-------+-------+---------------------------------------------------------------------------+
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||||
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||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
| Long | Short | Value | Description |
|
||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
| opengl:mipmap | | yes | Enable mipmapping |
|
||||
| opengl:vsync | | no | Enable vsync |
|
||||
| opengl:preventBuffer | | yes | Prevent the driver from buffering frames |
|
||||
| opengl:amdPinnedMem | | yes | Use GL_AMD_pinned_memory if it is available |
|
||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
| Long | Short | Value | Description |
|
||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
| opengl:mipmap | | yes | Enable mipmapping |
|
||||
| opengl:vsync | | no | Enable vsync |
|
||||
| opengl:preventBuffer | | yes | Prevent the driver from buffering frames |
|
||||
| opengl:amdPinnedMem | | yes | Use GL_AMD_pinned_memory if it is available |
|
||||
+----------------------+-------+-------+---------------------------------------------+
|
||||
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
| Long | Short | Value | Description |
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
| wayland:warpSupport | | yes | Enable cursor warping |
|
||||
| wayland:fractionScale | | yes | Enable fractional scale |
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
| Long | Short | Value | Description |
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
| wayland:warpSupport | | yes | Enable cursor warping |
|
||||
| wayland:fractionScale | | yes | Enable fractional scale |
|
||||
+-----------------------+-------+-------+-------------------------+
|
||||
|
||||
.. _host_usage:
|
||||
|
||||
@@ -343,7 +343,7 @@ Host usage
|
||||
By default the host application will simply work however there are some
|
||||
configurable options available. While the host application will accept command
|
||||
line arguments just as the client will it is more convenient to create the
|
||||
`looking-glass-host.ini` file with the desired configuration options.
|
||||
``looking-glass-host.ini`` file with the desired configuration options.
|
||||
|
||||
This file must be placed in the same directory that the Looking Glass host
|
||||
application was installed for it to be found and used by the application
|
||||
@@ -366,7 +366,7 @@ however this can be changed via the ini file with the following configuration:
|
||||
[app]
|
||||
capture=<INTERFACE>
|
||||
|
||||
Where `<INTERFACE>` is one of `dxgi` or `nvfbc`
|
||||
Where ``<INTERFACE>`` is one of ``dxgi`` or ``nvfbc``
|
||||
|
||||
.. _host_capture_dxgi:
|
||||
|
||||
@@ -386,12 +386,12 @@ the cursor directly, as such titles that do not use a mouse (most FPV games)
|
||||
are not affected.
|
||||
|
||||
The other drawback of this API is the overall system overhead, however this can
|
||||
be mitigated by using the DirectX 12 back end. Please be aware though that this
|
||||
back end is not experimental because it's new, but rather it's a slight
|
||||
abuse/misuse of the DXGI API and allows us to bypass some windows internals.
|
||||
be mitigated by using the DirectX 12 backend. Please be aware though that this
|
||||
backend is not experimental because it's new, but rather it's a slight
|
||||
abuse/misuse of the DXGI API and allows us to bypass some Windows internals.
|
||||
|
||||
To enable the DirectX 12 back end the following configuration needs to be added
|
||||
to the `looking-glass-host.ini` configuration:
|
||||
To enable the DirectX 12 backend the following configuration needs to be added
|
||||
to the ``looking-glass-host.ini`` configuration:
|
||||
|
||||
.. code:: ini
|
||||
|
||||
@@ -403,7 +403,7 @@ to the `looking-glass-host.ini` configuration:
|
||||
d3d12CopySleep=5
|
||||
disableDamage=false
|
||||
|
||||
The option `d3d12CopySleep` is to work around the lack of locking this misuse
|
||||
The option ``d3d12CopySleep`` is to work around the lack of locking this misuse
|
||||
of the API allows and you will need to tune this value to what suits your
|
||||
hardware best. The default value is 5ms as this should work for most, lowing
|
||||
it below 2ms is doubtful to be of practical use to anyone. If this value is too
|
||||
@@ -412,25 +412,25 @@ a window around on the Windows desktop.
|
||||
|
||||
.. note::
|
||||
Lowering d3d12CopySleep can improve the UPS however the UPS metric makes
|
||||
little sense when using the d3d12 back end as if this value is too low
|
||||
little sense when using the d3d12 backend as if this value is too low
|
||||
unchanged frames will be doubled up.
|
||||
|
||||
The `disableDamage` option may be needed to avoid screen corruption however
|
||||
please note that this will increase the bandwidth required and in turn the
|
||||
overall load on your system.
|
||||
The ``disableDamage`` option may be needed to avoid screen corruption. Note
|
||||
that this will increase the bandwidth required and in turn the overall load on
|
||||
your system.
|
||||
|
||||
The DXGI capture interface also offers a feature that allows downsampling the
|
||||
captured frames in the guest GPU before transferring them to shared memory.
|
||||
This feature is very useful if you are super scaling for better picture quality
|
||||
and wish to reduce system memory pressure.
|
||||
|
||||
The configuration for this is fairly straight forward and is defined as set of
|
||||
The configuration for this is fairly straightforward and is defined as set of
|
||||
rules to determine when to perform this downsampling. The format is as follows:
|
||||
|
||||
.. code:: ini
|
||||
|
||||
[dxgi]
|
||||
downssample=RULE1,RULE2,RULE3
|
||||
downsample=RULE1,RULE2,RULE3
|
||||
|
||||
The rules are written as follows:
|
||||
|
||||
@@ -438,7 +438,7 @@ The rules are written as follows:
|
||||
|
||||
(>|>=)(WIDTH)x(HEIGHT):(LEVEL)
|
||||
|
||||
The `LEVEL` is the fractional scale level where 1 = 50%, 2 = 25%, 3 = 12.5%.
|
||||
The ``LEVEL`` is the fractional scale level where 1 = 50%, 2 = 25%, 3 = 12.5%.
|
||||
|
||||
**Examples:**
|
||||
|
||||
@@ -470,7 +470,7 @@ system load and lower latency capture, and does not suffer from the mouse
|
||||
motion stutter issues that DXGI suffers from.
|
||||
|
||||
To enable it's usage use the following configuration in the
|
||||
`looking-glass-host.ini` file:
|
||||
``looking-glass-host.ini`` file:
|
||||
|
||||
.. code:: ini
|
||||
|
||||
@@ -492,7 +492,7 @@ rules to determine when to perform this downsampling. The format is as follows:
|
||||
.. code:: ini
|
||||
|
||||
[nvfbc]
|
||||
downssample=RULE1,RULE2,RULE3
|
||||
downsample=RULE1,RULE2,RULE3
|
||||
|
||||
The rules are written as follows:
|
||||
|
||||
@@ -515,5 +515,5 @@ The rules are written as follows:
|
||||
downsample=3840x2160:1920x1080,3840x2400:1920x1200
|
||||
|
||||
This capture interface also looks for and reads the value of the system
|
||||
environment variable `NVFBC_PRIV_DATA` if it has been set, documentation on
|
||||
it's usage however is unavailable.
|
||||
environment variable ``NVFBC_PRIV_DATA`` if it has been set, documentation on
|
||||
its usage however is unavailable.
|
||||
|
Reference in New Issue
Block a user