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[idd] win32: use wait result constants
Use the documented Win32 wait constants throughout the pipe, clipboard, and input workers instead of local numeric aliases. Select the WDK NT-status definitions before including Windows headers. Include wudfwdm.h privately in the affected translation units so UMDF 2 provides NTSTATUS without exposing WDF headers through LGCommon's public interface to the desktop Helper.
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@@ -18,8 +18,12 @@
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <ntstatus.h>
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#include "ipc/CInputPipeServer.h"
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#include <wudfwdm.h>
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#include "config/CSettings.h"
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#include "CDebug.h"
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#include "CSRWLock.h"
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@@ -29,8 +33,6 @@
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CInputPipeServer g_inputPipeServer;
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static constexpr DWORD WAIT_FIRST_OBJECT_VALUE = 0;
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bool CInputPipeServer::Init()
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{
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DeInit();
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@@ -564,9 +566,9 @@ void CInputPipeServer::Thread()
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{
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const DWORD wait = WaitForMultipleObjects(
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_countof(handles), handles, FALSE, INFINITE);
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if (wait == WAIT_FIRST_OBJECT_VALUE)
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if (wait == WAIT_OBJECT_0)
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break;
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if (wait != WAIT_FIRST_OBJECT_VALUE + 1)
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if (wait != WAIT_OBJECT_0 + 1)
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{
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DEBUG_ERROR_HR(GetLastError(), "LGInput sender wait failed");
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break;
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