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[client] usb audio: emulate UAC2 playback
Add a fixed-format USB Audio Class 2 playback device for the client-side USB redirection bridge. Advertise stereo 48 kHz IEEE float audio and handle enumeration, configuration, alternate settings, clock requests, and isochronous data.
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client/src/usb_audio.h
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50
client/src/usb_audio.h
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _H_LG_CLIENT_USB_AUDIO_
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#define _H_LG_CLIENT_USB_AUDIO_
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#include "usbredir.h"
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#include <stddef.h>
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#define LG_USB_AUDIO_SAMPLE_RATE 48000
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#define LG_USB_AUDIO_CHANNELS 2
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typedef struct LG_USBAudio LG_USBAudio;
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typedef struct LG_USBAudioEventOps
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{
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void (*start)(void * opaque);
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void (*stop)(void * opaque);
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/* Data is borrowed interleaved stereo 32-bit IEEE float, little endian. */
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void (*data)(void * opaque, const void * data, size_t frames);
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}
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LG_USBAudioEventOps;
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LG_USBAudio * lgUsbAudio_create(
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const LG_USBAudioEventOps * events, void * eventOpaque);
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/* Destroy the LG_USBRedir using this device before destroying the device. */
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void lgUsbAudio_destroy(LG_USBAudio * audio);
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const LG_USBRedirDeviceOps * lgUsbAudio_deviceOps(void);
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#endif
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