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[idd] transport: abstract LGMP implementation
Introduce transport, frame, and control interfaces with an LGMP factory backend. Move LGMP and IVSHMEM implementation details under transport/lgmp and expose direct frame-buffer memory through a neutral capability.
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@@ -22,7 +22,7 @@
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#include "CDebug.h"
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#include "config/CSettings.h"
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#include "common/LGMPConfig.h"
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#include "transport/TransportTypes.h"
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#include <algorithm>
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#include <climits>
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@@ -61,7 +61,7 @@ struct CRGB24Effect::State
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std::shared_ptr<const D12ColorTransform> colorTransform;
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};
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static const unsigned WarmupCount = LGMP_Q_FRAME_LEN;
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static const unsigned WarmupCount = TRANSPORT_FRAME_QUEUE_LENGTH;
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static const unsigned SampleCount = 64;
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static const unsigned TrimCount = SampleCount / 8;
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