[idd] transport: abstract LGMP implementation

Introduce transport, frame, and control interfaces with an LGMP factory
backend.

Move LGMP and IVSHMEM implementation details under transport/lgmp and
expose direct frame-buffer memory through a neutral capability.
This commit is contained in:
Geoffrey McRae
2026-08-07 16:39:07 +10:00
parent 30a1383d5e
commit 6725133375
46 changed files with 1026 additions and 480 deletions

View File

@@ -31,9 +31,9 @@ private:
CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
public:
CSoftwareFrameProcessor(CFrameTransport * transport,
CSoftwareFrameProcessor(IFrameTransport * transport,
std::shared_ptr<CD3D12Device> dx12,
CPostProcessor postProcessors[LGMP_Q_FRAME_LEN],
CPostProcessor postProcessors[TRANSPORT_FRAME_QUEUE_LENGTH],
SRWLOCK * pipelineLock, HANDLE terminateEvent);
bool Submit(const FrameSubmission& submission) override;