[client] egl: re-process the texture and invalidate if a setting changed

This commit is contained in:
Geoffrey McRae
2021-08-10 07:50:39 +10:00
parent 685499a0e0
commit 64ed383128
3 changed files with 23 additions and 0 deletions

View File

@@ -176,4 +176,6 @@ PostProcessHandle egl_textureAddFilter(EGL_Texture * texture,
void egl_textureEnableFilter(PostProcessHandle * handle, bool enable);
void egl_textureInvalidate(EGL_Texture * texture);
float egl_textureGetScale(EGL_Texture * texture);