[client] rework the configuration overlay to allow for tabs

This commit is contained in:
Geoffrey McRae
2021-08-12 09:04:45 +10:00
parent fe6339fc77
commit 6387bf2d2e
11 changed files with 159 additions and 69 deletions

View File

@@ -251,12 +251,6 @@ void egl_desktopConfigUI(EGL_Desktop * desktop)
}
igSliderInt("##nvgain", &desktop->nvGain, 0, desktop->nvMax, format, 0);
igPopItemWidth();
if (egl_postProcessImgui(desktop->pp))
{
atomic_store(&desktop->processFrame, true);
app_invalidateWindow(false);
}
}
bool egl_desktopSetup(EGL_Desktop * desktop, const LG_RendererFormat format)
@@ -366,7 +360,8 @@ bool egl_desktopRender(EGL_Desktop * desktop, unsigned int outputWidth,
int scaleAlgo = EGL_SCALE_NEAREST;
if (atomic_exchange(&desktop->processFrame, false))
if (atomic_exchange(&desktop->processFrame, false) ||
egl_postProcessConfigModified(desktop->pp))
egl_postProcessRun(desktop->pp, desktop->texture, outputWidth, outputHeight);
unsigned int finalSizeX, finalSizeY;

View File

@@ -626,7 +626,7 @@ static void debugCallback(GLenum source, GLenum type, GLuint id,
DEBUG_PRINT(level, "GL message (source: %s, type: %s): %s", sourceName, typeName, message);
}
static void egl_config_ui(void * opaque)
static void egl_configUI(void * opaque, int * id)
{
struct Inst * this = opaque;
egl_damageConfigUI(this->damage);
@@ -822,7 +822,7 @@ static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
return false;
}
app_overlayConfigRegister("EGL", egl_config_ui, this);
app_overlayConfigRegister("EGL", egl_configUI, this);
this->imgui = true;
return true;

View File

@@ -164,7 +164,7 @@ static bool egl_filterFFXCASImguiConfig(EGL_Filter * filter)
bool cas = this->enable;
float casSharpness = this->sharpness;
igCheckbox("AMD FidelityFX CAS", &cas);
igCheckbox("Enabled", &cas);
if (cas != this->enable)
{
this->enable = cas;

View File

@@ -203,7 +203,7 @@ static bool egl_filterFFXFSR1ImguiConfig(EGL_Filter * filter)
bool enable = this->enable;
float sharpness = this->sharpness;
igCheckbox("AMD FidelityFX FSR", &enable);
igCheckbox("Enabled", &enable);
if (enable != this->enable)
{
this->enable = enable;

View File

@@ -20,6 +20,10 @@
#include "postprocess.h"
#include "filters.h"
#include "app.h"
#include "cimgui.h"
#include <stdatomic.h>
#include "common/debug.h"
#include "common/array.h"
@@ -37,6 +41,7 @@ struct EGL_PostProcess
struct ll * filters;
GLuint output;
unsigned int outputX, outputY;
_Atomic(bool) modified;
EGL_Model * model;
};
@@ -47,6 +52,27 @@ void egl_postProcessEarlyInit(void)
EGL_Filters[i]->earlyInit();
}
static void configUI(void * opaque, int * id)
{
struct EGL_PostProcess * this = opaque;
bool redraw = false;
EGL_Filter * filter;
for(ll_reset(this->filters); ll_walk(this->filters, (void **)&filter); )
{
igPushIDInt(++*id);
if (igCollapsingHeaderBoolPtr(filter->ops.name, NULL, 0))
redraw |= egl_filterImguiConfig(filter);
igPopID();
}
if (redraw)
{
atomic_store(&this->modified, true);
app_invalidateWindow(false);
}
}
bool egl_postProcessInit(EGL_PostProcess ** pp)
{
EGL_PostProcess * this = calloc(1, sizeof(*this));
@@ -70,6 +96,8 @@ bool egl_postProcessInit(EGL_PostProcess ** pp)
}
egl_modelSetDefault(this->model, false);
app_overlayConfigRegisterTab("EGL Filters", configUI, this);
*pp = this;
return true;
@@ -111,14 +139,9 @@ bool egl_postProcessAdd(EGL_PostProcess * this, const EGL_FilterOps * ops)
return true;
}
bool egl_postProcessImgui(EGL_PostProcess * this)
bool egl_postProcessConfigModified(EGL_PostProcess * this)
{
bool redraw = false;
EGL_Filter * filter;
for(ll_reset(this->filters); ll_walk(this->filters, (void **)&filter); )
redraw |= egl_filterImguiConfig(filter);
return redraw;
return atomic_load(&this->modified);
}
bool egl_postProcessRun(EGL_PostProcess * this, EGL_Texture * tex,
@@ -131,6 +154,7 @@ bool egl_postProcessRun(EGL_PostProcess * this, EGL_Texture * tex,
if (egl_textureGet(tex, &texture, &sizeX, &sizeY) != EGL_TEX_STATUS_OK)
return false;
atomic_store(&this->modified, false);
for(ll_reset(this->filters); ll_walk(this->filters, (void **)&filter); )
{
egl_filterSetOutputResHint(filter, targetX, targetY);

View File

@@ -33,9 +33,8 @@ void egl_postProcessFree(EGL_PostProcess ** pp);
/* create and add a filter to this processor */
bool egl_postProcessAdd(EGL_PostProcess * this, const EGL_FilterOps * ops);
/* render the imgui options
* returns true if the filter needs to be re-run */
bool egl_postProcessImgui(EGL_PostProcess * this);
/* returns true if the configuration was modified since the last run */
bool egl_postProcessConfigModified(EGL_PostProcess * this);
/* apply the filters to the supplied texture
* targetX/Y is the final target output dimension hint if scalers are present */