[idd] make the dirver functional again

This commit is contained in:
Geoffrey McRae 2025-03-11 10:27:46 +00:00
parent bea198735a
commit 62c075cfb5
4 changed files with 5 additions and 19 deletions

1
.gitignore vendored
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@ -11,6 +11,7 @@ module/modules.order
__pycache__
*.py[co]
*/.vs
*.user
idd/Debug
idd/x64
idd/LGIdd/x64

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@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.33423.256
# Visual Studio Version 17
VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LGIdd", "LGIdd\LGIdd.vcxproj", "{1CBF3DAA-0726-4F5F-88A2-04D95FB6591A}"
ProjectSection(ProjectDependencies) = postProject
@ -50,7 +50,6 @@ Global
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|ARM64.ActiveCfg = Debug|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x64.ActiveCfg = Debug|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x64.Build.0 = Debug|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x64.Deploy.0 = Debug|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x86.ActiveCfg = Debug|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x86.Build.0 = Debug|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Debug|x86.Deploy.0 = Debug|Win32
@ -58,7 +57,6 @@ Global
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|ARM64.ActiveCfg = Release|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x64.ActiveCfg = Release|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x64.Build.0 = Release|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x64.Deploy.0 = Release|x64
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x86.ActiveCfg = Release|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x86.Build.0 = Release|Win32
{FFCC376C-4D98-4B50-B431-E1BBC9C67E65}.Release|x86.Deploy.0 = Release|Win32

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@ -451,6 +451,8 @@ void CIndirectDeviceContext::SendFrame(int width, int height, int pitch, DXGI_FO
fi->frameSerial = m_frameSerial++;
fi->screenWidth = width;
fi->screenHeight = height;
fi->dataWidth = width;
fi->dataHeight = height;
fi->frameWidth = width;
fi->frameHeight = height;
fi->stride = width * bpp;

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<DebuggerFlavor>DbgengLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<DebuggerFlavor>DbgengLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebuggerFlavor>DbgengLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebuggerFlavor>DbgengLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>