mirror of
https://github.com/gnif/LookingGlass.git
synced 2025-08-06 10:44:01 +00:00
[doc] host: Imported from host/README.md
Placed at bottom of Technical FAQ to hide it host/README.md removed
This commit is contained in:

committed by
Geoffrey McRae

parent
2bee8d91b0
commit
5fb6c73263
123
host/README.md
123
host/README.md
@@ -1,123 +0,0 @@
|
||||
# General Questions
|
||||
|
||||
## What is this?
|
||||
|
||||
The Looking Glass Host application for the Guest Virtual Machine.
|
||||
|
||||
## What platforms does this support?
|
||||
|
||||
Currently only Windows is supported however there is some initial support for Linux at this time.
|
||||
|
||||
## How do I build it?
|
||||
|
||||
#### For Windows on Windows
|
||||
|
||||
1. download and install msys2 x86_64 from http://www.msys2.org/ following the setup instructions provided
|
||||
3. execute `pacman -Fy` and then `pacman -Sy git make mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake`
|
||||
4. run "C:\msys64\mingw64.exe"
|
||||
5. checkout the project
|
||||
`git clone https://github.com/gnif/LookingGlass.git`
|
||||
6. configure the project and build it
|
||||
|
||||
```
|
||||
mkdir LookingGlass/host/build
|
||||
cd LookingGlass/host/build
|
||||
cmake -G "MSYS Makefiles" ..
|
||||
make
|
||||
```
|
||||
|
||||
#### For Linux on Linux
|
||||
|
||||
```
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ..
|
||||
make
|
||||
```
|
||||
|
||||
#### For Windows cross compiling on Linux
|
||||
|
||||
```
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=../toolchain-mingw64.cmake ..
|
||||
make
|
||||
```
|
||||
|
||||
## Building the Windows installer
|
||||
|
||||
Install NSIS compiler
|
||||
Build the host program, see above sections.
|
||||
Build installer with `makensis platform/Windows/installer.nsi`
|
||||
The resulting installer will be at
|
||||
`platform/Windows/looking-glass-host-setup.exe`
|
||||
|
||||
## Where is the log?
|
||||
|
||||
The log file for the host application is located at:
|
||||
|
||||
%ProgramData%\Looking Glass (host)\looking-glass-host.txt
|
||||
|
||||
You can also find out where the file is by right clicking on the tray icon and
|
||||
selecting "Log File Location".
|
||||
|
||||
The log file for the looking glass service is located at:
|
||||
|
||||
%ProgramData%\Looking Glass (host)\looking-glass-host-service.txt
|
||||
|
||||
This is useful for troubleshooting errors related to the host application not
|
||||
starting.
|
||||
|
||||
### High priority capture using DXGI and Secure Desktop (UAC) capture support
|
||||
|
||||
By default Windows gives priority to the foreground application for any GPU
|
||||
work which causes issues with capture if the foreground application is consuming
|
||||
100% of the available GPU resources. The looking glass host application is able
|
||||
to increase the kernel GPU thread to realtime priority which fixes this, but in
|
||||
order to do so it must run as the `SYSTEM` user account. To do this, Looking
|
||||
Glass needs to run as a service. This can be accomplished by either using the
|
||||
NSIS installer which will do this for you, or you can use the following command
|
||||
to Install the service manually:
|
||||
|
||||
looking-glass-host.exe InstallService
|
||||
|
||||
To remove the service use the following command:
|
||||
|
||||
looking-glass-host.exe UninstallService
|
||||
|
||||
This will also enable the host application to capture the secure desktop which
|
||||
includes things like the lock screen and UAC prompts.
|
||||
|
||||
## Why does this version require Administrator privileges
|
||||
|
||||
This is intentional for several reasons.
|
||||
|
||||
1. NvFBC requires a system wide hook to correctly obtain the cursor position as NVIDIA decided to not provide this as part of the cursor updates.
|
||||
2. NvFBC requires administrator level access to enable the interface in the first place. (WIP)
|
||||
3. DXGI performance can be improved if we have this. (WIP)
|
||||
|
||||
## NvFBC (NVIDIA Frame Buffer Capture)
|
||||
|
||||
### Why isn't there a build with NvFBC support available.
|
||||
|
||||
~~Because NVIDIA have decided to put restrictions on the NvFBC API that simply make it incompatible with the GPL/2 licence. Providing a pre-built binary with NvFBC support would violate the EULA I have agreed to in order to access the NVidia Capture SDK.~~
|
||||
|
||||
Either I miss-read the License Agreement or it has been updated, it is now viable to produce a "derived work" from the capture SDK.
|
||||
|
||||
> 1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby grants you a nonexclusive, non-transferable, worldwide,
|
||||
revocable, limited, royalty-free, fully paid-up license during the term of this Agreement to:
|
||||
> (i) install, use and reproduce the Licensed Software delivered by NVIDIA plus make modifications and create derivative
|
||||
works of the source code and header files delivered by NVIDIA, provided that the software is executed only in hardware products as
|
||||
specified by NVIDIA in the accompanying documentation (such as release notes) as supported, to develop, test and service your
|
||||
products (each, a “Customer Product”) that are interoperable with supported hardware products. If the NVIDIA documentation is
|
||||
silent, the supported hardware consists of certain NVIDIA GPUs; and
|
||||
|
||||
To be safe we are still not including the NVIDIA headers in the repository, but I am now providing pre-built binaries with NvFBC support included.
|
||||
|
||||
See: https://looking-glass.hostfission.com/downloads
|
||||
|
||||
### Why can't I compile NvFBC support into the host
|
||||
|
||||
You must download and install the NVidia Capture SDK. Please note that by doing so you will be agreeing to NVIDIA's SDK License agreement.
|
||||
|
||||
_-Geoff_
|
Reference in New Issue
Block a user