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[client] egl: add debug prints for renderStartup errors
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@@ -149,6 +149,7 @@ static int renderThread(void * unused)
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{
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if (!RENDERER(renderStartup, g_state.useDMA))
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{
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DEBUG_ERROR("EGL render failed to start");
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g_state.state = APP_STATE_SHUTDOWN;
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/* unblock threads waiting on the condition */
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