[client] egl: add debug prints for renderStartup errors

This commit is contained in:
Quantum
2021-08-13 22:04:54 -04:00
committed by Geoffrey McRae
parent f66486b0c7
commit 5f3bd778c0
2 changed files with 7 additions and 0 deletions

View File

@@ -639,11 +639,17 @@ static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
this->nativeWind = app_getEGLNativeWindow();
if (!this->nativeWind)
{
DEBUG_ERROR("Failed to get EGL native window");
return false;
}
this->display = app_getEGLDisplay();
if (this->display == EGL_NO_DISPLAY)
{
DEBUG_ERROR("Failed to get EGL display");
return false;
}
int maj, min;
if (!eglInitialize(this->display, &maj, &min))