[client] renderers: add on_help to renderer interface

This will be used to tell a render to display a help message.
This commit is contained in:
Quantum
2021-01-30 04:38:52 -05:00
committed by Geoffrey McRae
parent a00a6429d3
commit 5dce97264b
3 changed files with 15 additions and 0 deletions

View File

@@ -476,6 +476,11 @@ void egl_on_alert(void * opaque, const LG_MsgAlert alert, const char * message,
this->showAlert = true;
}
void egl_on_help(void * opaque, const char * message)
{
// TODO: Implement this.
}
bool egl_render_startup(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
@@ -729,6 +734,7 @@ struct LG_Renderer LGR_EGL =
.on_frame_format = egl_on_frame_format,
.on_frame = egl_on_frame,
.on_alert = egl_on_alert,
.on_help = egl_on_help,
.render_startup = egl_render_startup,
.render = egl_render,
.update_fps = egl_update_fps

View File

@@ -461,6 +461,11 @@ void opengl_on_alert(void * opaque, const LG_MsgAlert alert, const char * messag
ll_push(this->alerts, a);
}
void opengl_on_help(void * opaque, const char * message)
{
// TODO: Implement this.
}
void bitmap_to_texture(LG_FontBitmap * bitmap, GLuint texture)
{
glBindTexture(GL_TEXTURE_2D , texture );
@@ -823,6 +828,7 @@ const LG_Renderer LGR_OpenGL =
.on_frame_format = opengl_on_frame_format,
.on_frame = opengl_on_frame,
.on_alert = opengl_on_alert,
.on_help = opengl_on_help,
.render_startup = opengl_render_startup,
.render = opengl_render,
.update_fps = opengl_update_fps