[client/idd] input: report endpoint status

This commit is contained in:
Geoffrey McRae
2026-08-09 01:36:54 +10:00
parent 3e38c62050
commit 5b90384123
8 changed files with 607 additions and 55 deletions

View File

@@ -42,7 +42,7 @@
#define INPUT_KEEPALIVE_US 200000
#define INPUT_IDLE_RELEASE_US 400000
#define INPUT_RELEASE_TIMEOUT_US 50000
#define INPUT_WORKER_IDLE_MS 50
#define INPUT_WORKER_IDLE_MS 10
#define INPUT_WORKER_RETRY_MS 1
#define INPUT_MAX_SPLIT_REPORTS 4
#define INPUT_MOUSE_DELTA_MIN (INT16_MIN * INPUT_MAX_SPLIT_REPORTS)
@@ -71,6 +71,8 @@ struct LGMPInput
atomic_bool stop;
bool connected;
bool claimed;
bool available;
bool ownerBlocked;
uint32_t generation;
uint32_t sequence;
@@ -89,8 +91,27 @@ struct LGMPInput
uint16_t absoluteY;
uint8_t keyState[KVMFR_INPUT_KEYBOARD_USAGE_MAX + 1];
uint64_t lastInput;
uint32_t clientID;
uint32_t capabilities;
uint32_t endpointGeneration;
uint32_t statusSerial;
uint32_t statusOwnerClientID;
uint32_t statusOwnerGeneration;
bool ownerConfirmed;
bool statusValid;
bool notifyStatus;
LG_InputStatusFn statusCallback;
void * statusOpaque;
};
static void buildKeyboardPayload(const LGMPInput * input,
KVMFRInputPayload * payload);
static bool queueMouse(LGMPInput * input, enum LGMPInputMouseMode mode,
int32_t x, int32_t y, int32_t wheel, uint32_t buttons,
bool pureMotion, bool * wake);
static struct LGMPInputPending * pendingAt(
LGMPInput * input, unsigned position)
{
@@ -98,6 +119,38 @@ static struct LGMPInputPending * pendingAt(
(input->pendingHead + position) % INPUT_PENDING_LENGTH];
}
static LG_InputStatus inputStatus(const LGMPInput * input)
{
return (LG_InputStatus)
{
.available = input->available,
.generation = input->endpointGeneration,
};
}
static void notifyInputStatus(LGMPInput * input)
{
LG_InputStatusFn callback;
void * opaque;
LG_InputStatus status;
LG_LOCK(input->lock);
if (!input->notifyStatus)
{
LG_UNLOCK(input->lock);
return;
}
input->notifyStatus = false;
callback = input->statusCallback;
opaque = input->statusOpaque;
status = inputStatus(input);
LG_UNLOCK(input->lock);
if (callback)
callback(opaque, &status);
}
static void published(LGMPInput * input,
const KVMFRInputMessage * message)
{
@@ -122,14 +175,21 @@ static void connectionFailed(LGMPInput * input, LGMP_STATUS status)
if (input->connected)
DEBUG_WARN("LGMP input transport failed: %s", lgmpStatusString(status));
if (input->available || input->endpointGeneration)
input->notifyStatus = true;
input->connected = false;
input->claimed = false;
input->available = false;
input->ownerBlocked = false;
input->pendingHead = 0;
input->pendingCount = 0;
input->mouseMode = LGMP_INPUT_MOUSE_NONE;
input->mouseButtons = 0;
input->publishedClaimed = false;
input->lastInput = 0;
input->capabilities = 0;
input->statusValid = false;
input->ownerConfirmed = false;
memset(input->keyState, 0, sizeof(input->keyState));
atomic_store_explicit(&input->stop, true, memory_order_release);
}
@@ -276,11 +336,14 @@ static bool claim(LGMPInput * input, bool * wake)
{
if (input->claimed)
return true;
if (!input->available || input->ownerBlocked)
return false;
if (++input->generation == 0)
++input->generation;
input->sequence = 0;
input->claimed = true;
input->sequence = 0;
input->claimed = true;
input->ownerConfirmed = false;
const KVMFRInputPayload payload = { 0 };
if (queuePayload(input, KVMFR_INPUT_MESSAGE_CLAIM,
@@ -312,6 +375,187 @@ static bool inputStateHeld(const LGMPInput * input)
return false;
}
static bool inputStateActive(const LGMPInput * input)
{
return input->mouseMode == LGMP_INPUT_MOUSE_ABSOLUTE ||
inputStateHeld(input);
}
static void discardProtocolState(LGMPInput * input)
{
input->pendingHead = 0;
input->pendingCount = 0;
input->claimed = false;
input->sequence = 0;
input->publishedGeneration = 0;
input->publishedSequence = 0;
input->publishedClaimed = false;
input->ownerConfirmed = false;
}
static bool restoreInputState(LGMPInput * input, bool * wake)
{
if (!inputStateActive(input))
return true;
if (!claim(input, wake))
return false;
KVMFRInputPayload keyboard = { 0 };
buildKeyboardPayload(input, &keyboard);
if (!queuePayload(input, KVMFR_INPUT_MESSAGE_KEYBOARD,
&keyboard, false, wake))
return false;
if (input->mouseMode != LGMP_INPUT_MOUSE_NONE &&
!queueMouse(input, input->mouseMode, 0, 0, 0,
input->mouseButtons, false, wake))
return false;
return true;
}
static bool validInputStatus(const KVMFRInputStatus * status)
{
static const uint32_t capabilities =
KVMFR_INPUT_CAP_MOUSE_RELATIVE |
KVMFR_INPUT_CAP_MOUSE_ABSOLUTE |
KVMFR_INPUT_CAP_KEYBOARD;
static const uint32_t flags =
KVMFR_INPUT_STATUS_AVAILABLE |
KVMFR_INPUT_STATUS_HAS_OWNER;
if (status->version != KVMFR_INPUT_VERSION ||
status->capabilities & ~capabilities ||
status->flags & ~flags || !status->generation ||
!status->lease || !status->maxButtons ||
status->maxButtons > KVMFR_INPUT_MOUSE_BUTTON_COUNT)
return false;
const bool available =
(status->flags & KVMFR_INPUT_STATUS_AVAILABLE) != 0;
const bool hasOwner =
(status->flags & KVMFR_INPUT_STATUS_HAS_OWNER) != 0;
if (!available && (status->capabilities || hasOwner))
return false;
if (available &&
(status->capabilities &
(KVMFR_INPUT_CAP_MOUSE_RELATIVE | KVMFR_INPUT_CAP_KEYBOARD)) !=
(KVMFR_INPUT_CAP_MOUSE_RELATIVE | KVMFR_INPUT_CAP_KEYBOARD))
return false;
return hasOwner ?
status->ownerClientID && status->ownerGeneration :
!status->ownerClientID && !status->ownerGeneration;
}
static void applyInputStatus(LGMPInput * input,
const KVMFRInputStatus * status, uint32_t serial, bool * wake)
{
const bool wasValid = input->statusValid;
const bool wasAvailable = input->available;
const uint32_t oldCapabilities = input->capabilities;
const uint32_t oldGeneration = input->endpointGeneration;
const bool available =
(status->flags & KVMFR_INPUT_STATUS_AVAILABLE) != 0;
const bool endpointChanged = wasValid &&
oldGeneration != status->generation;
bool restore = false;
input->statusValid = true;
input->statusSerial = serial;
input->available = available;
input->capabilities = status->capabilities;
input->endpointGeneration = status->generation;
input->statusOwnerClientID = status->ownerClientID;
input->statusOwnerGeneration = status->ownerGeneration;
if (endpointChanged || !available)
{
discardProtocolState(input);
restore = endpointChanged && available;
}
if (status->flags & KVMFR_INPUT_STATUS_HAS_OWNER)
{
if (input->claimed &&
status->ownerClientID == input->clientID &&
status->ownerGeneration == input->generation)
{
input->ownerBlocked = false;
input->ownerConfirmed = true;
}
else
{
discardProtocolState(input);
input->ownerBlocked = true;
restore = false;
}
}
else
{
if (input->ownerBlocked ||
(input->claimed && input->ownerConfirmed))
{
discardProtocolState(input);
restore = available;
}
input->ownerBlocked = false;
}
if (restore && !restoreInputState(input, wake))
discardProtocolState(input);
if (!wasValid || wasAvailable != available ||
oldCapabilities != status->capabilities ||
oldGeneration != status->generation)
input->notifyStatus = true;
}
static void processInputStatus(LGMPInput * input, bool * wake)
{
LGMP_STATUS result = lgmpClientAdvanceToLast(input->queue);
if (result == LGMP_ERR_QUEUE_EMPTY)
return;
if (result != LGMP_OK)
{
connectionFailed(input, result);
return;
}
LGMPMessage message;
result = lgmpClientProcess(input->queue, &message);
if (result == LGMP_ERR_QUEUE_EMPTY)
return;
if (result != LGMP_OK)
{
connectionFailed(input, result);
return;
}
KVMFRInputStatus status = { 0 };
const bool valid = message.udata && message.udata <= UINT32_MAX &&
message.size == sizeof(status);
if (valid)
memcpy(&status, message.mem, sizeof(status));
result = lgmpClientMessageDone(input->queue);
if (result != LGMP_OK)
{
connectionFailed(input, result);
return;
}
const uint32_t serial = (uint32_t)message.udata;
if (!valid || !validInputStatus(&status))
{
DEBUG_WARN("Ignoring invalid LGMP input status");
return;
}
if (input->statusValid &&
(int32_t)(serial - input->statusSerial) <= 0)
return;
applyInputStatus(input, &status, serial, wake);
}
static bool release(LGMPInput * input, bool * wake)
{
input->pendingHead = 0;
@@ -409,7 +653,9 @@ static int inputThread(void * opaque)
while (!atomic_load_explicit(&input->stop, memory_order_acquire))
{
unsigned timeout = INPUT_WORKER_IDLE_MS;
bool wake = false;
LG_LOCK(input->lock);
processInputStatus(input, &wake);
flushPending(input);
const uint64_t now = microtime();
@@ -418,7 +664,6 @@ static int inputThread(void * opaque)
input->publishedGeneration == input->generation &&
now - input->lastInput >= INPUT_IDLE_RELEASE_US)
{
bool wake = false;
release(input, &wake);
}
else if (input->connected && input->claimed &&
@@ -426,7 +671,6 @@ static int inputThread(void * opaque)
input->publishedGeneration == input->generation &&
now - input->lastSend >= INPUT_KEEPALIVE_US)
{
bool wake = false;
const KVMFRInputPayload payload = { 0 };
queuePayload(input, KVMFR_INPUT_MESSAGE_KEEPALIVE,
&payload, false, &wake);
@@ -436,10 +680,15 @@ static int inputThread(void * opaque)
timeout = INPUT_WORKER_RETRY_MS;
LG_UNLOCK(input->lock);
notifyInputStatus(input);
if (wake)
lgSignalEvent(input->event);
if (atomic_load_explicit(&input->stop, memory_order_acquire))
break;
lgWaitEvent(input->event, timeout);
}
notifyInputStatus(input);
return 0;
}
@@ -467,13 +716,17 @@ void lgmpInput_destroy(LGMPInput ** input)
*input = NULL;
}
bool lgmpInput_connect(LGMPInput * input)
bool lgmpInput_connect(LGMPInput * input, uint32_t clientID)
{
if (!clientID)
return false;
LG_LOCK(input->lock);
if (input->connected)
{
const bool sameClient = input->clientID == clientID;
LG_UNLOCK(input->lock);
return true;
return sameClient;
}
if (input->thread || input->queue)
{
@@ -499,15 +752,26 @@ bool lgmpInput_connect(LGMPInput * input)
return false;
}
input->connected = true;
input->claimed = false;
input->pendingHead = 0;
input->pendingCount = 0;
input->publishedGeneration = 0;
input->publishedSequence = 0;
input->publishedClaimed = false;
input->lastSend = 0;
input->lastInput = 0;
input->connected = true;
input->claimed = false;
input->available = false;
input->ownerBlocked = false;
input->pendingHead = 0;
input->pendingCount = 0;
input->clientID = clientID;
input->capabilities = 0;
input->endpointGeneration = 0;
input->statusSerial = 0;
input->statusOwnerClientID = 0;
input->statusOwnerGeneration = 0;
input->ownerConfirmed = false;
input->statusValid = false;
input->publishedGeneration = 0;
input->publishedSequence = 0;
input->publishedClaimed = false;
input->lastSend = 0;
input->lastInput = 0;
input->generation = 0;
clearInputState(input);
atomic_store_explicit(&input->stop, false, memory_order_release);
LGThread * thread;
@@ -545,6 +809,13 @@ void lgmpInput_disconnect(LGMPInput * input)
input->pendingCount = 0;
input->connected = false;
input->claimed = false;
if (input->available || input->endpointGeneration)
input->notifyStatus = true;
input->available = false;
input->ownerBlocked = false;
input->capabilities = 0;
input->statusValid = false;
input->ownerConfirmed = false;
clearInputState(input);
atomic_store_explicit(&input->stop, true, memory_order_release);
LGThread * thread = input->thread;
@@ -580,16 +851,40 @@ void lgmpInput_disconnect(LGMPInput * input)
static bool inputSupports(void * opaque, LG_InputSupport support)
{
(void)opaque;
LGMPInput * input = opaque;
LG_LOCK(input->lock);
bool result;
switch (support)
{
case LG_INPUT_SUPPORT_MOUSE_ABSOLUTE:
return true;
result = input->available &&
(input->capabilities & KVMFR_INPUT_CAP_MOUSE_ABSOLUTE) != 0;
break;
default:
return false;
result = false;
break;
}
LG_UNLOCK(input->lock);
return result;
}
static void inputSetStatusListener(void * opaque,
LG_InputStatusFn callback, void * callbackOpaque)
{
LGMPInput * input = opaque;
LG_InputStatus status;
LG_LOCK(input->lock);
input->statusCallback = callback;
input->statusOpaque = callbackOpaque;
input->notifyStatus = false;
status = inputStatus(input);
LG_UNLOCK(input->lock);
if (callback)
callback(callbackOpaque, &status);
}
static void buildKeyboardPayload(const LGMPInput * input,
@@ -626,11 +921,9 @@ static bool updateKey(void * opaque, int key, bool pressed)
LGMPInput * input = opaque;
bool wake = false;
LG_LOCK(input->lock);
if (!input->connected || !claim(input, &wake))
if (!input->connected || !input->available)
{
LG_UNLOCK(input->lock);
if (wake)
lgSignalEvent(input->event);
return false;
}
@@ -644,6 +937,20 @@ static bool updateKey(void * opaque, int key, bool pressed)
else if (*state)
--*state;
if (input->ownerBlocked)
{
LG_UNLOCK(input->lock);
return true;
}
if (!claim(input, &wake))
{
*state = previous;
LG_UNLOCK(input->lock);
if (wake)
lgSignalEvent(input->event);
return false;
}
KVMFRInputPayload payload = { 0 };
buildKeyboardPayload(input, &payload);
bool result = queuePayload(input, KVMFR_INPUT_MESSAGE_KEYBOARD,
@@ -704,7 +1011,15 @@ static bool inputMouseMotion(void * opaque, int32_t x, int32_t y)
LGMPInput * input = opaque;
bool wake = false;
LG_LOCK(input->lock);
bool result = input->connected && claim(input, &wake) &&
if (input->connected && input->available && input->ownerBlocked)
{
input->mouseMode = LGMP_INPUT_MOUSE_RELATIVE;
LG_UNLOCK(input->lock);
return true;
}
bool result = input->connected && input->available &&
claim(input, &wake) &&
queueMouse(input, LGMP_INPUT_MOUSE_RELATIVE,
x, y, 0, input->mouseButtons, true, &wake);
if (result)
@@ -732,10 +1047,24 @@ static bool inputMousePosition(void * opaque, uint32_t x, uint32_t y,
LGMPInput * input = opaque;
bool wake = false;
LG_LOCK(input->lock);
if (!input->available ||
!(input->capabilities & KVMFR_INPUT_CAP_MOUSE_ABSOLUTE))
{
LG_UNLOCK(input->lock);
return false;
}
const uint16_t previousX = input->absoluteX;
const uint16_t previousY = input->absoluteY;
input->absoluteX = absoluteX;
input->absoluteY = absoluteY;
if (input->ownerBlocked)
{
input->mouseMode = LGMP_INPUT_MOUSE_ABSOLUTE;
LG_UNLOCK(input->lock);
return true;
}
bool result = input->connected && claim(input, &wake) &&
queueMouse(input, LGMP_INPUT_MOUSE_ABSOLUTE,
0, 0, 0, input->mouseButtons, true, &wake);
@@ -784,10 +1113,17 @@ static bool updateMouseButton(void * opaque, unsigned int button,
LGMPInput * input = opaque;
bool wake = false;
LG_LOCK(input->lock);
if (input->connected && input->available && input->ownerBlocked)
{
LG_UNLOCK(input->lock);
return true;
}
const enum LGMPInputMouseMode mode =
input->mouseMode == LGMP_INPUT_MOUSE_ABSOLUTE ?
LGMP_INPUT_MOUSE_ABSOLUTE : LGMP_INPUT_MOUSE_RELATIVE;
const bool result = input->connected && claim(input, &wake) &&
const bool result = input->connected && input->available &&
claim(input, &wake) &&
queueMouse(input, mode, 0, 0, button == 4 ? 1 : -1,
input->mouseButtons, false, &wake);
LG_UNLOCK(input->lock);
@@ -808,7 +1144,16 @@ static bool updateMouseButton(void * opaque, unsigned int button,
const enum LGMPInputMouseMode mode =
input->mouseMode == LGMP_INPUT_MOUSE_ABSOLUTE ?
LGMP_INPUT_MOUSE_ABSOLUTE : LGMP_INPUT_MOUSE_RELATIVE;
bool result = input->connected && claim(input, &wake) &&
if (input->connected && input->available && input->ownerBlocked)
{
input->mouseButtons = buttons;
input->mouseMode = mode;
LG_UNLOCK(input->lock);
return true;
}
bool result = input->connected && input->available &&
claim(input, &wake) &&
queueMouse(input, mode, 0, 0, 0, buttons, false, &wake);
bool reset = false;
if (!result && !pressed && input->connected)
@@ -852,16 +1197,17 @@ static void inputReset(void * opaque)
static const LG_InputOps INPUT_OPS =
{
.name = "LGMP",
.supports = inputSupports,
.keyDown = inputKeyDown,
.keyUp = inputKeyUp,
.keyboardLEDs = NULL,
.mouseMotion = inputMouseMotion,
.mousePosition = inputMousePosition,
.mousePress = inputMousePress,
.mouseRelease = inputMouseRelease,
.reset = inputReset,
.name = "LGMP",
.supports = inputSupports,
.setStatusListener = inputSetStatusListener,
.keyDown = inputKeyDown,
.keyUp = inputKeyUp,
.keyboardLEDs = NULL,
.mouseMotion = inputMouseMotion,
.mousePosition = inputMousePosition,
.mousePress = inputMousePress,
.mouseRelease = inputMouseRelease,
.reset = inputReset,
};
const LG_InputOps * lgmpInput_getOps(void)