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[doc] install: Overlay Mode polish
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@ -321,25 +321,23 @@ files.
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Overlay Mode
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Overlay Mode
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~~~~~~~~~~~~
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~~~~~~~~~~~~
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Looking-Glass is utilizing an overlay layer to draw various widgets (such
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The Overlay Mode lets you configure various runtime options for Looking Glass.
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as the FPS display). An "Overlay Mode" can be toggled (see
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These include:
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:ref:`client_key_bindings`) that allows editing and modifying widgets
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properties, such as their position and size. To use the Overlay Mode:
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- Enable one or more widgets (such as the FPS display)
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- EGL filters
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- Enter Overlay Mode by using its keybinding (the screen will turn
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- Performance metrics options
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darker to indicate Overlay Mode is active)
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- Debug frame damage display
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- Drag the widgets you enabled to your preferred position
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- Change the widget size (if the widget allows you) by dragging the
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lower right edge
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- Change any other properties a widget has and are modifiable
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- Exit Overlay Mode by pressing :kbd:`ESC` or using the Overlay-Mode
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keybinding again
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Modifications done in Overlay Mode are persistent and are stored
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You can also reposition and resize enabled widgets, like the FPS/UPS Display,
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in a special config file $XDG_CONFIG_HOME/looking-glass/imgui.ini.
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and Performance Metrics.
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Please refrain from editing this file manually as your changes might
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be overwritten by the client.
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Enter and exit Overlay Mode with :kbd:`ScrLk` + :kbd:`O`.
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:kbd:`ESC` can also be used to exit. (see :ref:`client_key_bindings`)
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Modifications done to widgets in Overlay Mode are stored in
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``$XDG_CONFIG_HOME/looking-glass/imgui.ini``.
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Please do not manually edit this file while Looking Glass is running,
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as your changes may be discarded.
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.. _client_config_widget:
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.. _client_config_widget:
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