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[client] spice: don't grab the keyboard input unless we are focused
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@@ -50,6 +50,7 @@ struct AppState
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SDL_Point windowPos;
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int windowW, windowH;
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int windowCX, windowCY;
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bool focused;
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SDL_Rect border;
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SDL_Point srcSize;
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LG_RendererRect dstRect;
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