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[host] add initial buffering support
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@@ -54,6 +54,7 @@ struct KVMGFXHeader
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int32_t mouseX; // the initial mouse X position
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int32_t mouseY; // the initial mouse Y position
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uint64_t dataLen; // total lengh of the data after this header
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uint64_t dataPos; // offset to the frame
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};
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#pragma pack(push,1)
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