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[client] wayland: clean up #includes in wayland.c
This was missed when splitting up wayland.c into multiple modules. This commit also drops the useless #include <SDL2/SDL.h>, bringing SDL removal one step closer.
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@ -20,39 +20,13 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#define _GNU_SOURCE
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#include "wayland.h"
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdbool.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <linux/input.h>
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#include <poll.h>
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#include <sys/epoll.h>
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#include <SDL2/SDL.h>
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#include <string.h>
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#include <wayland-client.h>
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#if defined(ENABLE_EGL) || defined(ENABLE_OPENGL)
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# include <wayland-egl.h>
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# include "egl_dynprocs.h"
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# include <EGL/eglext.h>
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#endif
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#include "app.h"
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#include "common/debug.h"
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#include "common/locking.h"
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#include "common/countedbuffer.h"
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#include "common/option.h"
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#include "wayland-xdg-shell-client-protocol.h"
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#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "wayland-keyboard-shortcuts-inhibit-unstable-v1-client-protocol.h"
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#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
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#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
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#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
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static struct Option waylandOptions[] =
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{
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{
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