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https://github.com/gnif/LookingGlass.git
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[common] Update framebuffer metadata + references
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parent
78d2b76313
commit
53c843d9dd
@ -742,7 +742,7 @@ int main_frameThread(void * unused)
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if (dma->fd == -1)
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{
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const uintptr_t pos = (uintptr_t)msg.mem - (uintptr_t)g_state.shm.mem;
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const uintptr_t offset = (uintptr_t)frame->offset + FrameBufferStructSize;
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const uintptr_t offset = (uintptr_t)frame->offset + sizeof(FrameBuffer);
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dma->dataSize = dataSize;
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dma->fd = ivshmemGetDMABuf(&g_state.shm, pos + offset, dataSize);
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@ -24,16 +24,21 @@
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdatomic.h>
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typedef struct stFrameBuffer FrameBuffer;
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#define FB_CHUNK_SIZE 1048576 // 1MB
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#define FB_SPIN_LIMIT 10000 // 10ms
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#define FB_WP_TYPE atomic_uint_least32_t
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#define FB_WP_SIZE sizeof(FB_WP_TYPE)
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typedef struct stFrameBuffer
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{
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FB_WP_TYPE wp;
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uint8_t data[0];
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} FrameBuffer;
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typedef bool (*FrameBufferReadFn)(void * opaque, const void * src, size_t size);
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/**
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* The size of the FrameBuffer struct
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*/
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extern const size_t FrameBufferStructSize;
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/**
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* Wait for the framebuffer to fill to the specified size
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*/
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@ -27,22 +27,10 @@
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#endif
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#include <string.h>
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#include <stdatomic.h>
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#include <emmintrin.h>
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#include <smmintrin.h>
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#include <unistd.h>
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#define FB_CHUNK_SIZE 1048576 // 1MB
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#define FB_SPIN_LIMIT 10000 // 10ms
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struct stFrameBuffer
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{
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atomic_uint_least32_t wp;
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uint8_t data[0];
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};
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const size_t FrameBufferStructSize = sizeof(FrameBuffer);
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bool framebuffer_wait(const FrameBuffer * frame, size_t size)
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{
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while(atomic_load_explicit(&frame->wp, memory_order_acquire) < size)
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@ -275,7 +275,7 @@ static bool sendFrame(void)
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fi->frameHeight = frame.frameHeight;
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fi->stride = frame.stride;
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fi->pitch = frame.pitch;
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fi->offset = app.pageSize - FrameBufferStructSize;
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fi->offset = app.pageSize - sizeof(FrameBuffer);
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fi->flags =
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(os_blockScreensaver() ?
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FRAME_FLAG_BLOCK_SCREENSAVER : 0) |
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2
obs/lg.c
2
obs/lg.c
@ -458,7 +458,7 @@ static int dmabufGetFd(LGPlugin * this, LGMPMessage * msg, KVMFRFrame * frame, s
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if (dma->fd == -1)
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{
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const uintptr_t pos = (uintptr_t) msg->mem - (uintptr_t) this->shmDev.mem;
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const uintptr_t offset = (uintptr_t) frame->offset + FrameBufferStructSize;
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const uintptr_t offset = (uintptr_t) frame->offset + sizeof(FrameBuffer);
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dma->dataSize = dataSize;
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dma->fd = ivshmemGetDMABuf(&this->shmDev, pos + offset, dataSize);
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