[client] added new feature input:rawMouse for RAW mouse input

This option allows those that want it (gamers) to bypass all X11 mouse
acceleration and smoothing giving true 1:1 input to the guest while in
capture mode. Note: only supported for X11!
This commit is contained in:
Geoffrey McRae
2021-01-08 03:12:42 +11:00
parent c99561c2ac
commit 526572c9c9
3 changed files with 26 additions and 19 deletions

View File

@@ -282,6 +282,13 @@ static struct Option options[] =
.type = OPTION_TYPE_INT,
.value.x_int = 0,
},
{
.module = "input",
.name = "rawMouse",
.description = "Use RAW mouse input when in capture mode (good for gaming)",
.type = OPTION_TYPE_BOOL,
.value.x_bool = false,
},
{
.module = "input",
.name = "mouseRedraw",
@@ -447,13 +454,14 @@ bool config_load(int argc, char * argv[])
params.showAlerts = option_get_bool ("win", "alerts" );
params.quickSplash = option_get_bool ("win", "quickSplash" );
params.grabKeyboard = option_get_bool ("input", "grabKeyboard" );
params.grabKeyboardOnFocus = option_get_bool ("input", "grabKeyboardOnFocus");
params.escapeKey = option_get_int ("input", "escapeKey" );
params.ignoreWindowsKeys = option_get_bool ("input", "ignoreWindowsKeys" );
params.hideMouse = option_get_bool ("input", "hideCursor" );
params.mouseSens = option_get_int ("input", "mouseSens" );
params.mouseRedraw = option_get_bool ("input", "mouseRedraw" );
params.grabKeyboard = option_get_bool("input", "grabKeyboard" );
params.grabKeyboardOnFocus = option_get_bool("input", "grabKeyboardOnFocus");
params.escapeKey = option_get_int ("input", "escapeKey" );
params.ignoreWindowsKeys = option_get_bool("input", "ignoreWindowsKeys" );
params.hideMouse = option_get_bool("input", "hideCursor" );
params.mouseSens = option_get_int ("input", "mouseSens" );
params.rawMouse = option_get_bool("input", "rawMouse" );
params.mouseRedraw = option_get_bool("input", "mouseRedraw" );
params.minimizeOnFocusLoss = option_get_bool("win", "minimizeOnFocusLoss");