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https://github.com/gnif/LookingGlass.git
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[obs] added monochrome cursor support
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parent
eb343ca82e
commit
4f40ce4b40
153
obs/lg.c
153
obs/lg.c
@ -12,6 +12,7 @@
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#include <stdio.h>
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#include <unistd.h>
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#include <stdatomic.h>
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#include <GL/gl.h>
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typedef enum
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{
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@ -40,14 +41,17 @@ typedef struct
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pthread_t frameThread, pointerThread;
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os_sem_t * frameSem;
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bool cursorMono;
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gs_texture_t * cursorTex;
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struct gs_rect cursorRect;
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bool cursorVisible;
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volatile KVMFRCursor cursor;
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KVMFRCursor cursor;
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os_sem_t * cursorSem;
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atomic_uint cursorVer;
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unsigned int cursorCurVer;
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uint32_t cursorSize;
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void * cursorData;
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uint32_t * cursorData;
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}
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LGPlugin;
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@ -182,6 +186,16 @@ static void * frameThread(void * data)
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return NULL;
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}
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inline static void allocCursorData(LGPlugin * this, const unsigned int size)
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{
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if (this->cursorSize >= size)
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return;
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bfree(this->cursorData);
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this->cursorSize = size;
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this->cursorData = bmalloc(size);
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}
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static void * pointerThread(void * data)
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{
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LGPlugin * this = (LGPlugin *)data;
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@ -209,57 +223,69 @@ static void * pointerThread(void * data)
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continue;
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}
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KVMFRCursor * cursor = (KVMFRCursor *)msg.mem;
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const KVMFRCursor * const cursor = (const KVMFRCursor * const)msg.mem;
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this->cursorVisible =
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msg.udata & CURSOR_FLAG_VISIBLE;
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if (msg.udata & CURSOR_FLAG_SHAPE)
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{
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os_sem_wait(this->cursorSem);
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const uint8_t * data = (const uint8_t *)(cursor + 1);
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const uint8_t * const data = (const uint8_t * const)(cursor + 1);
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unsigned int dataSize = 0;
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this->cursor.type = cursor->type;
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switch(cursor->type)
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{
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case CURSOR_TYPE_MASKED_COLOR:
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// fall through
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{
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dataSize = cursor->height * cursor->pitch;
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allocCursorData(this, dataSize);
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const uint32_t * s = (const uint32_t *)data;
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uint32_t * d = this->cursorData;
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for(int i = 0; i < dataSize; ++i, ++s, ++d)
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*d = (*s & ~0xFF000000) | (*s & 0xFF000000 ? 0x0 : 0xFF000000);
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break;
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}
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case CURSOR_TYPE_COLOR:
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{
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dataSize = cursor->height * cursor->pitch;
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allocCursorData(this, dataSize);
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memcpy(this->cursorData, data, dataSize);
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break;
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}
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case CURSOR_TYPE_MONOCHROME:
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dataSize = cursor->width * cursor->height;
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{
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dataSize = cursor->height * sizeof(uint32_t);
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allocCursorData(this, dataSize);
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const int hheight = cursor->height / 2;
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uint32_t * d = this->cursorData;
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for(int y = 0; y < hheight; ++y)
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for(int x = 0; x < cursor->width; ++x)
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{
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const uint8_t * srcAnd = data + (cursor->pitch * y) + (x / 8);
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const uint8_t * srcXor = srcAnd + cursor->pitch * hheight;
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const uint8_t mask = 0x80 >> (x % 8);
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const uint32_t andMask = (*srcAnd & mask) ? 0xFFFFFFFF : 0xFF000000;
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const uint32_t xorMask = (*srcXor & mask) ? 0x00FFFFFF : 0x00000000;
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d[y * cursor->width + x ] = andMask;
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d[y * cursor->width + x + cursor->width * hheight] = xorMask;
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}
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break;
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}
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default:
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printf("Invalid cursor type\n");
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break;
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}
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if (this->cursorSize < dataSize)
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{
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free(this->cursorData);
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this->cursorSize = dataSize;
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this->cursorData = bmalloc(dataSize);
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}
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memcpy(this->cursorData, data, dataSize);
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if (cursor->type == CURSOR_TYPE_MASKED_COLOR)
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{
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for(int i = 0; i < dataSize; ++i)
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{
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const uint32_t c = ((uint32_t *)this->cursorData)[i];
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((uint32_t *)this->cursorData)[i] = (c & ~0xFF000000) | (c & 0xFF000000 ? 0x0 : 0xFF000000);
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}
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}
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this->cursor.type = cursor->type;
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this->cursor.width = cursor->width;
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this->cursor.height = cursor->height;
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this->cursor.hx = cursor->hx;
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this->cursor.hy = cursor->hy;
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atomic_fetch_add_explicit(&this->cursorVer, 1, memory_order_relaxed);
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os_sem_post(this->cursorSem);
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@ -342,6 +368,9 @@ static void lgVideoTick(void * data, float seconds)
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return;
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}
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this->cursorRect.x = this->cursor.x;
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this->cursorRect.y = this->cursor.y;
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/* update the cursor texture */
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unsigned int cursorVer = atomic_load(&this->cursorVer);
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if (cursorVer != this->cursorCurVer)
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@ -361,23 +390,39 @@ static void lgVideoTick(void * data, float seconds)
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/* fallthrough */
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case CURSOR_TYPE_COLOR:
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this->cursorMono = false;
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this->cursorTex =
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gs_texture_create(
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this->cursor.width,
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this->cursor.height,
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GS_BGRA,
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1,
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(const uint8_t**)&this->cursorData,
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(const uint8_t **)&this->cursorData,
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GS_DYNAMIC);
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break;
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case CURSOR_TYPE_MONOCHROME:
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this->cursorMono = true;
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this->cursorTex =
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gs_texture_create(
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this->cursor.width,
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this->cursor.height,
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GS_RGBA,
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1,
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(const uint8_t **)&this->cursorData,
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GS_DYNAMIC);
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break;
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default:
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printf("only rgb cursors supported at this time\n");
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break;
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}
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obs_leave_graphics();
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this->cursorCurVer = cursorVer;
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this->cursorRect.cx = this->cursor.width;
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this->cursorRect.cy = this->cursor.height;
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os_sem_post(this->cursorSem);
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}
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@ -483,6 +528,15 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
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if (!this->texture)
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return;
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effect = obs_get_base_effect(OBS_EFFECT_OPAQUE);
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gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
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gs_effect_set_texture(image, this->texture);
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while (gs_effect_loop(effect, "Draw"))
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gs_draw_sprite(this->texture, 0, 0, 0);
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if (this->cursorVisible && this->cursorTex)
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{
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struct matrix4 m4;
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gs_matrix_get(&m4);
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struct gs_rect r =
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@ -494,28 +548,43 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
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};
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gs_set_scissor_rect(&r);
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effect = obs_get_base_effect(OBS_EFFECT_OPAQUE);
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gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
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gs_effect_set_texture(image, this->texture);
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while (gs_effect_loop(effect, "Draw"))
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gs_draw_sprite(this->texture, 0, 0, 0);
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if (this->cursorVisible && this->cursorTex)
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{
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effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
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image = gs_effect_get_param_by_name(effect, "image");
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gs_effect_set_texture(image, this->cursorTex);
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gs_matrix_push();
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gs_matrix_translate3f(this->cursorRect.x, this->cursorRect.y, 0.0f);
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if (!this->cursorMono)
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{
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while (gs_effect_loop(effect, "Draw"))
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gs_draw_sprite(this->cursorTex, 0, 0, 0);
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}
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else
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{
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while (gs_effect_loop(effect, "Draw"))
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{
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gs_matrix_push();
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gs_matrix_translate3f(this->cursor.x, this->cursor.y, 0.0f);
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gs_draw_sprite(this->cursorTex, 0, 0, 0);
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gs_matrix_pop();
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glEnable(GL_COLOR_LOGIC_OP);
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glLogicOp(GL_AND);
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gs_draw_sprite_subregion(
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this->cursorTex , 0,
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0 , 0,
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this->cursorRect.cx, this->cursorRect.cy / 2 - 1);
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glLogicOp(GL_XOR);
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gs_draw_sprite_subregion(
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this->cursorTex , 0,
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0 , this->cursorRect.cy / 2 + 1,
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this->cursorRect.cx, this->cursorRect.cy / 2);
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glDisable(GL_COLOR_LOGIC_OP);
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}
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}
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gs_matrix_pop();
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gs_set_scissor_rect(NULL);
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}
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}
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static uint32_t lgGetWidth(void * data)
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