mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-04 06:12:04 +00:00
[client] add ImPlot and rework latency graphs
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@@ -104,7 +104,6 @@ add_library(renderer_EGL STATIC
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filter_downscale.c
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${EGL_SHADER_OBJS}
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"${CMAKE_CURRENT_BINARY_DIR}/shader/desktop_rgb.def.h"
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${PROJECT_TOP}/repos/cimgui/imgui/backends/imgui_impl_opengl3.cpp
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)
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target_compile_definitions(renderer_EGL PRIVATE CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1 IMGUI_IMPL_OPENGL_ES3)
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@@ -113,7 +112,7 @@ target_link_libraries(renderer_EGL
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PkgConfig::RENDERER_EGL
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lg_common
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cimgui
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lg_gui
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)
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if(RENDERER_EGL_OPT_FOUND)
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target_link_libraries(renderer_EGL
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@@ -36,7 +36,7 @@
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#include <GLES3/gl32.h>
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#include "cimgui.h"
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#include "generator/output/cimgui_impl.h"
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#include "cimgui_impl.h"
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#include <math.h>
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#include <stdlib.h>
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@@ -124,9 +124,6 @@ struct Inst
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int overlayHistoryCount[DESKTOP_DAMAGE_COUNT];
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unsigned int overlayHistoryIdx;
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RingBuffer importTimings;
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GraphHandle importGraph;
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bool showSpice;
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int spiceWidth, spiceHeight;
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@@ -292,10 +289,6 @@ static bool egl_create(LG_Renderer ** renderer, const LG_RendererParams params,
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LG_LOCK_INIT(this->desktopDamageLock);
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this->desktopDamage[0].count = -1;
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this->importTimings = ringbuffer_new(256, sizeof(float));
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this->importGraph = app_registerGraph("IMPORT", this->importTimings,
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0.0f, 5.0f, NULL);
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*needsOpenGL = false;
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return true;
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}
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@@ -317,8 +310,6 @@ static void egl_deinitialize(LG_Renderer * renderer)
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egl_stateInvalidate();
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}
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ringbuffer_free(&this->importTimings);
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egl_desktopFree(&this->desktop);
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egl_cursorFree (&this->cursor);
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egl_damageFree (&this->damage);
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@@ -592,10 +583,8 @@ static void egl_onResize(LG_Renderer * renderer, const int width, const int heig
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static bool egl_onFontUpdate(LG_Renderer * renderer)
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{
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ImGui_ImplOpenGL3_DestroyFontsTexture();
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const bool result = ImGui_ImplOpenGL3_CreateFontsTexture();
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egl_stateInvalidate();
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return result;
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return true;
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}
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static bool egl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cursor,
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@@ -759,14 +748,14 @@ static bool egl_onFrame(LG_Renderer * renderer, const FrameBuffer * frame, int d
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struct Inst * this = UPCAST(struct Inst, renderer);
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egl_stateCheckShared();
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uint64_t start = nanotime();
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const uint64_t start = nanotime();
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if (unlikely(!egl_desktopUpdate(
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this->desktop, frame, dmaFd, damageRects, damageRectsCount)))
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{
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DEBUG_INFO("Failed to to update the desktop");
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return false;
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}
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ringbuffer_push(this->importTimings, &(float){ (nanotime() - start) * 1e-6f });
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app_setFrameImportTime(nanotime() - start);
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INTERLOCKED_SECTION(this->desktopDamageLock, {
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struct DesktopDamage * damage = this->desktopDamage + this->desktopDamageIdx;
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@@ -496,10 +496,6 @@ static void configUI(void * opaque, int * id)
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bool doMove = false;
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ImVec2 window, pos;
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igGetWindowPos(&window);
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igGetMousePos(&pos);
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EGL_Filter ** filters = vector_data(&this->filters);
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size_t count = vector_size(&this->filters);
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for (size_t i = 0; i < count; ++i)
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@@ -8,7 +8,6 @@ pkg_check_modules(RENDERER_OPENGL REQUIRED IMPORTED_TARGET
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add_library(renderer_OpenGL STATIC
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opengl.c
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${PROJECT_TOP}/repos/cimgui/imgui/backends/imgui_impl_opengl2.cpp
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)
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target_compile_definitions(renderer_OpenGL PRIVATE CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1)
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@@ -17,7 +16,7 @@ target_link_libraries(renderer_OpenGL
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PkgConfig::RENDERER_OPENGL
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lg_common
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cimgui
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lg_gui
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)
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target_include_directories(renderer_OpenGL
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@@ -29,7 +29,7 @@
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#include <GL/gl.h>
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#include "cimgui.h"
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#include "generator/output/cimgui_impl.h"
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#include "cimgui_impl.h"
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#include "common/debug.h"
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#include "common/option.h"
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@@ -318,8 +318,7 @@ void opengl_onResize(LG_Renderer * renderer, const int width, const int height,
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static bool opengl_onFontUpdate(LG_Renderer * renderer)
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{
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ImGui_ImplOpenGL2_DestroyFontsTexture();
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return ImGui_ImplOpenGL2_CreateFontsTexture();
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return true;
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}
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bool opengl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cursor,
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