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[common] use correct argument order for calloc
The signature for calloc is void *calloc(size_t num, size_t size), where num is the number of elements to allocate, and size is the size. Therefore, to allocate a single struct, we should pass 1 for num and the size of the struct as size. In some places, we use the opposite order, and we should flip it.
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@ -39,7 +39,7 @@ struct LGEvent
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LGEvent * lgCreateEvent(bool autoReset, unsigned int msSpinTime)
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LGEvent * lgCreateEvent(bool autoReset, unsigned int msSpinTime)
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{
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{
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LGEvent * handle = (LGEvent *)calloc(sizeof(*handle), 1);
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LGEvent * handle = (LGEvent *)calloc(1, sizeof(*handle));
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if (!handle)
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if (!handle)
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{
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{
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DEBUG_ERROR("Failed to allocate memory");
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DEBUG_ERROR("Failed to allocate memory");
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@ -160,7 +160,7 @@ bool ivshmemInit(struct IVSHMEM * dev)
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return false;
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return false;
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}
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}
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infData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)calloc(reqSize, 1);
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infData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)calloc(1, reqSize);
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infData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
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infData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
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if (!SetupDiGetDeviceInterfaceDetail(devInfoSet, &devInterfaceData, infData, reqSize, NULL, NULL))
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if (!SetupDiGetDeviceInterfaceDetail(devInfoSet, &devInterfaceData, infData, reqSize, NULL, NULL))
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{
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{
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