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https://github.com/gnif/LookingGlass.git
synced 2024-11-25 06:47:19 +00:00
[client] audio/pw: flush playback buffers before stopping
This stops the end of the playback from being truncated. It also prevents an audible glitch when playback next starts due to the truncated data being left behind in the ring buffer.
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@ -29,6 +29,16 @@
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#include "common/ringbuffer.h"
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#include "common/ringbuffer.h"
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#include "common/util.h"
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#include "common/util.h"
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typedef enum
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{
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STREAM_STATE_INACTIVE,
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STREAM_STATE_ACTIVE,
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STREAM_STATE_FLUSHING,
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STREAM_STATE_DRAINING,
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STREAM_STATE_RESTARTING
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}
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StreamState;
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struct PipeWire
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struct PipeWire
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{
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{
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struct pw_loop * loop;
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struct pw_loop * loop;
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@ -43,7 +53,7 @@ struct PipeWire
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int stride;
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int stride;
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RingBuffer buffer;
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RingBuffer buffer;
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bool active;
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StreamState state;
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}
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}
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playback;
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playback;
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@ -68,7 +78,17 @@ static void pipewire_onPlaybackProcess(void * userdata)
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struct pw_buffer * pbuf;
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struct pw_buffer * pbuf;
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if (!ringbuffer_getCount(pw.playback.buffer))
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if (!ringbuffer_getCount(pw.playback.buffer))
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{
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if (pw.playback.state == STREAM_STATE_FLUSHING)
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{
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_DRAINING;
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pw_thread_loop_unlock(pw.thread);
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}
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return;
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return;
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}
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if (!(pbuf = pw_stream_dequeue_buffer(pw.playback.stream)))
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if (!(pbuf = pw_stream_dequeue_buffer(pw.playback.stream)))
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{
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{
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@ -93,6 +113,26 @@ static void pipewire_onPlaybackProcess(void * userdata)
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pw_stream_queue_buffer(pw.playback.stream, pbuf);
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pw_stream_queue_buffer(pw.playback.stream, pbuf);
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}
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}
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static void pipewire_onPlaybackDrained(void * userdata)
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{
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pw_thread_loop_lock(pw.thread);
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if (pw.playback.state == STREAM_STATE_RESTARTING)
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{
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// A play command was received while we were in the middle of stopping;
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// switch straight back into playing
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_ACTIVE;
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}
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else
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{
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pw_stream_set_active(pw.playback.stream, false);
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pw.playback.state = STREAM_STATE_INACTIVE;
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}
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pw_thread_loop_unlock(pw.thread);
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}
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static bool pipewire_init(void)
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static bool pipewire_init(void)
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{
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{
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pw_init(NULL, NULL);
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pw_init(NULL, NULL);
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@ -138,7 +178,6 @@ static void pipewire_playbackStopStream(void)
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return;
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return;
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pw_thread_loop_lock(pw.thread);
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.playback.stream, true);
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pw_stream_destroy(pw.playback.stream);
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pw_stream_destroy(pw.playback.stream);
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pw.playback.stream = NULL;
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pw.playback.stream = NULL;
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pw_thread_loop_unlock(pw.thread);
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pw_thread_loop_unlock(pw.thread);
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@ -152,7 +191,8 @@ static void pipewire_playbackStart(int channels, int sampleRate)
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static const struct pw_stream_events events =
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static const struct pw_stream_events events =
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{
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{
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.version = PW_VERSION_STREAM_EVENTS,
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.version = PW_VERSION_STREAM_EVENTS,
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.process = pipewire_onPlaybackProcess
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.process = pipewire_onPlaybackProcess,
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.drained = pipewire_onPlaybackDrained
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};
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};
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if (pw.playback.stream &&
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if (pw.playback.stream &&
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@ -217,23 +257,61 @@ static void pipewire_playbackPlay(uint8_t * data, size_t size)
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ringbuffer_append(pw.playback.buffer, data, size / pw.playback.stride);
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ringbuffer_append(pw.playback.buffer, data, size / pw.playback.stride);
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if (!pw.playback.active)
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if (pw.playback.state != STREAM_STATE_ACTIVE &&
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pw.playback.state != STREAM_STATE_RESTARTING)
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{
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{
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pw_thread_loop_lock(pw.thread);
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.active = true;
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switch (pw.playback.state) {
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case STREAM_STATE_INACTIVE:
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_ACTIVE;
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break;
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case STREAM_STATE_FLUSHING:
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// We were preparing to stop; just carry on as if nothing happened
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pw.playback.state = STREAM_STATE_ACTIVE;
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break;
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case STREAM_STATE_DRAINING:
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// We are in the middle of draining the PipeWire buffers; we will need
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// to reactivate the stream once this has completed
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pw.playback.state = STREAM_STATE_RESTARTING;
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break;
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default:
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DEBUG_UNREACHABLE();
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}
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pw_thread_loop_unlock(pw.thread);
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pw_thread_loop_unlock(pw.thread);
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}
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}
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}
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}
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static void pipewire_playbackStop(void)
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static void pipewire_playbackStop(void)
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{
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{
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if (!pw.playback.active)
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if (pw.playback.state != STREAM_STATE_ACTIVE &&
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pw.playback.state != STREAM_STATE_RESTARTING)
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return;
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return;
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pw_thread_loop_lock(pw.thread);
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pw_thread_loop_lock(pw.thread);
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pw_stream_set_active(pw.playback.stream, false);
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pw.playback.active = false;
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switch (pw.playback.state)
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{
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case STREAM_STATE_ACTIVE:
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pw.playback.state = STREAM_STATE_FLUSHING;
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break;
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case STREAM_STATE_RESTARTING:
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// A stop was requested, and then a start while PipeWire was draining, and
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// now another stop. PipeWire hasn't finished draining yet so just switch
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// the state back
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pw.playback.state = STREAM_STATE_DRAINING;
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break;
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default:
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DEBUG_UNREACHABLE();
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}
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pw_thread_loop_unlock(pw.thread);
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pw_thread_loop_unlock(pw.thread);
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}
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}
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@ -265,7 +343,6 @@ static void pipewire_recordStopStream(void)
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return;
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return;
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pw_thread_loop_lock(pw.thread);
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.record.stream, true);
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pw_stream_destroy(pw.record.stream);
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pw_stream_destroy(pw.record.stream);
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pw.record.stream = NULL;
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pw.record.stream = NULL;
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pw_thread_loop_unlock(pw.thread);
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pw_thread_loop_unlock(pw.thread);
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