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https://github.com/gnif/LookingGlass.git
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[client] spice: update to properly support all cursor types
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@@ -976,9 +976,17 @@ static void spice_setCursorRGBAImage(int width, int height, int hx, int hy,
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g_state.spiceHotX = hx;
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g_state.spiceHotY = hy;
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void * copied = malloc(width * height * 4);
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memcpy(copied, data, width * height * 4);
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renderQueue_cursorImage(false, width, height, width * 4, copied);
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const uint8_t * rgba = data;
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uint8_t * bgra = malloc(width * height * 4);
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for (int i = 0; i < width * height; ++i)
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{
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bgra[i * 4 + 0] = rgba[i * 4 + 2];
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bgra[i * 4 + 1] = rgba[i * 4 + 1];
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bgra[i * 4 + 2] = rgba[i * 4 + 0];
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bgra[i * 4 + 3] = rgba[i * 4 + 3];
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}
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renderQueue_cursorImage(
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LG_CURSOR_COLOR, width, height, width * 4, bgra);
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}
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static void spice_setCursorMonoImage(int width, int height, int hx, int hy,
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@@ -989,9 +997,37 @@ static void spice_setCursorMonoImage(int width, int height, int hx, int hy,
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int stride = (width + 7) / 8;
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uint8_t * buffer = malloc(stride * height * 2);
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memcpy(buffer, xorMask, stride * height);
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memcpy(buffer + stride * height, andMask, stride * height);
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renderQueue_cursorImage(true, width, height * 2, stride, buffer);
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memcpy(buffer, andMask, stride * height);
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memcpy(buffer + stride * height, xorMask, stride * height);
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renderQueue_cursorImage(
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LG_CURSOR_MONOCHROME, width, height * 2, stride, buffer);
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}
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static void spice_setCursorColorImage(int width, int height, int hx, int hy,
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const void * data, const void * maskData)
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{
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g_state.spiceHotX = hx;
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g_state.spiceHotY = hy;
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const uint8_t * rgba = data;
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const uint8_t * andMask = maskData;
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const int maskStride = (width + 7) / 8;
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uint8_t * bgra = malloc(width * height * 4);
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for (int y = 0; y < height; ++y)
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{
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for (int x = 0; x < width; ++x)
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{
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const int i = y * width + x;
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bgra[i * 4 + 0] = rgba[i * 4 + 2];
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bgra[i * 4 + 1] = rgba[i * 4 + 1];
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bgra[i * 4 + 2] = rgba[i * 4 + 0];
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bgra[i * 4 + 3] =
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andMask[y * maskStride + x / 8] & (0x80U >> (x % 8)) ? 255 : 0;
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}
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}
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renderQueue_cursorImage(
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LG_CURSOR_MASKED_COLOR, width, height, width * 4, bgra);
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}
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static void spice_setCursorState(bool visible, int x, int y)
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@@ -1038,6 +1074,7 @@ int spiceThread(void * arg)
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.autoConnect = false,
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.setRGBAImage = spice_setCursorRGBAImage,
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.setMonoImage = spice_setCursorMonoImage,
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.setColorImage = spice_setCursorColorImage,
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.setState = spice_setCursorState,
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},
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#if ENABLE_AUDIO
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@@ -224,12 +224,12 @@ void renderQueue_cursorState(bool visible, int x, int y, int hx, int hy)
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ll_push(l_renderQueue, cmd);
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}
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void renderQueue_cursorImage(bool monochrome, int width, int height, int pitch,
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uint8_t * data)
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void renderQueue_cursorImage(LG_RendererCursor type,
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int width, int height, int pitch, uint8_t * data)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = CURSOR_OP_IMAGE;
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cmd->cursorImage.monochrome = monochrome;
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cmd->cursorImage.type = type;
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cmd->cursorImage.width = width;
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cmd->cursorImage.height = height;
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cmd->cursorImage.pitch = pitch;
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@@ -288,7 +288,7 @@ void renderQueue_process(void)
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case CURSOR_OP_IMAGE:
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RENDERER(onMouseShape,
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cmd->cursorImage.monochrome ? LG_CURSOR_MONOCHROME : LG_CURSOR_COLOR,
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cmd->cursorImage.type,
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cmd->cursorImage.width, cmd->cursorImage.height,
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cmd->cursorImage.pitch, cmd->cursorImage.data);
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free(cmd->cursorImage.data);
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@@ -86,7 +86,7 @@ typedef struct
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struct
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{
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bool monochrome;
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LG_RendererCursor type;
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int width;
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int height;
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int pitch;
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@@ -117,5 +117,6 @@ void renderQueue_surfaceFormat(const LG_RendererFormat format,
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void renderQueue_cursorState(bool visible, int x, int y, int hx, int hy);
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void renderQueue_cursorImage(bool monochrome, int width, int height, int pitch,
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void renderQueue_cursorImage(LG_RendererCursor type,
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int width, int height, int pitch,
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uint8_t * data);
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Submodule repos/PureSpice updated: 96c1f8c5c4...4f0f5b5b9f
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