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https://github.com/gnif/LookingGlass.git
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[all] moved time and locking methods to the common library
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278d851c7c
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@ -19,81 +19,9 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#include <time.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdbool.h>
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static inline uint64_t microtime()
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{
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struct timespec time;
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clock_gettime(CLOCK_MONOTONIC_RAW, &time);
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return ((uint64_t)time.tv_sec * 1000000) + (time.tv_nsec / 1000);
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}
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static inline uint64_t nanotime()
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{
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struct timespec time;
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clock_gettime(CLOCK_MONOTONIC_RAW, &time);
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return ((uint64_t)time.tv_sec * 1e9) + time.tv_nsec;
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}
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static inline void nsleep(uint64_t ns)
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{
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const struct timespec ts =
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{
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.tv_sec = ns / 1e9,
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.tv_nsec = ns - ((ns / 1e9) * 1e9)
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};
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nanosleep(&ts, NULL);
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}
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#ifdef ATOMIC_LOCKING
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#define LG_LOCK_MODE "Atomic"
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typedef volatile int LG_Lock;
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#define LG_LOCK_INIT(x) (x) = 0
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#define LG_LOCK(x) while(__sync_lock_test_and_set(&(x), 1)) {nsleep(100);}
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#define LG_UNLOCK(x) __sync_lock_release(&x)
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#define LG_LOCK_FREE(x)
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#else
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#include <SDL2/SDL.h>
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#define LG_LOCK_MODE "Mutex"
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typedef SDL_mutex * LG_Lock;
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#define LG_LOCK_INIT(x) (x = SDL_CreateMutex())
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#define LG_LOCK(x) SDL_LockMutex(x)
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#define LG_UNLOCK(x) SDL_UnlockMutex(x)
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#define LG_LOCK_FREE(x) SDL_DestroyMutex(x)
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#endif
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static inline uint32_t get_bit(const uint8_t * const base, size_t * const offset)
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{
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uint32_t out = ((*(base + (*offset >> 0x3))) >> (0x7 - (*offset & 0x7))) & 0x1;
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++*offset;
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return out;
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}
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static inline uint32_t get_bits(const uint8_t * const base, size_t * const offset, const uint8_t bits)
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{
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uint32_t value = 0;
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for (int i = 0; i < bits; ++i)
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value |= (get_bit(base, offset) ? 1 : 0) << (bits - i - 1);
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return value;
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}
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static inline uint32_t decode_u_golomb(const uint8_t * const base, size_t * const offset)
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{
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uint32_t i = 0;
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while(get_bit(base, offset) == 0)
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++i;
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return ((1 << i) - 1 + get_bits(base, offset, i));
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}
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static inline int32_t decode_s_golomb(const uint8_t * const base, size_t * const offset)
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{
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const uint32_t g = decode_u_golomb(base, offset);
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return (g & 0x1) ? (g + 1) / 2 : -(g / 2);
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}
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// reads the specified file into a new buffer
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// the callee must free the buffer
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bool file_get_contents(const char * filename, char ** buffer, size_t * length);
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@ -19,7 +19,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "alert.h"
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#include "common/debug.h"
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#include "utils.h"
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#include "common/locking.h"
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#include "texture.h"
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#include "shader.h"
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@ -19,7 +19,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "cursor.h"
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#include "common/debug.h"
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#include "utils.h"
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#include "common/locking.h"
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#include "texture.h"
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#include "shader.h"
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@ -20,7 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "desktop.h"
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#include "common/debug.h"
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#include "common/option.h"
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#include "utils.h"
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#include "common/locking.h"
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#include "texture.h"
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#include "shader.h"
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@ -22,6 +22,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/debug.h"
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#include "common/option.h"
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#include "common/sysinfo.h"
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#include "common/time.h"
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#include "utils.h"
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#include "dynamic/fonts.h"
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@ -33,7 +33,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/debug.h"
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#include "common/option.h"
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#include "common/framebuffer.h"
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#include "utils.h"
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#include "common/locking.h"
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#include "dynamic/fonts.h"
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#include "ll.h"
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@ -18,8 +18,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "spice/spice.h"
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#include "utils.h"
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#include "common/debug.h"
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#include "common/locking.h"
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#include <string.h>
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#include <unistd.h>
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@ -19,7 +19,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "ll.h"
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#include "utils.h"
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#include "common/locking.h"
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#include <stdlib.h>
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#include <assert.h>
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@ -45,6 +45,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/KVMFR.h"
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#include "common/stringutils.h"
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#include "common/thread.h"
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#include "common/locking.h"
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#include "common/event.h"
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#include "common/ivshmem.h"
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#include "common/time.h"
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@ -112,7 +113,7 @@ static void updatePositionInfo()
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if (force && params.forceAspect)
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{
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state.resizeTimeout = getMicrotime() + RESIZE_TIMEOUT;
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state.resizeTimeout = microtime() + RESIZE_TIMEOUT;
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state.resizeDone = false;
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}
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}
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@ -219,7 +220,7 @@ static int renderThread(void * unused)
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clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &time, NULL);
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if (!state.resizeDone && state.resizeTimeout < getMicrotime())
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if (!state.resizeDone && state.resizeTimeout < microtime())
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{
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SDL_SetWindowSize(
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state.window,
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@ -18,6 +18,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include "time.h"
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#define INTERLOCKED_AND8 __sync_fetch_and_and
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#define INTERLOCKED_OR8 __sync_fetch_and_or
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#define INTERLOCKED_INC(x) __sync_fetch_and_add((x), 1)
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@ -35,3 +37,10 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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while(__sync_lock_test_and_set(&(lock), 1)) while((lock)); \
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x\
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__sync_lock_release(&(lock));
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#define LG_LOCK_MODE "Atomic"
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typedef volatile int LG_Lock;
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#define LG_LOCK_INIT(x) (x) = 0
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#define LG_LOCK(x) while(__sync_lock_test_and_set(&(x), 1)) {nsleep(100);}
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#define LG_UNLOCK(x) __sync_lock_release(&x)
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#define LG_LOCK_FREE(x)
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@ -25,9 +25,10 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <windows.h>
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#else
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#include <time.h>
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#include <stdint.h>
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#endif
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static inline uint64_t getMicrotime()
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static inline uint64_t microtime()
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{
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#if defined(_WIN32)
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static LARGE_INTEGER freq = { 0 };
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@ -43,3 +44,23 @@ static inline uint64_t getMicrotime()
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return (uint64_t)time.tv_sec * 1000000LL + time.tv_nsec / 1000LL;
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#endif
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}
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#if !defined(_WIN32)
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//FIXME: make win32 versions
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static inline uint64_t nanotime()
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{
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struct timespec time;
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clock_gettime(CLOCK_MONOTONIC_RAW, &time);
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return ((uint64_t)time.tv_sec * 1e9) + time.tv_nsec;
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}
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static inline void nsleep(uint64_t ns)
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{
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const struct timespec ts =
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{
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.tv_sec = ns / 1e9,
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.tv_nsec = ns - ((ns / 1e9) * 1e9)
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};
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nanosleep(&ts, NULL);
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}
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#endif
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@ -116,11 +116,11 @@ bool lgWaitEvent(LGEvent * event, unsigned int timeout)
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}
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}
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uint64_t now = getMicrotime();
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uint64_t now = microtime();
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uint64_t end = now + spinTime * 1000;
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while(!event->signaled)
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{
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now = getMicrotime();
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now = microtime();
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if (now >= end)
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break;
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}
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