[idd] capture: build frame processing graph

This commit is contained in:
Geoffrey McRae
2026-08-13 13:43:32 +10:00
parent 081dcf8879
commit 43d918b5f3
14 changed files with 824 additions and 2 deletions

View File

@@ -23,6 +23,8 @@
#include <Windows.h>
#include <stdint.h>
static const unsigned FRAME_PROFILE_MAX = 16;
enum class FrameStorage : uint8_t
{
D3D12_TEXTURE,