mirror of
https://github.com/gnif/LookingGlass.git
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[idd] capture: build frame processing graph
This commit is contained in:
286
idd/LGIdd/capture/CFrameGraph.cpp
Normal file
286
idd/LGIdd/capture/CFrameGraph.cpp
Normal file
@@ -0,0 +1,286 @@
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/**
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* Looking Glass
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||||
* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
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||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
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||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "capture/CFrameGraph.h"
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bool Frame::Same(const GraphCfg& left, const GraphCfg& right)
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{
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return
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left.mode == right.mode &&
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Frame::Same(left.adapter, right.adapter) &&
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left.srcWidth == right.srcWidth &&
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left.srcHeight == right.srcHeight &&
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Frame::Same(left.src, right.src) &&
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left.width == right.width &&
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left.height == right.height &&
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Frame::Same(left.checkpoint, right.checkpoint);
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}
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bool Frame::Valid(FrameDamage damage, const RECT * rects, unsigned count,
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unsigned width, unsigned height)
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{
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switch (damage)
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{
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case FrameDamage::NONE:
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case FrameDamage::FULL:
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return count == 0;
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case FrameDamage::RECTS:
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if (!rects || !count || count > FRAME_DAMAGE_MAX)
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return false;
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for (unsigned i = 0; i < count; ++i)
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{
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const RECT& rect = rects[i];
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if (rect.left < 0 ||
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rect.top < 0 ||
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rect.left >= rect.right ||
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rect.top >= rect.bottom ||
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static_cast<unsigned long>(rect.right) > width ||
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static_cast<unsigned long>(rect.bottom) > height)
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return false;
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}
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return true;
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}
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return false;
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}
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void CFrameGraph::Reset()
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{
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m_cfg = GraphCfg {};
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m_nodeCount = 0;
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m_leafCount = 0;
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m_begun = false;
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m_sealed = false;
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}
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bool CFrameGraph::Begin(const GraphCfg& cfg)
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{
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Reset();
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if (!cfg.srcWidth || !cfg.srcHeight || !cfg.width || !cfg.height ||
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!Frame::Valid(cfg.mode) ||
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cfg.src.storage != FrameStorage::D3D12_TEXTURE ||
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cfg.checkpoint.storage != FrameStorage::D3D12_TEXTURE ||
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!Frame::Valid(cfg.src) || !Frame::Valid(cfg.checkpoint) ||
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!Frame::Can(cfg.src.signal, cfg.checkpoint.signal))
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return false;
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m_cfg = cfg;
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GraphNode& source = m_nodes[m_nodeCount++];
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source = GraphNode {};
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source.op = FrameOp::SRC;
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source.parent = FRAME_GRAPH_ROOT;
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source.width = cfg.srcWidth;
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source.height = cfg.srcHeight;
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source.profile = cfg.src;
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m_begun = true;
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return true;
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}
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bool CFrameGraph::Can(const FrameCfg& cfg) const
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{
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if (!m_begun || m_sealed || !cfg.width || !cfg.height ||
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cfg.width != m_cfg.width || cfg.height != m_cfg.height ||
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cfg.mode != m_cfg.mode ||
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!Frame::Same(cfg.adapter, m_cfg.adapter) ||
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!Frame::Valid(cfg.profile))
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return false;
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return Frame::Can(m_cfg.src.signal, cfg.profile.signal);
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}
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unsigned CFrameGraph::Find(FrameOp op, unsigned parent,
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unsigned width, unsigned height,
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const FrameProfile& profile) const
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{
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for (unsigned i = 1; i < m_nodeCount; ++i)
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if (m_nodes[i].op == op && m_nodes[i].parent == parent &&
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m_nodes[i].width == width && m_nodes[i].height == height &&
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Frame::Same(m_nodes[i].profile, profile))
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return i;
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return FRAME_GRAPH_ROOT;
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}
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unsigned CFrameGraph::AddNode(FrameOp op, unsigned parent,
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unsigned width, unsigned height,
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const FrameProfile& profile)
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{
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const unsigned found = Find(op, parent, width, height, profile);
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if (found != FRAME_GRAPH_ROOT)
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return found;
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if (m_nodeCount == FRAME_GRAPH_MAX_NODES)
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return FRAME_GRAPH_ROOT;
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const unsigned index = m_nodeCount++;
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GraphNode& node = m_nodes[index];
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node = GraphNode {};
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node.op = op;
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node.parent = parent;
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node.width = width;
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node.height = height;
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node.profile = profile;
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return index;
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}
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unsigned CFrameGraph::Checkpoint(const FrameProfile& requested)
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{
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const FrameProfile profile =
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Frame::Store(requested, FrameStorage::D3D12_TEXTURE);
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unsigned parent = 0;
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FrameOp op;
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switch (profile.signal)
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{
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case FrameSignal::SRGB:
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op = FrameOp::SDR;
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parent = AddNode(FrameOp::SDR, 0, m_cfg.width, m_cfg.height,
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m_cfg.checkpoint);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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if (Frame::Same(profile, m_cfg.checkpoint))
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return parent;
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break;
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case FrameSignal::SCRGB_LINEAR:
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{
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op = FrameOp::SCRGB;
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FrameProfile scRGB;
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scRGB.storage = FrameStorage::D3D12_TEXTURE;
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scRGB.pixel = FramePixel::RGBA16F;
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scRGB.signal = FrameSignal::SCRGB_LINEAR;
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return AddNode(
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op, 0, m_cfg.width, m_cfg.height, scRGB);
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}
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case FrameSignal::PQ_BT2020:
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op = FrameOp::HDR10;
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if (m_cfg.src.signal == FrameSignal::SCRGB_LINEAR)
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{
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FrameProfile scRGB;
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scRGB.storage = FrameStorage::D3D12_TEXTURE;
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scRGB.pixel = FramePixel::RGBA16F;
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scRGB.signal = FrameSignal::SCRGB_LINEAR;
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parent = AddNode(
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FrameOp::SCRGB, 0, m_cfg.width, m_cfg.height, scRGB);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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}
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else
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{
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parent = AddNode(FrameOp::HDR10, 0,
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m_cfg.width, m_cfg.height, m_cfg.checkpoint);
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if (parent == FRAME_GRAPH_ROOT)
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return FRAME_GRAPH_ROOT;
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if (Frame::Same(profile, m_cfg.checkpoint))
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return parent;
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}
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break;
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default:
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return FRAME_GRAPH_ROOT;
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}
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return AddNode(
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op, parent, m_cfg.width, m_cfg.height, profile);
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}
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bool CFrameGraph::Add(BackendId id, uint32_t epoch, bool required,
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bool primary, const FrameCfg& cfg)
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{
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if (!id || !epoch || !Can(cfg) ||
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m_leafCount == TRANSPORT_MAX_INSTANCES)
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return false;
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for (unsigned i = 0; i < m_leafCount; ++i)
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if (m_leaves[i].id == id && m_leaves[i].epoch == epoch)
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return false;
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const CFrameGraph before = *this;
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const unsigned node = Checkpoint(cfg.profile);
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if (node == FRAME_GRAPH_ROOT)
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{
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*this = before;
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return false;
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}
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GraphLeaf& leaf = m_leaves[m_leafCount++];
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leaf = GraphLeaf {};
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leaf.id = id;
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leaf.epoch = epoch;
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leaf.node = node;
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leaf.required = required;
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leaf.primary = primary;
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leaf.cfg = cfg;
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for (unsigned current = node;
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current != FRAME_GRAPH_ROOT; current = m_nodes[current].parent)
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++m_nodes[current].refs;
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return true;
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}
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bool CFrameGraph::Seal()
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{
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if (!m_begun || m_sealed || !m_leafCount || !m_nodeCount ||
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!m_nodes[0].refs)
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return false;
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for (unsigned i = 0; i < m_leafCount; ++i)
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if (!m_leaves[i].id || !m_leaves[i].epoch ||
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!m_leaves[i].node || m_leaves[i].node >= m_nodeCount)
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return false;
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m_sealed = true;
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return true;
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}
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bool CFrameGraph::Same(const GraphCfg& cfg) const
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{
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return m_sealed && Frame::Same(m_cfg, cfg);
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}
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bool CFrameGraph::Desc(unsigned leaf, const FrameDesc& frame,
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LeafDesc& desc) const
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{
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if (!m_sealed || leaf >= m_leafCount || !frame.serial ||
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frame.format.width != m_cfg.srcWidth ||
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frame.format.height != m_cfg.srcHeight ||
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!Frame::Valid(frame.damage, frame.rects, frame.count,
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m_cfg.srcWidth, m_cfg.srcHeight))
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return false;
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const GraphLeaf& route = m_leaves[leaf];
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const GraphNode& node = m_nodes[route.node];
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desc.id = route.id;
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desc.epoch = route.epoch;
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desc.node = route.node;
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desc.profile = route.cfg.profile;
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desc.frame = frame;
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D12FrameFormat& format = desc.frame.format;
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return D12::Set(format, node.profile, node.width, node.height);
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}
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const GraphNode * CFrameGraph::Nodes(unsigned& count) const
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{
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count = m_sealed ? m_nodeCount : 0;
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return count ? m_nodes : nullptr;
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}
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const GraphLeaf * CFrameGraph::Leaves(unsigned& count) const
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{
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count = m_sealed ? m_leafCount : 0;
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return count ? m_leaves : nullptr;
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}
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142
idd/LGIdd/capture/CFrameGraph.h
Normal file
142
idd/LGIdd/capture/CFrameGraph.h
Normal file
@@ -0,0 +1,142 @@
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/**
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* Looking Glass
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||||
* Copyright © 2017-2026 The Looking Glass Authors
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||||
* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
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#pragma once
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#include "postprocess/D12FrameFormat.h"
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#include "transport/FrameProfile.h"
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#include "transport/TransportConfig.h"
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#include <Windows.h>
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#include <limits.h>
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#include <stdint.h>
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static const unsigned FRAME_DAMAGE_MAX = 256;
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static const unsigned FRAME_GRAPH_ROOT = UINT_MAX;
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static const unsigned FRAME_GRAPH_MAX_NODES =
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1 + 2 * TRANSPORT_MAX_INSTANCES;
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enum class FrameOp : uint8_t
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{
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SRC,
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SDR,
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SCRGB,
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HDR10,
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};
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enum class FrameDamage : uint8_t
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{
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NONE,
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RECTS,
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FULL,
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};
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struct GraphCfg
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{
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GpuMode mode = GpuMode::HARDWARE;
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LUID adapter = {};
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unsigned srcWidth = 0;
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unsigned srcHeight = 0;
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FrameProfile src;
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unsigned width = 0;
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unsigned height = 0;
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FrameProfile checkpoint;
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};
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namespace Frame
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{
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bool Same(const GraphCfg& left, const GraphCfg& right);
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bool Valid(FrameDamage damage, const RECT * rects, unsigned count,
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unsigned width, unsigned height);
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}
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struct GraphNode
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{
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FrameOp op = FrameOp::SRC;
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unsigned parent = FRAME_GRAPH_ROOT;
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unsigned refs = 0;
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unsigned width = 0;
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unsigned height = 0;
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FrameProfile profile;
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};
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struct GraphLeaf
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{
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BackendId id = 0;
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uint32_t epoch = 0;
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unsigned node = 0;
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bool required = false;
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bool primary = false;
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FrameCfg cfg;
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};
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// FrameDesc is resource-free. It can cross graph nodes without retaining the
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// acquired IddCx texture and is paired with owned texture storage separately.
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struct FrameDesc
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{
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uint64_t serial = 0;
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uint64_t captureTime = 0;
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FrameDamage damage = FrameDamage::NONE;
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RECT rects[FRAME_DAMAGE_MAX] = {};
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unsigned count = 0;
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D12FrameFormat format = {};
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};
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struct LeafDesc
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{
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BackendId id = 0;
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uint32_t epoch = 0;
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unsigned node = 0;
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FrameProfile profile;
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FrameDesc frame = {};
|
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};
|
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class CFrameGraph
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{
|
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private:
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GraphCfg m_cfg;
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GraphNode m_nodes[FRAME_GRAPH_MAX_NODES] = {};
|
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GraphLeaf m_leaves[TRANSPORT_MAX_INSTANCES] = {};
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unsigned m_nodeCount = 0;
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unsigned m_leafCount = 0;
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bool m_begun = false;
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bool m_sealed = false;
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unsigned Find(FrameOp op, unsigned parent, unsigned width, unsigned height,
|
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const FrameProfile& profile) const;
|
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unsigned AddNode(FrameOp op, unsigned parent, unsigned width,
|
||||
unsigned height,
|
||||
const FrameProfile& profile);
|
||||
unsigned Checkpoint(const FrameProfile& profile);
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||||
|
||||
public:
|
||||
void Reset();
|
||||
bool Begin(const GraphCfg& cfg);
|
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bool Can(const FrameCfg& cfg) const;
|
||||
bool Add(BackendId id, uint32_t epoch, bool required, bool primary,
|
||||
const FrameCfg& cfg);
|
||||
bool Seal();
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||||
bool Same(const GraphCfg& cfg) const;
|
||||
bool Desc(unsigned leaf, const FrameDesc& frame, LeafDesc& desc) const;
|
||||
|
||||
const GraphCfg& Cfg() const { return m_cfg; }
|
||||
const GraphNode * Nodes(unsigned& count) const;
|
||||
const GraphLeaf * Leaves(unsigned& count) const;
|
||||
};
|
||||
@@ -40,6 +40,34 @@
|
||||
|
||||
static const uint32_t HDR_PQ_MIN_LUMINANCE = 50;
|
||||
static const uint32_t HDR_PQ_MAX_LUMINANCE = 10000;
|
||||
static const uint64_t GRAPH_RETRY_NS = 250000000ULL;
|
||||
|
||||
static bool MakeGraphCfg(const D12FrameFormat& source,
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const D12FrameFormat& checkpoint, bool software,
|
||||
const LUID& adapter, GraphCfg& cfg)
|
||||
{
|
||||
if (!source.width || !source.height ||
|
||||
source.desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D ||
|
||||
!checkpoint.width || !checkpoint.height ||
|
||||
checkpoint.desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
|
||||
return false;
|
||||
|
||||
FrameProfile src;
|
||||
FrameProfile output;
|
||||
if (!D12::Profile(source, FrameStorage::D3D12_TEXTURE, src) ||
|
||||
!D12::Profile(checkpoint, FrameStorage::D3D12_TEXTURE, output))
|
||||
return false;
|
||||
|
||||
cfg.mode = software ? GpuMode::SOFTWARE : GpuMode::HARDWARE;
|
||||
cfg.adapter = adapter;
|
||||
cfg.srcWidth = source.width;
|
||||
cfg.srcHeight = source.height;
|
||||
cfg.src = src;
|
||||
cfg.width = checkpoint.width;
|
||||
cfg.height = checkpoint.height;
|
||||
cfg.checkpoint = output;
|
||||
return true;
|
||||
}
|
||||
|
||||
CSwapChainProcessor::CSwapChainProcessor(CMonitorContext * monitorContext,
|
||||
UINT64 assignmentGeneration, IDDCX_MONITOR monitor,
|
||||
@@ -329,6 +357,8 @@ void CSwapChainProcessor::SwapChainThreadCore()
|
||||
if (WaitForSingleObject(m_terminateEvent.Get(), 0) == WAIT_OBJECT_0)
|
||||
break;
|
||||
|
||||
CfgGraph();
|
||||
|
||||
UINT frameNumber = 0;
|
||||
UINT dirtyRectCount = 0;
|
||||
UINT moveRegionCount = 0;
|
||||
@@ -413,6 +443,7 @@ void CSwapChainProcessor::SwapChainThreadCore()
|
||||
// Every acquired frame must be finished before the next acquire, even if
|
||||
// its presentation number was a duplicate and no work was submitted.
|
||||
hr = IddCxSwapChainFinishedProcessingFrame(m_hSwapChain);
|
||||
surface.Reset();
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// A lost path is normal (mode change/topology rebuild); Windows
|
||||
@@ -493,6 +524,46 @@ bool CSwapChainProcessor::GetContentHDRMetadata(D12FrameFormat& format) const
|
||||
#endif
|
||||
}
|
||||
|
||||
void CSwapChainProcessor::QueueGraph(const D12FrameFormat& source,
|
||||
const D12FrameFormat& checkpoint)
|
||||
{
|
||||
GraphCfg cfg;
|
||||
if (!MakeGraphCfg(
|
||||
source, checkpoint, m_dx11Device->IsSoftware(),
|
||||
m_renderAdapter, cfg))
|
||||
return;
|
||||
if (m_haveGraphCfg && Frame::Same(m_graphCfg, cfg))
|
||||
return;
|
||||
|
||||
m_graphCfg = cfg;
|
||||
m_haveGraphCfg = true;
|
||||
m_graphPending = true;
|
||||
m_graphRetryAt = 0;
|
||||
}
|
||||
|
||||
void CSwapChainProcessor::CfgGraph()
|
||||
{
|
||||
if (!m_graphPending)
|
||||
return;
|
||||
|
||||
const uint64_t now = CFrameScheduler::Nanotime();
|
||||
if (now < m_graphRetryAt)
|
||||
return;
|
||||
|
||||
m_graphPending = false;
|
||||
const CfgResult result =
|
||||
m_devContext->GetTransport().Cfg(m_graphCfg, m_graph);
|
||||
if (result == CfgResult::ACCEPTED)
|
||||
{
|
||||
m_graphRetryAt = 0;
|
||||
}
|
||||
else if (result == CfgResult::RETRY)
|
||||
{
|
||||
m_graphPending = true;
|
||||
m_graphRetryAt = now + GRAPH_RETRY_NS;
|
||||
}
|
||||
}
|
||||
|
||||
bool CSwapChainProcessor::SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer,
|
||||
unsigned dirtyRectCount, unsigned moveRegionCount,
|
||||
DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel,
|
||||
@@ -732,6 +803,10 @@ bool CSwapChainProcessor::SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer
|
||||
|
||||
m_postProcessors[0].GetTimingToken(
|
||||
&timingEffectIndex, &timingToken);
|
||||
|
||||
const D12FrameFormat& graphFormat =
|
||||
m_postProcessors[0].GetTextureFormat();
|
||||
QueueGraph(srcFormat, graphFormat);
|
||||
}
|
||||
|
||||
if (needsReconfigure || postProcessFormatChanged || frameMetadataChanged)
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "d3d/CD3D12Device.h"
|
||||
#include "display/IddCxCompat.h"
|
||||
#include "d3d/CInteropResourcePool.h"
|
||||
#include "capture/CFrameGraph.h"
|
||||
#include "capture/CFrameProcessor.h"
|
||||
#include "postprocess/D12FrameFormat.h"
|
||||
#include "postprocess/CPostProcessor.h"
|
||||
@@ -56,6 +57,11 @@ private:
|
||||
HANDLE m_newFrameEvent;
|
||||
|
||||
CInteropResourcePool m_resPool;
|
||||
CFrameGraph m_graph;
|
||||
GraphCfg m_graphCfg;
|
||||
bool m_haveGraphCfg = false;
|
||||
bool m_graphPending = false;
|
||||
uint64_t m_graphRetryAt = 0;
|
||||
CPostProcessor m_postProcessors[CAPTURE_PIPELINE_SLOTS];
|
||||
std::unique_ptr<CFrameProcessor> m_frameProcessor;
|
||||
// Reconfiguration is exclusive while per-candidate recording is shared.
|
||||
@@ -93,6 +99,9 @@ private:
|
||||
void UpdateHDRMetadata(const IDDCX_METADATA2& metadata);
|
||||
#endif
|
||||
bool GetContentHDRMetadata(D12FrameFormat& format) const;
|
||||
void QueueGraph(const D12FrameFormat& source,
|
||||
const D12FrameFormat& checkpoint);
|
||||
void CfgGraph();
|
||||
bool SwapChainNewFrame(ComPtr<IDXGIResource> acquiredBuffer,
|
||||
unsigned dirtyRectCount, unsigned moveRegionCount,
|
||||
DXGI_COLOR_SPACE_TYPE colorSpace, UINT sdrWhiteLevel,
|
||||
|
||||
Reference in New Issue
Block a user