mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-26 07:17:23 +00:00
[host] added multi-threaded memcopy for high resolutions
This commit is contained in:
parent
a08aad8009
commit
43b096a5e7
@ -21,7 +21,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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using namespace Capture;
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using namespace Capture;
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#include "common/debug.h"
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#include "common/debug.h"
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#include "common/memcpySSE.h"
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DXGI::DXGI() :
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DXGI::DXGI() :
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m_options(NULL),
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m_options(NULL),
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@ -33,11 +32,11 @@ DXGI::DXGI() :
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m_texture(),
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m_texture(),
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m_pointer(NULL)
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m_pointer(NULL)
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{
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{
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}
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}
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DXGI::~DXGI()
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DXGI::~DXGI()
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{
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{
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}
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}
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bool DXGI::Initialize(CaptureOptions * options)
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bool DXGI::Initialize(CaptureOptions * options)
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@ -310,7 +309,7 @@ GrabStatus DXGI::GrabFrame(FrameInfo & frame)
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frame.stride = m_mapping.RowPitch / 4;
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frame.stride = m_mapping.RowPitch / 4;
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unsigned int size = m_height * m_mapping.RowPitch;
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unsigned int size = m_height * m_mapping.RowPitch;
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memcpySSE(frame.buffer, m_mapping.pData, size < frame.bufferSize ? size : frame.bufferSize);
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m_memcpy.Copy(frame.buffer, m_mapping.pData, size < frame.bufferSize ? size : frame.bufferSize);
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return GRAB_STATUS_OK;
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return GRAB_STATUS_OK;
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}
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}
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@ -448,7 +447,7 @@ GrabStatus DXGI::GrabFrame(FrameInfo & frame)
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frame.stride = m_mapping.RowPitch / 4;
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frame.stride = m_mapping.RowPitch / 4;
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unsigned int size = m_height * m_mapping.RowPitch;
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unsigned int size = m_height * m_mapping.RowPitch;
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memcpySSE(frame.buffer, m_mapping.pData, size < frame.bufferSize ? size : frame.bufferSize);
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m_memcpy.Copy(frame.buffer, m_mapping.pData, size < frame.bufferSize ? size : frame.bufferSize);
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return GRAB_STATUS_OK;
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return GRAB_STATUS_OK;
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}
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}
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@ -20,6 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#pragma once
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#pragma once
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#include "ICapture.h"
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#include "ICapture.h"
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#include "MultiMemcpy.h"
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#define W32_LEAN_AND_MEAN
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#define W32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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@ -75,6 +76,7 @@ namespace Capture
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unsigned int m_width;
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unsigned int m_width;
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unsigned int m_height;
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unsigned int m_height;
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MultiMemcpy m_memcpy;
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IDXGIFactory1Ptr m_dxgiFactory;
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IDXGIFactory1Ptr m_dxgiFactory;
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ID3D11DevicePtr m_device;
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ID3D11DevicePtr m_device;
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D3D_FEATURE_LEVEL m_featureLevel;
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D3D_FEATURE_LEVEL m_featureLevel;
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70
host/MultiMemcpy.cpp
Normal file
70
host/MultiMemcpy.cpp
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@ -0,0 +1,70 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "MultiMemcpy.h"
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#include "Util.h"
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#include "common/memcpySSE.h"
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MultiMemcpy::MultiMemcpy()
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{
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for (int i = 0; i < MULTIMEMCPY_THREADS; ++i)
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{
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m_workers[i].start = CreateSemaphore(NULL, 0, 1, NULL);
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m_workers[i].stop = CreateSemaphore(NULL, 0, 1, NULL);
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m_semaphores[i] = m_workers[i].stop;
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m_workers[i].thread = CreateThread(0, 0, WorkerFunction, &m_workers[i], 0, NULL);
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}
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}
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MultiMemcpy::~MultiMemcpy()
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{
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for(int i = 0; i < MULTIMEMCPY_THREADS; ++i)
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{
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TerminateThread(m_workers[i].thread, 0);
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CloseHandle(m_workers[i].start);
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CloseHandle(m_workers[i].stop );
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}
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}
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void MultiMemcpy::Copy(void * dst, void * src, size_t size)
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{
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const size_t block = size / MULTIMEMCPY_THREADS;
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for (int i = 0; i < MULTIMEMCPY_THREADS; ++i)
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{
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m_workers[i].dst = (uint8_t *)dst + i * block;
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m_workers[i].src = (uint8_t *)src + i * block;
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m_workers[i].size = (i + 1) * block - i * block;
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ReleaseSemaphore(m_workers[i].start, 1, NULL);
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}
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WaitForMultipleObjects(MULTIMEMCPY_THREADS, m_semaphores, TRUE, INFINITE);
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}
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DWORD WINAPI MultiMemcpy::WorkerFunction(LPVOID param)
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{
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struct Worker * w = (struct Worker *)param;
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for(;;)
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{
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WaitForSingleObject(w->start, INFINITE);
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memcpySSE(w->dst, w->src, w->size);
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ReleaseSemaphore(w->stop, 1, NULL);
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}
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}
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48
host/MultiMemcpy.h
Normal file
48
host/MultiMemcpy.h
Normal file
@ -0,0 +1,48 @@
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#define MULTIMEMCPY_THREADS 4
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#include <Windows.h>
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#include <stdint.h>
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#pragma once
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class MultiMemcpy
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{
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public:
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MultiMemcpy();
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~MultiMemcpy();
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void Copy(void * dst, void * src, size_t size);
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private:
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struct Worker
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{
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HANDLE start;
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HANDLE stop;
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HANDLE thread;
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void * dst;
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void * src;
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size_t size;
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};
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HANDLE m_semaphores[MULTIMEMCPY_THREADS];
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struct Worker m_workers[MULTIMEMCPY_THREADS];
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static DWORD WINAPI WorkerFunction(LPVOID param);
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};
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@ -23,16 +23,9 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/debug.h"
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#include "common/debug.h"
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#include "common/KVMFR.h"
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#include "common/KVMFR.h"
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#include "Util.h"
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#include "CaptureFactory.h"
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#include "CaptureFactory.h"
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#if __MINGW32__
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#define INTERLOCKED_AND8 __sync_and_and_fetch
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#define INTERLOCKED_OR8 __sync_or_and_fetch
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#else
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#define INTERLOCKED_OR8 InterlockedOr8
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#define INTERLOCKED_AND8 InterlockedAnd8
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#endif
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Service * Service::m_instance = NULL;
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Service * Service::m_instance = NULL;
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Service::Service() :
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Service::Service() :
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72
host/Util.h
72
host/Util.h
@ -29,6 +29,14 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#endif
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#endif
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#if __MINGW32__
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#define INTERLOCKED_AND8 __sync_and_and_fetch
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#define INTERLOCKED_OR8 __sync_or_and_fetch
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#else
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#define INTERLOCKED_OR8 InterlockedOr8
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#define INTERLOCKED_AND8 InterlockedAnd8
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#endif
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class Util
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class Util
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{
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{
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public:
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public:
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@ -120,68 +128,4 @@ public:
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_mm_stream_si128((__m128i *)&dest[32], v2);
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_mm_stream_si128((__m128i *)&dest[32], v2);
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}
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}
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}
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}
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static void DrawCursor(
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const enum CursorType type,
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const uint8_t * cursorData,
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const POINT cursorRect,
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const unsigned int cursorPitch,
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const POINT cursorPos,
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FrameInfo & frame
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)
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{
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const int maxHeight = min(cursorRect.y, (int)frame.height - cursorPos.y);
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const int maxWidth = min(cursorRect.x, (int)frame.width - cursorPos.x);
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switch (type)
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{
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case CURSOR_TYPE_COLOR:
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{
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const unsigned int destPitch = frame.stride * 4;
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for (int y = abs(min(0, cursorPos.y)); y < maxHeight; ++y)
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for (int x = abs(min(0, cursorPos.x)); x < maxWidth; ++x)
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{
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uint8_t *src = (uint8_t *)cursorData + (cursorPitch * y) + (x * 4);
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uint8_t *dst = (uint8_t *)frame.buffer + (destPitch * (y + cursorPos.y)) + ((x + cursorPos.x) * 4);
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const unsigned int alpha = src[3] + 1;
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const unsigned int inv = 256 - alpha;
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dst[0] = (uint8_t)((alpha * src[0] + inv * dst[0]) >> 8);
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dst[1] = (uint8_t)((alpha * src[1] + inv * dst[1]) >> 8);
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dst[2] = (uint8_t)((alpha * src[2] + inv * dst[2]) >> 8);
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}
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break;
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}
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case CURSOR_TYPE_MASKED_COLOR:
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{
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for (int y = abs(min(0, cursorPos.y)); y < maxHeight; ++y)
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for (int x = abs(min(0, cursorPos.x)); x < maxWidth; ++x)
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{
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uint32_t *src = (uint32_t *)cursorData + ((cursorPitch / 4) * y) + x;
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uint32_t *dst = (uint32_t *)frame.buffer + (frame.stride * (y + cursorPos.y)) + (x + cursorPos.x);
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if (*src & 0xff000000)
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*dst = 0xff000000 | (*dst ^ *src);
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else *dst = 0xff000000 | *src;
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}
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break;
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}
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case CURSOR_TYPE_MONOCHROME:
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{
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for (int y = abs(min(0, cursorPos.y)); y < maxHeight / 2; ++y)
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for (int x = abs(min(0, cursorPos.x)); x < maxWidth; ++x)
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{
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uint8_t *srcAnd = (uint8_t *)cursorData + (cursorPitch * y) + (x / 8);
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uint8_t *srcXor = srcAnd + cursorPitch * (cursorRect.y / 2);
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uint32_t *dst = (uint32_t *)frame.buffer + (frame.stride * (y + cursorPos.y)) + (x + cursorPos.x);
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const uint8_t mask = 0x80 >> (x % 8);
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const uint32_t andMask = (*srcAnd & mask) ? 0xFFFFFFFF : 0xFF000000;
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const uint32_t xorMask = (*srcXor & mask) ? 0x00FFFFFF : 0x00000000;
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*dst = (*dst & andMask) ^ xorMask;
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}
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break;
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}
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}
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}
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};
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};
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@ -335,6 +335,7 @@
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<ClCompile Include="CrashHandler.cpp" />
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<ClCompile Include="CrashHandler.cpp" />
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<ClCompile Include="ivshmem.cpp" />
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<ClCompile Include="ivshmem.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="MultiMemcpy.cpp" />
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<ClCompile Include="Service.cpp" />
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<ClCompile Include="Service.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="CrashHandler.h" />
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<ClInclude Include="CrashHandler.h" />
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<ClInclude Include="ICapture.h" />
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<ClInclude Include="ICapture.h" />
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<ClInclude Include="ivshmem.h" />
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<ClInclude Include="ivshmem.h" />
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<ClInclude Include="MultiMemcpy.h" />
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<ClInclude Include="Service.h" />
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<ClInclude Include="Service.h" />
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<ClInclude Include="Util.h" />
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<ClInclude Include="Util.h" />
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</ItemGroup>
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</ItemGroup>
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<ClCompile Include="CrashHandler.cpp">
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<ClCompile Include="CrashHandler.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="MultiMemcpy.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="ivshmem.h">
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<ClInclude Include="ivshmem.h">
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<ClInclude Include="CrashHandler.h">
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<ClInclude Include="CrashHandler.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="MultiMemcpy.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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