[client] evdev: fix input capture and device handling

Classify configured devices by keyboard and pointer capability so
automatic keyboard capture leaves relative pointer devices with the
display server.

Run descriptor, grab, physical-state, and LED operations on one worker.
Marshal normalized events through each display server's event loop and
serialize ownership changes with per-lane barriers.

Fall back whole lanes to native input when an evdev cohort cannot be
owned, and retry missing or removed devices without disabling the rest.

Handle report framing, SYN_DROPPED, high-resolution wheels, queue
overflow, held-state cleanup, and guest-driven keyboard LEDs. Restore
host LEDs and kernel grabs during teardown.

Re-evaluate capture when the active input transport changes.
This commit is contained in:
Geoffrey McRae
2026-08-21 13:10:34 +10:00
parent 8b38546049
commit 423269802f
12 changed files with 2359 additions and 301 deletions

View File

@@ -95,7 +95,10 @@ Evdev capture
-------------
Advanced users may list Linux evdev devices in ``input:evdev``. They become
active whenever Looking Glass grabs the keyboard, including capture mode and
automatic keyboard capture. The client user must be allowed to read those
devices. Keep ``input:evdevExclusive=yes`` unless duplicate input from the
window system is specifically required.
active when Looking Glass captures their keyboard or relative-pointer role.
Automatic capture takes keyboard-only devices without taking mouse input from
the window system, while full capture takes both roles. Guest keyboard lock
LEDs are mirrored while a writable keyboard is captured. The client user must
be allowed to read the configured devices and write them for LED mirroring.
Keep ``input:evdevExclusive=yes`` unless input from other window-system
devices is also required.