[client] egl: remove extra sampler from TextureBuffer

It was unused, there is a sampler in EGL_Texture (base).
This commit is contained in:
Paul Hollinsky 2022-02-07 18:55:13 -05:00 committed by Geoffrey McRae
parent 809e1095bd
commit 4223a5e38f

View File

@ -33,7 +33,6 @@ typedef struct TextureBuffer
int texCount; int texCount;
GLuint tex[EGL_TEX_BUFFER_MAX]; GLuint tex[EGL_TEX_BUFFER_MAX];
GLuint sampler;
EGL_TexBuffer buf[EGL_TEX_BUFFER_MAX]; EGL_TexBuffer buf[EGL_TEX_BUFFER_MAX];
int bufFree; int bufFree;
GLsync sync; GLsync sync;