[host] windows: add delayExecution function for more accurate sleeps

This change not only exposes and allows use of NtDelayExecution, but
also moves the code to set the system timer resolution.
This commit is contained in:
Geoffrey McRae
2021-07-17 14:55:22 +10:00
parent e228165ff9
commit 411a6b1e49
6 changed files with 105 additions and 14 deletions

View File

@@ -0,0 +1,34 @@
/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <Windows.h>
typedef NTSTATUS (__stdcall *ZwSetTimerResolution_t)(ULONG RequestedResolution,
BOOLEAN Set, PULONG ActualResolution);
extern ZwSetTimerResolution_t ZwSetTimerResolution;
typedef NTSTATUS (__stdcall *NtDelayExecution_t)(BOOL Alertable,
PLARGE_INTEGER DelayInterval);
extern NtDelayExecution_t NtDelayExecution;
void delayInit(void);
// like sleep but more accurate
void delayExecution(float ms);