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[client] spice: fix cursor position mismatch with UI scaling
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@ -979,8 +979,8 @@ static void handleMouseNormal(double ex, double ey)
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struct DoublePoint guest =
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struct DoublePoint guest =
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{
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{
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.x = (g_cursor.pos.x - g_state.dstRect.x) * g_cursor.scale.x * g_cursor.dpiScale,
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.x = (g_cursor.pos.x - g_state.dstRect.x) * g_cursor.scale.x,
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.y = (g_cursor.pos.y - g_state.dstRect.y) * g_cursor.scale.y * g_cursor.dpiScale
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.y = (g_cursor.pos.y - g_state.dstRect.y) * g_cursor.scale.y
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};
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};
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/* add the difference to the offset */
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/* add the difference to the offset */
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