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[idd] capture: never wait on superseded frames
Drop an acquired frame immediately when both retained candidate slots are unavailable. Waiting for up to 2 ms held the IddCx surface and backpressured sources whose frame period was shorter than the wait.
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@@ -108,7 +108,6 @@ private:
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Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_thread[3];
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Wrappers::Event m_terminateEvent;
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Wrappers::Event m_candidateEvent;
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Wrappers::Event m_candidateAvailableEvent;
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Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_publishTimer;
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Wrappers::Event m_cursorDataEvent;
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