mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-09 00:31:31 +00:00
[client] scheduler: qualify presentation feedback
Track cadence, interruption, and calibration wake reasons independently across X11 and Wayland. Feed phase correction back only when a pure cadence wake renders the exact frame that was queued at that wake. Propagate EGL swap results through the display-server boundary. Reject failed presentations and keep pending Wayland HDR descriptions inactive until the preceding surface commit succeeds.
This commit is contained in:
@@ -228,8 +228,11 @@ static const struct wp_image_description_v1_listener hdrImageDescListener =
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.ready2 = hdrImageDescReadyV2,
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};
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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bool waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count)
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{
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bool result = false;
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// EGL presentation sends a batch of Wayland requests ending in a surface
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// commit. A concurrent commit would apply a partial batch and, when explicit
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// sync is active, omit one of the required acquire/release timeline points.
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@@ -248,7 +251,9 @@ void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct
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waylandPresentationFrame();
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applyHDRPending();
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swapWithDamage(&wlWm.swapWithDamage, display, surface, damage, count);
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result = swapWithDamage(
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&wlWm.swapWithDamage, display, surface, damage, count);
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if (result)
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activateReadyHDRImageDesc();
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});
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@@ -305,6 +310,7 @@ void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct
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}
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wlWm.desktop->shellAckConfigureIfNeeded();
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return result;
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}
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#endif
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@@ -750,6 +756,6 @@ void waylandGLSetSwapInterval(int interval)
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void waylandGLSwapBuffers(void)
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{
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waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface, NULL, 0);
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(void)waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface, NULL, 0);
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}
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#endif
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@@ -267,6 +267,7 @@ struct WaylandDSState
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enum WaylandHDRPendingAction pendingHDRAction;
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struct WaylandHDRParameters pendingHDR;
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_Atomic(unsigned) frameEventFlags;
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LGEvent * frameEvent;
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struct wl_list poll; // WaylandPoll::link
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@@ -333,7 +334,8 @@ void waylandCursorScaleChange(void);
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#if defined(ENABLE_EGL) || defined(ENABLE_OPENGL)
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bool waylandEGLInit(int w, int h);
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EGLDisplay waylandGetEGLDisplay(void);
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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bool waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_EGL
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@@ -421,7 +423,7 @@ void waylandWindowFree(void);
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void waylandWindowUpdateScale(void);
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void waylandSetWindowSize(int x, int y);
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bool waylandIsValidPointerPos(int x, int y);
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bool waylandWaitFrame(void);
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LG_DSWaitFrameResult waylandWaitFrame(void);
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void waylandSkipFrame(void);
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void waylandStopWaitFrame(void);
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void waylandNeedsResize(void);
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@@ -113,6 +113,13 @@ static const struct wl_surface_listener wlSurfaceListener = {
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.leave = wlSurfaceLeaveHandler,
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};
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static void waylandSignalFrame(LG_DSWaitFrameResult result)
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{
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atomic_fetch_or_explicit(
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&wlWm.frameEventFlags, result, memory_order_release);
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lgSignalEvent(wlWm.frameEvent);
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}
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static void fractionalScalePreferredScale(void * data,
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struct wp_fractional_scale_v1 * fractionalScale, uint32_t scale)
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{
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@@ -133,7 +140,7 @@ bool waylandWindowInit(const char * title, const char * appId, bool fullscreen,
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DEBUG_ERROR("Failed to initialize event for waitFrame");
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return false;
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}
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lgSignalEvent(wlWm.frameEvent);
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waylandSignalFrame(LG_DS_WAIT_FRAME_INTERRUPTED);
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if (!wlWm.compositor)
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{
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@@ -220,7 +227,7 @@ bool waylandIsValidPointerPos(int x, int y)
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static void frameHandler(void * opaque, struct wl_callback * callback, unsigned int data)
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{
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lgSignalEvent(wlWm.frameEvent);
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waylandSignalFrame(LG_DS_WAIT_FRAME_CADENCE);
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wl_callback_destroy(callback);
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}
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@@ -228,9 +235,11 @@ static const struct wl_callback_listener frame_listener = {
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.done = frameHandler,
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};
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bool waylandWaitFrame(void)
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LG_DSWaitFrameResult waylandWaitFrame(void)
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{
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lgWaitEvent(wlWm.frameEvent, TIMEOUT_INFINITE);
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const LG_DSWaitFrameResult result = atomic_exchange_explicit(
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&wlWm.frameEventFlags, LG_DS_WAIT_FRAME_NONE, memory_order_acquire);
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INTERLOCKED_SECTION(wlWm.surfaceLock,
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{
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@@ -239,7 +248,7 @@ bool waylandWaitFrame(void)
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wl_callback_add_listener(callback, &frame_listener, NULL);
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});
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return false;
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return result;
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}
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void waylandSkipFrame(void)
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@@ -253,5 +262,5 @@ void waylandSkipFrame(void)
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void waylandStopWaitFrame(void)
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{
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lgSignalEvent(wlWm.frameEvent);
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waylandSignalFrame(LG_DS_WAIT_FRAME_INTERRUPTED);
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}
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@@ -95,6 +95,13 @@ static void x11XPresentEvent(XGenericEventCookie *cookie);
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static void x11UpdateKeyboardGroup(void);
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static void x11GrabPointer(void);
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static void x11SignalFrame(LG_DSWaitFrameResult result)
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{
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atomic_fetch_or_explicit(
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&x11.frameEventFlags, result, memory_order_release);
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lgSignalEvent(x11.frameEvent);
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}
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static uint64_t x11ModePeriod(
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const XRRScreenResources * resources, RRMode modeID)
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{
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@@ -849,7 +856,7 @@ static void x11Startup(void)
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static void x11Shutdown(void)
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{
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if (x11.jitRender)
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lgSignalEvent(x11.frameEvent);
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x11SignalFrame(LG_DS_WAIT_FRAME_INTERRUPTED);
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}
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static void x11Free(void)
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@@ -1595,7 +1602,7 @@ static void x11XPresentEvent(XGenericEventCookie *cookie)
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x11DoPresent(e->msc);
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atomic_store(&x11.presentMsc, e->msc);
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atomic_store(&x11.presentUst, e->ust);
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lgSignalEvent(x11.frameEvent);
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x11SignalFrame(LG_DS_WAIT_FRAME_CADENCE);
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break;
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}
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}
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@@ -1645,14 +1652,14 @@ static EGLNativeWindowType x11GetEGLNativeWindow(void)
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return (EGLNativeWindowType)x11.window;
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}
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static void x11EGLSwapBuffers(EGLDisplay display, EGLSurface surface,
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static bool x11EGLSwapBuffers(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count)
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{
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static struct SwapWithDamageData data = {0};
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if (!data.init)
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swapWithDamageInit(&data, display);
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swapWithDamage(&data, display, surface, damage, count);
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return swapWithDamage(&data, display, surface, damage, count);
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}
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#endif
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@@ -1692,10 +1699,17 @@ static void x11GLSwapBuffers(void)
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}
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#endif
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static bool x11WaitFrame(void)
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static LG_DSWaitFrameResult x11WaitFrame(void)
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{
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/* wait until we are woken up by the present event */
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lgWaitEvent(x11.frameEvent, TIMEOUT_INFINITE);
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LG_DSWaitFrameResult result = atomic_exchange_explicit(
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&x11.frameEventFlags, LG_DS_WAIT_FRAME_NONE, memory_order_acquire);
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/* Interrupts carry no new presentation timestamp and must not perturb the
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* calibration state. */
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if (!(result & LG_DS_WAIT_FRAME_CADENCE))
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return result;
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#define WARMUP_TIME 3000000 //2s
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#define CALIBRATION_COUNT 400
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@@ -1713,7 +1727,7 @@ static bool x11WaitFrame(void)
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}
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if (ust < expire)
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return false;
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return result;
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warmup = false;
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DEBUG_INFO("Warmup done, doing calibration...");
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@@ -1831,14 +1845,14 @@ static bool x11WaitFrame(void)
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/* force rendering until we have finished calibration so we can take into
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* account how long it takes for the scene to render */
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if (calibrate < CALIBRATION_COUNT)
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return true;
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result |= LG_DS_WAIT_FRAME_FORCE_RENDER;
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return false;
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return result;
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}
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static void x11StopWaitFrame(void)
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{
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lgSignalEvent(x11.frameEvent);
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x11SignalFrame(LG_DS_WAIT_FRAME_INTERRUPTED);
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}
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static void x11GuestPointerUpdated(double x, double y, double localX, double localY)
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@@ -81,6 +81,7 @@ struct X11DSState
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uint32_t presentSerial;
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Pixmap presentPixmap;
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XserverRegion presentRegion;
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_Atomic(unsigned) frameEventFlags;
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LGEvent * frameEvent;
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bool xrandrSupported;
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@@ -103,7 +103,8 @@ bool app_getHDRDescFailed(void);
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#ifdef ENABLE_EGL
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EGLDisplay app_getEGLDisplay(void);
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EGLNativeWindowType app_getEGLNativeWindow(void);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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bool app_eglSwapBuffers(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_OPENGL
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@@ -35,7 +35,7 @@ struct SwapWithDamageData
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void swapWithDamageInit(struct SwapWithDamageData * data, EGLDisplay display);
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void swapWithDamageDisable(struct SwapWithDamageData * data);
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void swapWithDamage(struct SwapWithDamageData * data, EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count);
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bool swapWithDamage(struct SwapWithDamageData * data, EGLDisplay display,
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EGLSurface surface, const struct Rect * damage, int count);
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#endif
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@@ -103,6 +103,15 @@ typedef enum LG_DSPointer
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}
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LG_DSPointer;
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typedef enum LG_DSWaitFrameResult
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{
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LG_DS_WAIT_FRAME_NONE = 0,
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LG_DS_WAIT_FRAME_CADENCE = 1 << 0,
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LG_DS_WAIT_FRAME_INTERRUPTED = 1 << 1,
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LG_DS_WAIT_FRAME_FORCE_RENDER = 1 << 2,
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}
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LG_DSWaitFrameResult;
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#define LG_POINTER_COUNT (LG_POINTER_NOT_ALLOWED + 1)
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typedef struct LG_DSInitParams
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@@ -171,7 +180,8 @@ struct LG_DisplayServerOps
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/* EGL support */
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EGLDisplay (*getEGLDisplay)(void);
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EGLNativeWindowType (*getEGLNativeWindow)(void);
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void (*eglSwapBuffers)(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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bool (*eglSwapBuffers)(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_OPENGL
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@@ -184,11 +194,8 @@ struct LG_DisplayServerOps
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#endif
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/* Waits for a good time to render the next frame in time for the next vblank.
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* This is optional and a display server may choose to not implement it.
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*
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* return true to force the frame to be rendered, this is used by X11 for
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* calibration */
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bool (*waitFrame)(void);
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* This is optional and a display server may choose to not implement it. */
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LG_DSWaitFrameResult (*waitFrame)(void);
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/* This must be called when waitFrame returns, but no frame is actually rendered. */
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void (*skipFrame)(void);
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@@ -1690,12 +1690,16 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
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timing->composeTime += composeEnd - postOverlayStart;
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const uint64_t swapStart = nanotime();
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app_eglSwapBuffers(this->display, this->surface, damage,
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const bool swapResult = app_eglSwapBuffers(
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this->display, this->surface, damage,
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this->noSwapDamage ? 0 : damageIdx);
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const uint64_t swapEnd = nanotime();
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timing->swapTime = swapEnd - swapStart;
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return true;
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if (!swapResult)
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DEBUG_ERROR("Failed to swap EGL buffers (eglError: 0x%x)", eglGetError());
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return swapResult;
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}
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static bool egl_capture(LG_Renderer * renderer, LG_RendererCapture * capture)
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@@ -838,9 +838,10 @@ EGLNativeWindowType app_getEGLNativeWindow(void)
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return g_state.ds->getEGLNativeWindow();
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}
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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bool app_eglSwapBuffers(EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count)
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{
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g_state.ds->eglSwapBuffers(display, surface, damage, count);
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return g_state.ds->eglSwapBuffers(display, surface, damage, count);
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}
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#endif
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@@ -52,14 +52,11 @@ void swapWithDamageDisable(struct SwapWithDamageData * data)
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data->func = NULL;
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}
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void swapWithDamage(struct SwapWithDamageData * data, EGLDisplay display, EGLSurface surface,
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const struct Rect * damage, int count)
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bool swapWithDamage(struct SwapWithDamageData * data, EGLDisplay display,
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EGLSurface surface, const struct Rect * damage, int count)
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{
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if (!data->func || !count)
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{
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eglSwapBuffers(display, surface);
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return;
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}
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return eglSwapBuffers(display, surface) == EGL_TRUE;
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EGLint rects[count * 4];
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for (int i = 0; i < count; ++i)
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@@ -69,5 +66,5 @@ void swapWithDamage(struct SwapWithDamageData * data, EGLDisplay display, EGLSur
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rects[i * 4 + 2] = damage[i].w;
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rects[i * 4 + 3] = damage[i].h;
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}
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data->func(display, surface, rects, count);
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return data->func(display, surface, rects, count) == EGL_TRUE;
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}
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@@ -394,7 +394,8 @@ static void frameTimingFinishFrame(LG_RendererFrameToken token,
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}
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static void frameTimingFinishRender(const LG_RendererFrameTiming * timing,
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uint64_t prepareStart, uint64_t prepareTime, uint64_t timestamp)
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uint64_t prepareStart, uint64_t prepareTime, uint64_t timestamp,
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LG_RendererFrameToken cadenceToken)
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{
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uint64_t feedbackFrameSerial = 0;
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uint64_t feedbackQueueStart = 0;
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@@ -425,7 +426,8 @@ static void frameTimingFinishRender(const LG_RendererFrameTiming * timing,
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feedbackGeneration = record->scheduleGeneration;
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feedbackEpoch = record->scheduleEpoch;
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feedbackDeadline = record->scheduleDeadlineSerial;
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feedbackValid = record->phaseValid;
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feedbackValid = record->phaseValid &&
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timing->frameToken == cadenceToken;
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feedbackQueueStart = record->queueStart;
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if (unlikely(
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@@ -640,9 +642,16 @@ static int renderThread(void * unused)
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while(likely(app_getState() != APP_STATE_SHUTDOWN))
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{
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LG_RendererFrameToken cadenceToken = LG_RENDERER_FRAME_TOKEN_NONE;
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if (g_state.jitRender)
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{
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const bool forceRender = g_state.ds->waitFrame();
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const LG_DSWaitFrameResult waitResult = g_state.ds->waitFrame();
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const LG_RendererFrameToken queuedAtWake =
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waitResult == LG_DS_WAIT_FRAME_CADENCE ?
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frameTimingQueuedToken() : LG_RENDERER_FRAME_TOKEN_NONE;
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const bool forceRender =
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waitResult & LG_DS_WAIT_FRAME_FORCE_RENDER;
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app_handleRenderEvent(microtime());
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const uint64_t pending =
|
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@@ -657,11 +666,9 @@ static int renderThread(void * unused)
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const bool overlayRender = overlayNeeded &&
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(!g_state.lastRenderTimeValid || !periodKnown ||
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elapsed + outputPeriod >= g_state.overlayFrameTime);
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const bool clientWake = lgResetEvent(g_state.frameEvent);
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if (!lgResetEvent(g_state.frameEvent)
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&& !forceRender
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&& !pending
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&& !overlayRender)
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if (!clientWake && !forceRender && !pending && !overlayRender)
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{
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if (g_state.ds->skipFrame)
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g_state.ds->skipFrame();
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@@ -669,7 +676,11 @@ static int renderThread(void * unused)
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}
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if (pending > 0)
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{
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atomic_fetch_sub(&g_state.pendingCount, 1);
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if (!clientWake)
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cadenceToken = queuedAtWake;
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}
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}
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else if (g_params.fpsMin != 0)
|
||||
{
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@@ -694,7 +705,9 @@ static int renderThread(void * unused)
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}
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const bool fontDirty = atomic_exchange(&g_state.fontDirty, false);
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if (unlikely(fontDirty || g_state.fontScale != g_state.windowScale))
|
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const bool fontUpdate = fontDirty ||
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g_state.fontScale != g_state.windowScale;
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if (unlikely(fontUpdate))
|
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{
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if (!util_buildUIFontAtlas(g_state.io->Fonts,
|
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g_params.uiSize * g_state.windowScale, &g_state.fontLarge))
|
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@@ -706,6 +719,9 @@ static int renderThread(void * unused)
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g_state.fontScale = g_state.windowScale;
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}
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if (unlikely(resize || fontUpdate))
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cadenceToken = LG_RENDERER_FRAME_TOKEN_NONE;
|
||||
|
||||
if (unlikely(resize))
|
||||
{
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if (g_state.lgr)
|
||||
@@ -727,6 +743,9 @@ static int renderThread(void * unused)
|
||||
const bool invalidate = windowInvalid || overlayFull;
|
||||
const uint64_t prepareTime = nanotime() - prepareStart;
|
||||
|
||||
if (unlikely(invalidate))
|
||||
cadenceToken = LG_RENDERER_FRAME_TOKEN_NONE;
|
||||
|
||||
LG_RendererFrameTiming rendererTiming = {};
|
||||
if (unlikely(!RENDERER(render, g_params.winRotate, frameTokenLimit,
|
||||
invalidate, preSwapCallback, NULL, &rendererTiming)))
|
||||
@@ -739,7 +758,8 @@ static int renderThread(void * unused)
|
||||
|
||||
if (rendererTiming.frameToken != LG_RENDERER_FRAME_TOKEN_NONE)
|
||||
frameTimingFinishRender(
|
||||
&rendererTiming, prepareStart, prepareTime, renderEnd);
|
||||
&rendererTiming, prepareStart, prepareTime, renderEnd,
|
||||
cadenceToken);
|
||||
frameTimingPublishReady();
|
||||
|
||||
const uint64_t t = nanotime();
|
||||
|
||||
Reference in New Issue
Block a user